Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
 
The Morrigan
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
AshinOfTheNorð
Izanami
Gold IV
Level 157
God Stats
9W - 8L
1,614 SR
Queue Stats
94W - 92L
1,591 MMR
Solo
Ganesha
Ganesha
Gold II
Moisturizing
Ganesha
Gold II
Level 108
God Stats
1W - 1L
1,332 SR
Queue Stats
79W - 76L
1,520 MMR
Solo
Jormungandr
Jormungandr
Gold II
Xaltedd
Jormungandr
Gold II
Level 160
God Stats
2W - 1L
1,503 SR
Queue Stats
144W - 139L
1,550 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,490 SR
1,532 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,609 SR
1,628 MMR
Fenrir
Fenrir
Gold I
JuiceIsI
Fenrir
Gold I
Level 63
God Stats
2W - 2L
1,659 SR
Queue Stats
50W - 37L
1,707 MMR
Solo
Chaac
Chaac
Gold II
MajorZero90
Chaac
Gold II
Level 155
God Stats
62W - 50L
1,581 SR
Queue Stats
712W - 734L
1,521 MMR
Solo
Persephone
Persephone
Platinum II
WAVEYGABE
Persephone
Platinum II
Level 84
God Stats
3W - 4L
1,519 SR
Queue Stats
95W - 87L
1,755 MMR
Solo
Ares
Ares
Platinum V
WilliamByers
Ares
Platinum V
Level 128
God Stats
2W - 4L
1,629 SR
Queue Stats
494W - 502L
1,653 MMR
Solo
Hou Yi
Hou Yi
Gold IV
syappom
Hou Yi
Gold IV
Level 160
God Stats
3W - 3L
1,659 SR
Queue Stats
277W - 300L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
9 / 4 / 0
9,244
616
9,856
10,855
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
 
The Morrigan
13
0 / 5 / 4
8,002
533
4,818
9,711
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 3
9,752
650
9,685
9,815
3,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Moisturizing
Ganesha
14
0 / 0 / 14
8,393
560
4,948
9,763
8,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Xaltedd
Jormungandr
16
4 / 0 / 2
9,662
644
9,806
8,254
8,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArtemisOdinGilgameshAthena

VS

Bans
ScyllaMorgan Le FayApolloOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JuiceIsI
Fenrir
13
3 / 3 / 5
8,012
534
5,675
11,535
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 1
8,159
544
4,493
14,923
8,390
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
WAVEYGABE
Persephone
14
3 / 2 / 3
8,688
579
9,328
8,519
3,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 7 / 0
6,308
421
3,623
10,684
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
syappom
Hou Yi
14
3 / 5 / 2
8,357
557
8,938
10,805
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
12
12
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
0
2.25
W
The Morrigan
 
The Morrigan
0
5
4
0.4
W
8
3
3
3.17
L
Fenrir
JuiceIsI
Fenrir
3
3
5
1.83
L
1
4
1
0.38
W
Ganesha
Moisturizing
Ganesha
0
0
14
7
L
Persephone
WAVEYGABE
Persephone
3
2
3
2.25
L
2
7
0
0.29
W
Jormungandr
Xaltedd
Jormungandr
4
0
2
5
L
Hou Yi
syappom
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
32,057
48,398
Taken
56,466
28,440
Mitigated
26,464
14,253
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,856
3,014
0
1,678
10,855
4,395
0
2,415
8,326
0
51,093
W
The Morrigan
 
The Morrigan
4,818
664
0
2,544
9,711
4,204
0
4,573
4,905
51,459
892
W
9,685
7,187
0
3,496
9,815
3,050
2,511
2,810
6,924
0
69,045
L
Fenrir
JuiceIsI
Fenrir
5,675
1,880
0
831
11,535
5,194
0
4,032
7,308
0
39,072
L
4,493
725
0
2,766
14,923
8,390
0
6,611
7,498
225
52,484
W
Ganesha
Moisturizing
Ganesha
4,948
1,209
0
3,283
9,763
8,565
467
1,535
8,146
27,327
0
L
Persephone
WAVEYGABE
Persephone
9,328
811
123
3,943
8,519
3,612
0
1,943
6,574
59,588
0
L
3,623
439
0
1,239
10,684
5,116
0
2,348
8,336
8,320
0
W
Jormungandr
Xaltedd
Jormungandr
9,806
3,759
0
3,252
8,254
8,226
229
1,518
6,736
61,623
0
L
Hou Yi
syappom
Hou Yi
8,938
4,023
0
3,419
10,805
4,152
778
2,751
8,003
0
60,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
39,524
475
Minions Killed
438
0
Camps Cleared
0
1,461,388
Distance Traveled
1,276,205
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,244
616
82
5
0
312,216
1
W
The Morrigan
8,002
533
97
6
0
265,033
3
W
Izanami
9,752
650
119
8
0
291,270
3
L
Fenrir
8,012
534
77
5
0
320,393
3
L
Chaac
8,159
544
121
8
0
234,336
0
W
Ganesha
8,393
560
36
2
0
314,102
5
L
Persephone
8,688
579
108
7
0
285,846
3
L
Ares
6,308
421
11
1
0
186,048
1
W
Jormungandr
9,662
644
141
9
0
278,767
5
L
Hou Yi
8,357
557
121
8
0
249,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role