Player Matchup

Geb
Geb
Delzor
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 1
Apollo
Apollo
EpIIcAcEe
Apollo
Level 29
God Stats
10W - 7L
1,714 SR
Queue Stats
67W - 75L
1,445 Elo+
Party 2
Hades
Hades
LxDangrywarrior
Hades
Level 25
God Stats
4W - 2L
1,864 SR
Queue Stats
59W - 74L
1,471 Elo+
Party 2
Thor
Thor
MahaTheMies
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 1
Odin
Odin
SehZuTyp
Odin
Level 18
God Stats
14W - 7L
1,500 SR
Queue Stats
140W - 120L
1,678 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,580 Elo+

VS

Team Averages
Level 26
1,626 SR
1,547 Elo+
Nemesis
Nemesis
Broxegarr
Nemesis
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
117W - 143L
1,452 Elo+
Solo
Janus
Janus
Peachewie
Janus
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
52W - 37L
1,666 Elo+
Solo
Bacchus
Bacchus
cc16430
Bacchus
Level 21
God Stats
6W - 5L
1,522 SR
Queue Stats
36W - 37L
1,503 Elo+
Solo
Ymir
Ymir
nakiumdyane
Ymir
Level 25
God Stats
27W - 14L
1,692 SR
Queue Stats
229W - 208L
1,570 Elo+
Solo
Artemis
Artemis
trybiotx
Artemis
Level 28
God Stats
42W - 28L
1,668 SR
Queue Stats
127W - 109L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Delzor
Geb
10
0 / 2 / 7
6,881
459
2,851
7,280
4,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
EpIIcAcEe
Apollo
14
1 / 2 / 3
8,219
548
2,111
7,107
2,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
12 / 0 / 3
9,505
634
12,839
11,304
5,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 3 / 4
8,308
554
9,261
10,128
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
14
4 / 1 / 5
8,877
592
5,330
8,692
6,641
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broxegarr
Nemesis
10
2 / 9 / 3
6,862
457
7,284
13,261
4,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Peachewie
Janus
12
3 / 4 / 4
7,489
499
9,038
6,094
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
cc16430
Bacchus
11
2 / 4 / 2
7,066
471
4,692
9,977
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 6 / 5
6,475
432
5,055
10,413
3,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
trybiotx
Artemis
10
0 / 2 / 0
6,234
416
2,109
6,304
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
25
Kills
8
8
Deaths
25
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Broxegarr
Nemesis
2
9
3
0.39
W
Geb
Delzor
Geb
0
2
7
1.75
W
Apollo
EpIIcAcEe
Apollo
1
2
3
1.25
W
12
0
3
13.5
W
8
3
4
3.33
L
Janus
Peachewie
Janus
3
4
4
1.25
W
Odin
4
1
5
6.5
L
Bacchus
cc16430
Bacchus
2
4
2
0.75
L
1
6
5
0.58
L
Artemis
trybiotx
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
28,178
44,511
Taken
46,049
22,976
Mitigated
19,576
10,389
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Broxegarr
Nemesis
7,284
4,992
0
3,848
13,261
4,230
0
4,852
8,409
0
35,403
W
Geb
Delzor
Geb
2,851
535
0
425
7,280
4,156
0
3,934
3,254
8,935
0
W
Apollo
EpIIcAcEe
Apollo
2,111
1,418
0
1,796
7,107
2,387
2,499
2,653
4,396
0
56,155
W
12,839
1,512
929
5,593
11,304
5,688
682
5,904
5,088
51,887
0
W
9,261
3,421
0
1,396
10,128
4,104
72
3,283
6,747
0
42,955
L
Janus
Peachewie
Janus
9,038
412
51
1,010
6,094
1,466
27
3,622
2,472
39,275
0
W
Odin
5,330
1,765
0
250
8,692
6,641
591
2,425
6,241
40
42,321
L
Bacchus
cc16430
Bacchus
4,692
265
0
1,748
9,977
8,388
0
3,436
6,541
20,772
0
L
5,055
635
0
879
10,413
3,871
0
3,262
7,151
25,224
0
L
Artemis
trybiotx
Artemis
2,109
1,053
0
1,722
6,304
1,621
0
558
5,746
0
38,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
34,126
380
Minions Killed
283
0
Camps Cleared
0
1,372,732
Distance Traveled
1,185,603
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,862
457
60
4
0
246,843
0
W
Geb
6,881
459
14
1
0
279,683
2
W
Apollo
8,219
548
113
8
0
272,530
2
W
Hades
9,505
634
105
7
0
258,026
0
W
Thor
8,308
554
62
4
0
303,018
5
L
Janus
7,489
499
74
5
0
242,162
4
W
Odin
8,877
592
86
6
0
259,475
1
L
Bacchus
7,066
471
35
2
0
288,599
4
L
Ymir
6,475
432
50
3
0
202,393
5
L
Artemis
6,234
416
64
4
0
205,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role