Player Matchup

Fafnir
Fafnir
DontTouchMyMail
Fafnir
Level 41
God Stats
9W - 15L
1,410 SR
Queue Stats
13W - 32L
1,363 Elo+
Party 4
Jing Wei
Jing Wei
GeminiShrimp
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,369 Elo+
Party 2
Merlin
Merlin
MellowedMello
Merlin
Level 8
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 2
Arachne
Arachne
MuscleDad
Arachne
Level 35
God Stats
11W - 5L
1,848 SR
Queue Stats
269W - 269L
1,499 Elo+
Party 4
Ratatoskr
Ratatoskr
TheWeenieKing
Ratatoskr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Team Averages
Level 21
1,512 SR
1,396 Elo+

VS

Team Averages
Level 21
1,529 SR
1,372 Elo+
Athena
Athena
Catwoman10
Athena
Level 17
God Stats
19W - 29L
1,533 SR
Queue Stats
241W - 369L
1,295 Elo+
Party 1
Charybdis
Charybdis
ChazWilliamsTV
Charybdis
Level 26
God Stats
7W - 10L
1,716 SR
Queue Stats
256W - 396L
1,325 Elo+
Party 1
Bellona
Bellona
MARASHIN0
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
WinterHao
Nu Wa
Level 27
God Stats
18W - 24L
1,484 SR
Queue Stats
47W - 63L
1,360 Elo+
Party 3
Camazotz
Camazotz
kendrickautumn33
Camazotz
Level 32
God Stats
8W - 9L
1,412 SR
Queue Stats
93W - 122L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
12,497
500
7,844
24,286
37,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
GeminiShrimp
Jing Wei
16
4 / 2 / 9
11,005
440
20,206
12,334
4,949
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 0 / 5
12,241
490
8,063
13,042
7,845
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
MuscleDad
Arachne
20
13 / 4 / 5
14,813
593
26,823
29,006
14,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
TheWeenieKing
Ratatoskr
14
2 / 14 / 3
10,087
403
4,228
22,201
15,410
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catwoman10
Athena
13
0 / 6 / 2
9,038
362
4,703
23,093
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ChazWilliamsTV
Charybdis
18
6 / 8 / 1
12,215
489
21,570
17,663
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MARASHIN0
Bellona
20
10 / 7 / 2
12,847
514
17,148
21,433
21,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
WinterHao
Nu Wa
17
2 / 4 / 6
10,241
410
11,062
12,438
3,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 5
11,367
455
6,289
18,778
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
27
Kills
21
22
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Catwoman10
Athena
0
6
2
0.17
L
Charybdis
ChazWilliamsTV
Charybdis
6
8
1
0.81
W
6
2
9
5.25
W
Jing Wei
GeminiShrimp
Jing Wei
4
2
9
4.25
L
Bellona
MARASHIN0
Bellona
10
7
2
1.57
W
2
0
5
4.5
W
Arachne
MuscleDad
Arachne
13
4
5
3.88
W
Ratatoskr
TheWeenieKing
Ratatoskr
2
14
3
0.25
L
Nu Wa
WinterHao
Nu Wa
2
4
6
1.25
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,164
Damage
60,772
100,869
Taken
93,405
79,314
Mitigated
51,576
28,076
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Catwoman10
Athena
4,703
1,588
0
909
23,093
14,911
24
3,127
19,966
25,325
0
L
Charybdis
ChazWilliamsTV
Charybdis
21,570
18,090
0
4,031
17,663
5,273
1,023
3,138
14,429
0
89,719
W
7,844
2,675
0
7,368
24,286
37,083
693
2,799
21,487
57,297
0
W
Jing Wei
GeminiShrimp
Jing Wei
20,206
14,245
403
3,757
12,334
4,949
3,266
3,368
8,966
0
68,804
L
Bellona
MARASHIN0
Bellona
17,148
6,642
0
5,312
21,433
21,060
485
2,036
18,953
5,821
81,130
W
8,063
1,178
19
4,789
13,042
7,845
3,231
4,480
8,562
61,707
0
W
Arachne
MuscleDad
Arachne
26,823
16,247
0
9,934
29,006
14,027
1,477
3,460
25,546
0
129,310
W
Ratatoskr
TheWeenieKing
Ratatoskr
4,228
1,247
0
1,806
22,201
15,410
1,220
3,296
18,905
0
35,793
L
Nu Wa
WinterHao
Nu Wa
11,062
2,741
0
545
12,438
3,953
83
5,017
7,373
45,580
0
L
6,289
2,269
0
11,686
18,778
6,379
627
2,589
16,060
0
62,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,643
Gold Earned
55,708
514
Minions Killed
498
0
Camps Cleared
0
2,227,487
Distance Traveled
2,032,492
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,038
362
37
1
0
475,867
3
L
Charybdis
12,215
489
127
5
0
343,820
0
W
Fafnir
12,497
500
72
3
0
416,820
2
W
Jing Wei
11,005
440
93
4
0
454,160
1
L
Bellona
12,847
514
146
6
0
371,681
2
W
Merlin
12,241
490
130
5
0
428,556
1
W
Arachne
14,813
593
172
7
0
470,190
2
W
Ratatoskr
10,087
403
47
2
0
457,761
0
L
Nu Wa
10,241
410
76
3
0
409,690
4
L
Camazotz
11,367
455
112
4
0
431,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role