Player Matchup

Cupid
Cupid
MaybeJello
Cupid
Level 15
God Stats
6W - 10L
1,396 SR
Queue Stats
9W - 18L
1,309 Elo+
Party 2
Mercury
Mercury
MaybeTakashi
Mercury
Level 26
God Stats
11W - 7L
1,463 SR
Queue Stats
32W - 31L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
blewcx
Cthulhu
Level 47
God Stats
3W - 5L
1,603 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 2
Vulcan
Vulcan
lilhendo-
Vulcan
Level 63
God Stats
2W - 1L
1,685 SR
Queue Stats
16W - 20L
1,444 Elo+
Party 2
Tyr
Tyr
novoPubStomps
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,435 Elo+
Party 2
Team Averages
Level 35
1,530 SR
1,405 Elo+

VS

Team Averages
Level 65
1,522 SR
1,446 Elo+
Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Grizzlypt
Sol
Level 106
God Stats
3W - 3L
1,514 SR
Queue Stats
56W - 56L
1,431 Elo+
Party 3
Chang'e
Chang'e
RirikoChi
Chang'e
Level 39
God Stats
3W - 0L
1,688 SR
Queue Stats
52W - 36L
1,537 Elo+
Party 1
Athena
Athena
Shnakle
Athena
Level 29
God Stats
4W - 1L
1,606 SR
Queue Stats
23W - 29L
1,341 Elo+
Party 3
Izanami
Izanami
jjaxxer
Izanami
Level 107
God Stats
4W - 2L
1,302 SR
Queue Stats
43W - 53L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 6 / 2
9,715
442
7,651
12,779
4,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MaybeTakashi
Mercury
18
4 / 6 / 3
11,396
518
8,957
19,612
7,554
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
blewcx
Cthulhu
12
2 / 5 / 0
8,280
376
11,142
15,445
12,752
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
lilhendo-
Vulcan
15
1 / 7 / 4
9,874
449
20,277
16,122
7,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 3
10,441
475
6,824
16,949
16,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 3 / 3
13,650
620
20,228
16,901
8,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 4 / 6
11,894
541
14,201
18,468
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
RirikoChi
Chang'e
15
0 / 4 / 13
10,173
462
8,565
16,135
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Shnakle
Athena
15
1 / 2 / 8
10,123
460
3,681
18,167
14,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
jjaxxer
Izanami
19
10 / 1 / 1
12,362
562
15,296
17,410
8,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
14
Kills
27
27
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
3
3
4.83
W
3
4
6
1.5
L
Cupid
4
6
2
0.83
L
Mercury
MaybeTakashi
Mercury
4
6
3
0.92
W
Chang'e
RirikoChi
Chang'e
0
4
13
1.63
W
Athena
Shnakle
Athena
1
2
8
2.5
L
Cthulhu
blewcx
Cthulhu
2
5
0
0.4
W
Izanami
jjaxxer
Izanami
10
1
1
10.5
L
Vulcan
lilhendo-
Vulcan
1
7
4
0.43
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,851
Damage
61,971
80,907
Taken
87,081
48,472
Mitigated
44,638
18,271
Healing
32,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,228
4,235
0
450
16,901
8,761
0
4,572
12,329
0
112,264
W
14,201
2,799
1,037
10,336
18,468
6,872
5,049
6,023
12,445
111,834
0
L
Cupid
7,651
4,176
46
3,958
12,779
4,115
708
3,976
8,793
0
36,721
L
Mercury
MaybeTakashi
Mercury
8,957
5,078
0
5,942
19,612
7,554
188
4,221
15,273
0
96,341
W
Chang'e
RirikoChi
Chang'e
8,565
48
1,690
6,681
16,135
6,500
110
8,708
7,427
37,198
0
W
Athena
Shnakle
Athena
3,681
352
0
3,354
18,167
14,500
238
6,770
11,397
20,443
0
L
Cthulhu
blewcx
Cthulhu
11,142
993
144
982
15,445
12,752
190
8,869
6,525
41,444
0
W
Izanami
jjaxxer
Izanami
15,296
7,985
0
9,300
17,410
8,005
2,189
5,538
11,872
0
96,724
L
Vulcan
lilhendo-
Vulcan
20,277
7,546
0
2,724
16,122
7,113
371
3,603
12,379
71,838
0
L
6,824
1,682
0
4,475
16,949
16,938
299
5,269
11,490
0
36,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,706
Gold Earned
58,202
432
Minions Killed
569
0
Camps Cleared
0
2,000,354
Distance Traveled
2,026,980
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,650
620
162
7
0
459,240
0
W
Sol
11,894
541
150
7
0
379,934
4
L
Cupid
9,715
442
63
3
0
351,369
0
L
Mercury
11,396
518
139
6
0
421,194
0
W
Chang'e
10,173
462
67
3
0
397,816
2
W
Athena
10,123
460
44
2
0
382,206
2
L
Cthulhu
8,280
376
51
2
0
418,434
1
W
Izanami
12,362
562
146
7
0
407,784
6
L
Vulcan
9,874
449
102
5
0
365,269
1
L
Tyr
10,441
475
77
4
0
444,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role