Player Matchup

Xing Tian
Xing Tian
AirFranklin
Xing Tian
Level 107
God Stats
1W - 1L
1,602 SR
Queue Stats
11W - 16L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Asyllum
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 2
Yemoja
Yemoja
DocRagnarr88
Yemoja
Level 89
God Stats
5W - 2L
1,778 SR
Queue Stats
203W - 184L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImpactedStorm95
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,534 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MarshmalloVodka
Kumbhakarna
Level 126
God Stats
0W - 2L
1,465 SR
Queue Stats
13W - 14L
1,511 Elo+
Party 2
Team Averages
Level 97
1,569 SR
1,485 Elo+

VS

Team Averages
Level 115
1,397 SR
1,497 Elo+
Jormungandr
Jormungandr
GutsyBanned
Jormungandr
Level 87
God Stats
5W - 4L
1,425 SR
Queue Stats
239W - 216L
1,522 Elo+
Solo
Khepri
Khepri
L0NEW0LFsurvivr
Khepri
Level 102
God Stats
8W - 4L
1,266 SR
Queue Stats
108W - 108L
1,467 Elo+
Solo
Tiamat
Tiamat
Little Miss Bex
Tiamat
Level 142
God Stats
11W - 18L
1,444 SR
Queue Stats
585W - 676L
1,407 Elo+
Party 1
Skadi
Skadi
ProxyKnight
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,622 Elo+
Solo
Yemoja
Yemoja
fangdrax
Yemoja
Level 142
God Stats
11W - 12L
1,352 SR
Queue Stats
323W - 336L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AirFranklin
Xing Tian
20
3 / 1 / 19
11,646
613
12,139
30,956
43,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Asyllum
Ah Muzen Cab
20
6 / 2 / 15
12,825
675
37,645
19,132
9,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
18
1 / 4 / 20
11,281
594
12,234
24,025
16,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ImpactedStorm95
Tsukuyomi
19
6 / 5 / 12
12,160
640
26,505
25,847
12,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
MarshmalloVodka
Kumbhakarna
20
6 / 3 / 16
12,590
663
11,286
31,727
46,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GutsyBanned
Jormungandr
19
2 / 6 / 12
12,285
647
30,634
31,734
46,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 7
13,382
704
14,537
43,979
41,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 3 / 8
11,794
621
28,429
15,696
14,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 4 / 11
12,302
647
33,332
12,732
7,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
fangdrax
Yemoja
19
0 / 4 / 12
11,482
604
10,768
16,161
14,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
22
Kills
15
15
Deaths
22
82
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AirFranklin
Xing Tian
3
1
19
12.5
L
Ah Muzen Cab
Asyllum
Ah Muzen Cab
6
2
15
6.75
L
Yemoja
1
4
20
2.75
W
Jormungandr
GutsyBanned
Jormungandr
2
6
12
1.33
L
Tsukuyomi
ImpactedStorm95
Tsukuyomi
6
5
12
2.4
W
8
5
7
2.3
W
2
3
8
2
L
Kumbhakarna
MarshmalloVodka
Kumbhakarna
6
3
16
4.67
W
3
4
11
2.13
W
Yemoja
fangdrax
Yemoja
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,809
Damage
117,700
131,687
Taken
120,302
129,151
Mitigated
124,144
74,931
Healing
55,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AirFranklin
Xing Tian
12,139
949
2,142
2,216
30,956
43,599
404
18,372
12,584
23,175
0
L
Ah Muzen Cab
Asyllum
Ah Muzen Cab
37,645
18,700
2,841
7,665
19,132
9,680
1,919
13,400
5,732
0
77,787
L
Yemoja
12,234
3,327
26,698
9,780
24,025
16,940
979
18,171
5,854
22,126
0
W
Jormungandr
GutsyBanned
Jormungandr
30,634
4,641
531
2,379
31,734
46,742
461
7,386
24,348
66,607
0
L
Tsukuyomi
ImpactedStorm95
Tsukuyomi
26,505
7,848
4,646
8,151
25,847
12,906
1,180
16,166
9,681
0
41,165
W
14,537
473
2,535
10,501
43,979
41,626
420
11,034
32,945
26,427
0
W
28,429
2,179
1,977
3,209
15,696
14,061
1,473
5,445
10,251
50,086
0
L
Kumbhakarna
MarshmalloVodka
Kumbhakarna
11,286
1,861
6,293
4,499
31,727
46,026
805
18,259
13,468
19,512
0
W
33,332
16,147
2,595
1,772
12,732
7,048
3,262
4,905
7,827
0
55,258
W
Yemoja
fangdrax
Yemoja
10,768
2,948
24,997
5,315
16,161
14,667
529
6,889
9,272
22,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,502
Gold Earned
61,245
170
Minions Killed
215
0
Camps Cleared
0
1,632,439
Distance Traveled
1,537,969
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,646
613
19
1
0
357,458
0
L
Ah Muzen Cab
12,825
675
86
5
0
340,726
0
L
Yemoja
11,281
594
15
1
0
264,319
6
W
Jormungandr
12,285
647
66
3
0
313,527
2
L
Tsukuyomi
12,160
640
30
2
0
336,529
2
W
Khepri
13,382
704
16
1
0
300,383
1
W
Tiamat
11,794
621
65
3
0
324,824
0
L
Kumbhakarna
12,590
663
20
1
0
333,407
1
W
Skadi
12,302
647
40
2
0
312,205
0
W
Yemoja
11,482
604
28
1
0
287,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role