Player Matchup

Thor
Thor
G6Hunter123
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 183L
1,364 Elo+
Party 2
Olorun
Olorun
LoneBerZerker
Olorun
Level 27
God Stats
6W - 14L
1,488 SR
Queue Stats
188W - 236L
1,367 Elo+
Party 2
Charybdis
Charybdis
MGThSora
Charybdis
Level 8
God Stats
3W - 2L
1,647 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RyzeTheRaven
Cthulhu
Level 14
God Stats
2W - 5L
1,387 SR
Queue Stats
89W - 107L
1,342 Elo+
Party 1
Artemis
Artemis
thesugarweasel
Artemis
Level 8
God Stats
2W - 6L
1,320 SR
Queue Stats
19W - 35L
1,262 Elo+
Party 1
Team Averages
Level 17
1,468 SR
1,367 Elo+

VS

Team Averages
Level 18
1,422 SR
1,488 Elo+
Hades
Hades
Lilbad26
Hades
Level 25
God Stats
3W - 3L
1,282 SR
Queue Stats
31W - 61L
1,324 Elo+
Party 4
Zhong Kui
Zhong Kui
NitroRadar
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,769 Elo+
Party 3
Fenrir
Fenrir
OhLookItsBrodie
Fenrir
Level 28
God Stats
7W - 10L
1,497 SR
Queue Stats
73W - 100L
1,376 Elo+
Party 4
Yemoja
Yemoja
Zaffar1703
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
remukou
Charybdis
Level 27
God Stats
12W - 13L
1,333 SR
Queue Stats
110W - 92L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
11,963
460
10,058
18,086
11,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 4
11,596
446
8,587
16,827
5,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MGThSora
Charybdis
20
2 / 8 / 2
12,387
476
16,485
18,012
7,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RyzeTheRaven
Cthulhu
16
4 / 9 / 2
10,431
401
17,124
26,235
23,525
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 7 / 2
9,214
354
9,147
14,151
4,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lilbad26
Hades
20
4 / 2 / 10
13,425
516
12,440
18,762
12,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NitroRadar
Zhong Kui
18
3 / 4 / 5
11,990
461
16,827
18,420
14,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 5
14,769
568
12,013
16,917
10,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zaffar1703
Yemoja
17
3 / 5 / 9
12,133
467
8,066
14,205
15,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
remukou
Charybdis
20
9 / 1 / 5
14,025
539
21,103
20,309
8,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
14
Kills
31
31
Deaths
14
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Hades
Lilbad26
Hades
4
2
10
4.5
L
3
5
4
1
L
Charybdis
MGThSora
Charybdis
2
8
2
0.38
W
Zhong Kui
NitroRadar
Zhong Kui
3
4
5
1.38
W
12
2
5
7.25
L
Cthulhu
RyzeTheRaven
Cthulhu
4
9
2
0.56
W
Yemoja
Zaffar1703
Yemoja
3
5
9
1.5
W
Charybdis
remukou
Charybdis
9
1
5
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,401
Damage
70,449
93,311
Taken
88,613
53,291
Mitigated
61,045
16,515
Healing
36,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,058
2,967
0
4,086
18,086
11,465
0
8,947
9,139
0
70,781
W
Hades
Lilbad26
Hades
12,440
1,259
900
7,320
18,762
12,518
3,208
2,520
16,242
71,931
0
L
8,587
3,951
918
5,359
16,827
5,959
2,823
12,214
4,613
59,311
0
L
Charybdis
MGThSora
Charybdis
16,485
9,345
0
1,100
18,012
7,515
1,804
8,442
9,570
0
91,842
W
Zhong Kui
NitroRadar
Zhong Kui
16,827
3,935
492
6,853
18,420
14,380
3,374
7,551
10,869
65,116
0
W
12,013
5,159
0
4,705
16,917
10,138
1,522
1,255
15,662
0
108,127
L
Cthulhu
RyzeTheRaven
Cthulhu
17,124
2,925
397
1,756
26,235
23,525
0
5,603
20,632
53,742
0
W
Yemoja
Zaffar1703
Yemoja
8,066
1,120
4,019
1,060
14,205
15,075
1,570
6,070
8,135
37,323
0
W
Charybdis
remukou
Charybdis
21,103
12,151
0
10,925
20,309
8,934
3,465
8,315
11,994
0
117,174
L
9,147
4,019
0
2,899
14,151
4,827
887
2,127
12,024
0
48,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
66,342
523
Minions Killed
614
0
Camps Cleared
0
2,201,776
Distance Traveled
2,287,390
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,963
460
113
4
0
490,954
3
W
Hades
13,425
516
129
5
0
439,461
3
L
Olorun
11,596
446
89
3
0
410,543
3
L
Charybdis
12,387
476
159
6
0
420,405
0
W
Zhong Kui
11,990
461
100
4
0
422,071
6
W
Fenrir
14,769
568
161
6
0
530,596
1
L
Cthulhu
10,431
401
63
2
0
466,425
0
W
Yemoja
12,133
467
45
2
0
431,765
0
W
Charybdis
14,025
539
179
7
0
463,497
2
L
Artemis
9,214
354
99
4
0
413,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role