Player Matchup

Chronos
Chronos
DucePapi954
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,386 Elo+
Solo
Sol
Sol
byAgusTM
Sol
Level 28
God Stats
8W - 2L
1,538 SR
Queue Stats
8W - 3L
1,412 Elo+
Party 1
Neith
Neith
gilbertdam04
Neith
Level 3
God Stats
5W - 2L
1,358 SR
Queue Stats
5W - 3L
1,206 Elo+
Party 1
Tiamat
Tiamat
kafa_rahat
Tiamat
Level 14
God Stats
5W - 5L
1,423 SR
Queue Stats
16W - 27L
1,256 Elo+
Solo
Cupid
Cupid
rpalcazar25
Cupid
Level 120
God Stats
7W - 3L
1,383 SR
Queue Stats
53W - 50L
1,499 Elo+
Party 1
Team Averages
Level 39
1,440 SR
1,352 Elo+

VS

Team Averages
Level 16
1,475 SR
1,344 Elo+
Scylla
Scylla
Big PKG hero
Scylla
Level 8
God Stats
7W - 15L
1,268 SR
Queue Stats
48W - 43L
1,323 Elo+
Solo
Athena
Athena
DeadlyDaisy
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,357 Elo+
Solo
Izanami
Izanami
GoldiesKickz
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
JohnnyTzunami
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,299 Elo+
Solo
Artio
Artio
cloudyyyyyy11
Artio
Level 26
God Stats
13W - 7L
1,607 SR
Queue Stats
63W - 89L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DucePapi954
Chronos
20
0 / 3 / 25
13,325
952
13,290
16,583
12,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 18
14,240
1,017
21,652
11,281
3,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 1 / 21
13,999
1,000
16,147
9,835
3,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
kafa_rahat
Tiamat
17
0 / 0 / 3
10,424
745
169
1,479
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
27 / 2 / 10
18,063
1,290
50,575
17,208
6,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 13 / 2
13,337
953
19,336
25,634
11,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
19
0 / 8 / 4
12,101
864
7,103
24,410
33,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GoldiesKickz
Izanami
18
2 / 9 / 3
12,406
886
19,625
26,914
13,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
19
0 / 4 / 4
12,003
857
3,241
16,340
18,972
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 8 / 4
11,282
806
4,126
21,739
30,356
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
42
Kills
7
7
Deaths
42
77
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
13
2
0.46
L
Athena
0
8
4
0.25
W
Chronos
DucePapi954
Chronos
0
3
25
4.17
L
Izanami
GoldiesKickz
Izanami
2
9
3
0.39
L
Kuzenbo
0
4
4
0.5
W
8
1
18
17
L
0
8
4
0.25
W
7
1
21
17.5
W
Tiamat
kafa_rahat
Tiamat
0
0
3
1.5
W
27
2
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,833
Damage
53,431
56,386
Taken
115,037
26,823
Mitigated
107,913
12,515
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
19,336
3,785
0
0
25,634
11,412
0
7,077
18,557
36,090
0
L
Athena
7,103
2,049
0
0
24,410
33,938
0
8,713
15,697
27,987
0
W
Chronos
DucePapi954
Chronos
13,290
3,623
0
1,529
16,583
12,260
0
10,100
6,483
37,949
0
L
Izanami
GoldiesKickz
Izanami
19,625
13,219
696
4,526
26,914
13,235
0
6,545
20,369
0
60,738
L
Kuzenbo
3,241
1,442
764
1,238
16,340
18,972
0
5,554
10,786
31,144
0
W
21,652
6,027
0
778
11,281
3,562
0
6,588
4,693
45,603
0
L
4,126
447
0
2,033
21,739
30,356
0
7,222
14,517
18,014
0
W
16,147
11,631
0
2,477
9,835
3,470
0
6,064
3,771
0
35,454
W
Tiamat
kafa_rahat
Tiamat
169
0
0
227
1,479
980
0
568
911
2,501
0
W
50,575
39,511
253
7,251
17,208
6,551
0
10,486
6,722
0
85,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,051
Gold Earned
61,129
264
Minions Killed
234
7
Camps Cleared
6
1,007,036
Distance Traveled
1,229,929
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,337
953
44
3
1
240,553
1
L
Athena
12,101
864
42
3
0
257,690
3
W
Chronos
13,325
952
57
4
0
208,930
0
L
Izanami
12,406
886
71
5
0
221,663
0
L
Kuzenbo
12,003
857
55
4
4
238,529
1
W
Sol
14,240
1,017
68
5
2
278,578
0
L
Artio
11,282
806
22
2
1
271,494
0
W
Neith
13,999
1,000
56
4
0
201,691
0
W
Tiamat
10,424
745
1
0
0
65,845
0
W
Cupid
18,063
1,290
82
6
5
251,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role