Player Matchup

Heimdallr
Heimdallr
CHeffery
Heimdallr
Level 86
God Stats
1W - 3L
1,386 SR
Queue Stats
416W - 404L
1,494 Elo+
Solo
Ah Puch
Ah Puch
CelineJ98
Ah Puch
Level 29
God Stats
2W - 2L
1,674 SR
Queue Stats
298W - 270L
1,582 Elo+
Solo
Thor
Thor
DownloadingSleep
Thor
Level 23
God Stats
1W - 1L
1,664 SR
Queue Stats
26W - 49L
1,369 Elo+
Solo
Loki
Loki
ThelizardKing3o6
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Mercury
Mercury
phillygstring
Mercury
Level 25
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,417 Elo+

VS

Team Averages
Level 68
1,449 SR
1,472 Elo+
Apollo
Apollo
BlindSniperBud
Apollo
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 99L
1,405 Elo+
Solo
Skadi
Skadi
DeadpoolGaMeR07
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,538 Elo+
Solo
Charybdis
Charybdis
GAPSITO
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 138L
1,356 Elo+
Party 2
Ao Kuang
Ao Kuang
LordBatrix
Ao Kuang
Level 144
God Stats
3W - 6L
1,343 SR
Queue Stats
168W - 181L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
LordDacklex
Ne Zha
Level 127
God Stats
7W - 12L
1,403 SR
Queue Stats
171W - 186L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHeffery
Heimdallr
20
5 / 6 / 10
12,288
723
19,256
14,961
6,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
CelineJ98
Ah Puch
20
2 / 2 / 12
12,497
735
22,721
10,137
4,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 7
9,395
553
5,689
13,109
4,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 5
10,993
647
8,583
13,851
5,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
16
5 / 5 / 6
10,616
624
13,810
11,927
5,126
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
10,498
618
3,572
13,185
5,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 4 / 11
13,012
765
23,401
13,505
5,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
GAPSITO
Charybdis
19
1 / 3 / 12
12,104
712
4,617
10,185
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
LordBatrix
Ao Kuang
20
14 / 2 / 10
14,037
826
15,431
20,612
9,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
19
3 / 3 / 17
12,239
720
13,282
24,986
20,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
18
Kills
28
29
Deaths
18
40
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
6
10
0.83
L
Heimdallr
CHeffery
Heimdallr
5
6
10
1.67
L
Ah Puch
CelineJ98
Ah Puch
2
2
12
4
W
10
4
11
3.88
L
0
9
7
0.39
W
Charybdis
GAPSITO
Charybdis
1
3
12
2.33
W
Ao Kuang
LordBatrix
Ao Kuang
14
2
10
9.5
W
Ne Zha
3
3
17
3.83
L
6
7
5
1.21
L
Mercury
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
60,303
63,985
Taken
82,473
25,776
Mitigated
46,208
15,639
Healing
36,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,572
1,658
117
2,090
13,185
5,965
1,126
3,371
9,814
0
14,089
L
Heimdallr
CHeffery
Heimdallr
19,256
11,409
1,093
2,172
14,961
6,439
705
5,209
9,752
0
34,582
L
Ah Puch
CelineJ98
Ah Puch
22,721
406
1,568
3,795
10,137
4,158
765
2,009
8,128
56,283
0
W
23,401
7,513
1,637
4,344
13,505
5,853
1,243
3,210
10,295
0
55,798
L
5,689
751
847
467
13,109
4,321
0
3,403
9,706
0
13,436
W
Charybdis
GAPSITO
Charybdis
4,617
2,498
828
826
10,185
4,495
1,833
6,061
4,119
0
21,291
W
Ao Kuang
LordBatrix
Ao Kuang
15,431
952
2,919
10,709
20,612
9,268
599
3,503
17,109
26,907
0
W
Ne Zha
13,282
3,318
2,250
10,809
24,986
20,627
301
6,576
18,410
0
24,453
L
8,583
746
1,559
1,863
13,851
5,732
0
2,501
11,350
0
13,204
L
Mercury
13,810
8,164
300
1,975
11,927
5,126
0
2,309
9,618
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,789
Gold Earned
61,890
156
Minions Killed
199
0
Camps Cleared
0
1,375,609
Distance Traveled
1,686,007
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,498
618
30
2
0
281,292
0
L
Heimdallr
12,288
723
37
2
0
248,283
2
L
Ah Puch
12,497
735
77
5
0
290,112
1
W
Skadi
13,012
765
77
5
0
309,310
1
L
Thor
9,395
553
16
1
0
285,182
0
W
Charybdis
12,104
712
54
3
0
273,151
0
W
Ao Kuang
14,037
826
26
2
0
401,337
2
W
Ne Zha
12,239
720
12
1
0
420,917
2
L
Loki
10,993
647
11
1
0
291,974
1
L
Mercury
10,616
624
15
1
0
260,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role