Player Matchup

Discordia
Discordia
Fidalgo02
Discordia
Level 29
God Stats
3W - 2L
1,524 SR
Queue Stats
66W - 64L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MathRafa
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,458 Elo+
Party 1
Hel
Hel
Narudan14
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 3
The Morrigan
The Morrigan
Shibanda
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
marioalarcao
Yemoja
Level 14
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,427 Elo+

VS

Team Averages
Level 24
1,466 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Lilith_void_seer
Morgan Le Fay
Level 28
God Stats
32W - 33L
1,484 SR
Queue Stats
158W - 150L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Valak_SombrioBR
Jormungandr
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 200L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
Vioto11
Gilgamesh
Level 26
God Stats
7W - 10L
1,549 SR
Queue Stats
36W - 34L
1,474 Elo+
Solo
Ne Zha
Ne Zha
YUN0lu
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,596 Elo+
Solo
Danzaburou
Danzaburou
joao_gabrielff
Danzaburou
Level 10
God Stats
10W - 22L
1,299 SR
Queue Stats
15W - 31L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fidalgo02
Discordia
20
10 / 2 / 13
15,442
1,103
26,183
15,953
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MathRafa
Tsukuyomi
20
8 / 14 / 16
14,739
1,053
25,466
29,743
12,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 7 / 21
14,018
1,001
14,551
26,791
20,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Shibanda
The Morrigan
19
4 / 8 / 9
13,216
944
25,294
20,307
8,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
1 / 3 / 17
13,021
930
6,180
19,149
26,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lilith_void_seer
Morgan Le Fay
20
12 / 2 / 12
15,816
1,130
34,386
18,703
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Valak_SombrioBR
Jormungandr
20
3 / 4 / 19
13,763
983
16,120
26,329
20,358
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Vioto11
Gilgamesh
20
5 / 3 / 17
14,540
1,039
23,329
20,756
16,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
YUN0lu
Ne Zha
20
10 / 10 / 13
15,300
1,093
24,404
21,531
8,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
joao_gabrielff
Danzaburou
20
4 / 7 / 13
13,989
999
9,626
18,182
6,848
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
108
26
Kills
34
34
Deaths
26
76
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fidalgo02
Discordia
10
2
13
8.25
W
Morgan Le Fay
Lilith_void_seer
Morgan Le Fay
12
2
12
9
L
Tsukuyomi
MathRafa
Tsukuyomi
8
14
16
1.14
L
3
7
21
1.93
L
The Morrigan
Shibanda
The Morrigan
4
8
9
1.06
W
Jormungandr
Valak_SombrioBR
Jormungandr
3
4
19
3.13
W
Gilgamesh
Vioto11
Gilgamesh
5
3
17
4.5
W
Ne Zha
YUN0lu
Ne Zha
10
10
13
1.65
W
Danzaburou
joao_gabrielff
Danzaburou
4
7
13
1.5
L
Yemoja
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,674
Damage
107,865
111,943
Taken
105,501
74,449
Mitigated
59,000
30,110
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fidalgo02
Discordia
26,183
833
406
1,544
15,953
6,046
0
6,437
9,516
48,048
0
W
Morgan Le Fay
Lilith_void_seer
Morgan Le Fay
34,386
2,049
556
4,857
18,703
6,754
0
13,695
5,008
60,759
0
L
Tsukuyomi
MathRafa
Tsukuyomi
25,466
7,285
0
56
29,743
12,586
0
14,000
15,743
0
44,559
L
14,551
4,827
12,008
9,821
26,791
20,697
0
13,816
12,975
26,302
0
L
The Morrigan
Shibanda
The Morrigan
25,294
6,370
0
1,877
20,307
8,386
0
10,538
9,546
41,500
3,017
W
Jormungandr
Valak_SombrioBR
Jormungandr
16,120
6,400
0
1,309
26,329
20,358
0
20,259
6,070
41,765
0
W
Gilgamesh
Vioto11
Gilgamesh
23,329
4,333
0
272
20,756
16,154
0
13,773
6,983
12,011
47,747
W
Ne Zha
YUN0lu
Ne Zha
24,404
11,600
0
1,864
21,531
8,886
0
13,688
7,843
0
42,937
W
Danzaburou
joao_gabrielff
Danzaburou
9,626
2,411
0
1,337
18,182
6,848
0
9,332
8,346
0
34,121
L
Yemoja
6,180
1,354
4,123
275
19,149
26,734
0
9,275
9,874
27,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,436
Gold Earned
73,408
226
Minions Killed
280
1
Camps Cleared
11
1,254,146
Distance Traveled
1,356,240
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,442
1,103
50
4
0
296,782
0
W
Morgan Le Fay
15,816
1,130
68
5
2
299,638
1
L
Tsukuyomi
14,739
1,053
60
4
1
248,646
0
L
Hel
14,018
1,001
25
2
0
267,360
0
L
The Morrigan
13,216
944
46
3
0
202,091
0
W
Jormungandr
13,763
983
62
4
1
279,329
2
W
Gilgamesh
14,540
1,039
78
6
4
275,742
1
W
Ne Zha
15,300
1,093
22
2
3
238,992
0
W
Danzaburou
13,989
999
50
4
1
262,539
0
L
Yemoja
13,021
930
45
3
0
239,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role