Player Matchup

Erlang Shen
Erlang Shen
A1-JATT
Erlang Shen
Level 109
God Stats
12W - 13L
1,470 SR
Queue Stats
744W - 698L
1,428 Elo+
Party 1
Hades
Hades
Ancinet Bows
Hades
Level 118
God Stats
3W - 5L
1,450 SR
Queue Stats
76W - 108L
1,299 Elo+
Solo
Cernunnos
Cernunnos
Countess18
Cernunnos
Level 85
God Stats
33W - 32L
1,529 SR
Queue Stats
379W - 342L
1,475 Elo+
Party 1
Arachne
Arachne
XPERTTHUG69
Arachne
Level 59
God Stats
4W - 6L
1,302 SR
Queue Stats
186W - 204L
1,464 Elo+
Party 1
Agni
Agni
YoungMaqb
Agni
Level 42
God Stats
3W - 1L
1,817 SR
Queue Stats
290W - 269L
1,500 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,433 Elo+

VS

Team Averages
Level 89
1,555 SR
1,443 Elo+
Horus
Horus
ChillyWilly-A
Horus
Level 94
God Stats
3W - 4L
1,425 SR
Queue Stats
169W - 176L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
Chizuru_mi_bbuwu
Zhong Kui
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 2
Da Ji
Da Ji
David_Brando_TW
Da Ji
Level 100
God Stats
6W - 3L
1,684 SR
Queue Stats
268W - 292L
1,480 Elo+
Party 2
Cerberus
Cerberus
Jose_Avilaax
Cerberus
Level 127
God Stats
4W - 4L
1,680 SR
Queue Stats
387W - 382L
1,492 Elo+
Party 2
Chiron
Chiron
PrinceNick1211
Chiron
Level 102
God Stats
7W - 8L
1,487 SR
Queue Stats
240W - 280L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A1-JATT
Erlang Shen
14
1 / 1 / 1
7,927
495
2,913
7,511
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 5
6,485
405
1,702
5,969
2,926
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Countess18
Cernunnos
16
5 / 1 / 4
9,347
584
11,301
8,525
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
XPERTTHUG69
Arachne
17
7 / 0 / 5
10,414
651
7,759
10,638
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
3 / 7 / 3
8,585
537
11,704
9,401
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,093
443
1,346
9,779
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
13
6 / 4 / 2
8,291
518
9,388
12,264
9,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
7,334
458
2,174
12,934
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Jose_Avilaax
Cerberus
14
2 / 1 / 2
8,273
517
7,026
9,768
11,356
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 4
6,764
423
5,633
7,997
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
11
11
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
A1-JATT
Erlang Shen
1
1
1
1.5
W
0
2
5
1.25
L
1
4
3
0.63
L
Zhong Kui
6
4
2
1.75
W
Cernunnos
Countess18
Cernunnos
5
1
4
7
L
1
5
3
0.5
L
Cerberus
Jose_Avilaax
Cerberus
2
1
2
3
L
1
2
4
1.5
W
Arachne
XPERTTHUG69
Arachne
7
0
5
9.5
W
Agni
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
25,567
42,044
Taken
52,742
16,801
Mitigated
35,181
13,729
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
A1-JATT
Erlang Shen
2,913
682
0
3,865
7,511
4,569
539
4,071
3,440
0
34,907
W
1,702
437
30
87
5,969
2,926
189
2,040
3,929
6,265
0
L
1,346
745
771
2,162
9,779
6,857
0
976
8,803
0
9,301
L
Zhong Kui
9,388
968
0
4,713
12,264
9,531
379
5,926
6,062
46,749
0
W
Cernunnos
Countess18
Cernunnos
11,301
6,444
0
4,422
8,525
2,679
1,928
2,442
6,083
0
73,123
L
2,174
603
0
4,710
12,934
4,875
0
2,915
9,921
0
44,080
L
Cerberus
Jose_Avilaax
Cerberus
7,026
336
0
2,914
9,768
11,356
104
1,798
7,906
43,583
0
L
5,633
1,534
617
3,289
7,997
2,562
98
1,329
6,644
0
41,040
W
Arachne
XPERTTHUG69
Arachne
7,759
6,029
0
3,218
10,638
3,912
0
2,249
8,389
0
75,178
W
Agni
11,704
1,317
0
2,107
9,401
2,715
676
5,724
3,677
46,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
37,755
423
Minions Killed
389
0
Camps Cleared
0
1,409,111
Distance Traveled
1,493,158
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,927
495
74
5
0
303,468
4
W
Hades
6,485
405
10
1
0
181,714
5
L
Horus
7,093
443
23
1
0
315,455
2
L
Zhong Kui
8,291
518
100
6
0
286,344
3
W
Cernunnos
9,347
584
123
8
0
286,282
4
L
Da Ji
7,334
458
97
6
0
296,940
4
L
Cerberus
8,273
517
99
6
0
299,969
4
L
Chiron
6,764
423
70
4
0
294,450
3
W
Arachne
10,414
651
128
8
0
355,780
0
W
Agni
8,585
537
88
6
0
281,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role