Player Matchup

Hercules
Hercules
BetterPencil872
Hercules
Level 60
God Stats
2W - 1L
1,672 SR
Queue Stats
29W - 52L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
Divairi
Cthulhu
Level 79
God Stats
0W - 3L
1,283 SR
Queue Stats
44W - 75L
1,311 Elo+
Party 2
Hades
Hades
godly_t-rex
Hades
Level 43
God Stats
0W - 2L
1,355 SR
Queue Stats
102W - 139L
1,322 Elo+
Solo
Team Averages
Level 61
1,437 SR
1,322 Elo+

VS

Team Averages
Level 99
1,579 SR
1,380 Elo+
Xbalanque
Xbalanque
NeeKtheKinG21
Xbalanque
Level 145
God Stats
11W - 7L
1,676 SR
Queue Stats
347W - 417L
1,379 Elo+
Party 1
Zeus
Zeus
ObamaPrism4L
Zeus
Level 88
God Stats
8W - 5L
1,596 SR
Queue Stats
93W - 102L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Wolf_Ruler18
Jormungandr
Level 64
God Stats
16W - 16L
1,466 SR
Queue Stats
90W - 146L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 3 / 2
8,598
573
4,632
20,993
9,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Divairi
Cthulhu
12
0 / 6 / 4
8,455
564
10,677
12,493
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
8,571
571
2,348
11,506
4,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NeeKtheKinG21
Xbalanque
15
7 / 0 / 6
10,021
668
16,520
7,877
3,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 1 / 7
9,836
656
17,701
7,473
2,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Wolf_Ruler18
Jormungandr
12
2 / 3 / 11
9,161
611
5,635
9,935
8,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
2
1
L
Cthulhu
Divairi
Cthulhu
0
6
4
0.33
W
Xbalanque
NeeKtheKinG21
Xbalanque
7
0
6
10
W
5
1
7
8.5
W
Jormungandr
Wolf_Ruler18
Jormungandr
2
3
11
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
39,856
44,992
Taken
25,285
18,403
Mitigated
13,987
8,644
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,632
1,471
0
5,598
20,993
9,145
27
11,591
9,402
0
13,330
L
Cthulhu
Divairi
Cthulhu
10,677
67
656
570
12,493
4,525
0
5,195
7,298
39,548
0
W
Xbalanque
NeeKtheKinG21
Xbalanque
16,520
3,282
646
1,040
7,877
3,089
636
4,290
3,305
0
36,873
W
17,701
1,226
450
3,843
7,473
2,357
470
4,413
2,776
43,843
0
W
Jormungandr
Wolf_Ruler18
Jormungandr
5,635
1,086
125
785
9,935
8,541
255
4,094
5,499
19,070
0
L
2,348
517
319
1,501
11,506
4,733
81
6,931
4,575
20,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
29,018
146
Minions Killed
156
6
Camps Cleared
5
754,618
Distance Traveled
732,469
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,598
573
28
2
1
253,493
0
L
Cthulhu
8,455
564
79
5
2
253,612
0
W
Xbalanque
10,021
668
47
3
4
289,467
2
W
Zeus
9,836
656
84
6
1
221,909
2
W
Jormungandr
9,161
611
25
2
0
221,093
0
L
Hades
8,571
571
39
3
3
247,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role