Player Matchup

Da Ji
Da Ji
DeathByADragon
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Kevin_taite
Scylla
Level 25
God Stats
0W - 4L
1,259 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 1
Mercury
Mercury
PapaSchoolBus
Mercury
Level 29
God Stats
3W - 6L
1,605 SR
Queue Stats
177W - 184L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
TwonkDestroyer
Tsukuyomi
Level 18
God Stats
0W - 1L
1,342 SR
Queue Stats
7W - 8L
1,421 Elo+
Party 1
Ares
Ares
Yaboy_Toasty
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,453 Elo+
Party 1
Team Averages
Level 32
1,441 SR
1,462 Elo+

VS

Team Averages
Level 22
1,440 SR
1,551 Elo+
Arachne
Arachne
Advestory
Arachne
Level 28
God Stats
1W - 0L
1,194 SR
Queue Stats
23W - 4L
1,754 Elo+
Party 2
Charybdis
Charybdis
GrippingGrain8
Charybdis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Solo
Ymir
Ymir
KingDhever
Ymir
Level 28
God Stats
5W - 2L
1,368 SR
Queue Stats
53W - 61L
1,467 Elo+
Solo
Susano
Susano
The NoToRyUs212
Susano
Level 17
God Stats
3W - 5L
1,214 SR
Queue Stats
46W - 44L
1,500 Elo+
Solo
Tiamat
Tiamat
YesNotOk
Tiamat
Level 29
God Stats
4W - 1L
1,924 SR
Queue Stats
64W - 35L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,945
412
2,048
8,224
3,321
Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
8
0 / 6 / 2
4,894
408
2,067
6,625
1,972
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
12
2 / 5 / 1
7,304
609
4,331
7,632
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TwonkDestroyer
Tsukuyomi
9
2 / 4 / 1
5,784
482
7,711
6,457
2,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 3 / 2
5,598
467
4,014
12,297
7,335
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Advestory
Arachne
13
8 / 0 / 4
7,864
655
6,252
9,102
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
GrippingGrain8
Charybdis
12
4 / 1 / 0
7,316
610
5,629
4,970
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
6,399
533
570
8,056
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 2 / 3
5,585
465
2,211
5,796
2,232
Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
YesNotOk
Tiamat
13
10 / 1 / 4
8,230
686
11,281
7,969
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
23
24
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
Advestory
Arachne
8
0
4
10
L
0
6
0
0
W
Charybdis
GrippingGrain8
Charybdis
4
1
0
4
L
Scylla
0
6
2
0.17
W
0
2
3
0.75
L
Mercury
2
5
1
0.5
W
1
2
3
1.25
L
Tsukuyomi
TwonkDestroyer
Tsukuyomi
2
4
1
0.63
L
2
3
2
1
W
Tiamat
YesNotOk
Tiamat
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
25,943
41,235
Taken
35,893
18,256
Mitigated
16,358
7,181
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Advestory
Arachne
6,252
3,385
0
4,729
9,102
3,812
735
415
8,687
0
47,750
L
2,048
712
0
232
8,224
3,321
0
83
8,141
0
13,814
W
Charybdis
GrippingGrain8
Charybdis
5,629
3,325
0
1,069
4,970
2,050
364
0
4,970
0
34,947
L
Scylla
2,067
168
0
586
6,625
1,972
0
3,871
2,754
12,898
0
W
570
220
0
2,097
8,056
4,142
231
1,316
6,740
28,910
0
L
Mercury
4,331
1,451
0
1,584
7,632
3,283
0
1,442
6,190
0
50,311
W
2,211
227
0
125
5,796
2,232
83
1,591
4,109
0
14,252
L
Tsukuyomi
TwonkDestroyer
Tsukuyomi
7,711
3,171
641
1,766
6,457
2,345
330
1,369
5,088
0
23,366
L
4,014
715
0
2,372
12,297
7,335
0
5,086
7,211
13,095
0
W
Tiamat
YesNotOk
Tiamat
11,281
1,262
0
3,401
7,969
4,122
477
2,734
5,149
44,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
35,394
216
Minions Killed
328
0
Camps Cleared
0
1,179,138
Distance Traveled
1,180,102
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,864
655
83
7
0
286,134
2
L
Da Ji
4,945
412
30
3
0
250,080
2
W
Charybdis
7,316
610
83
7
0
210,616
2
L
Scylla
4,894
408
26
2
0
192,251
0
W
Ymir
6,399
533
60
5
0
212,583
0
L
Mercury
7,304
609
102
9
0
267,555
1
W
Susano
5,585
465
27
2
0
232,968
0
L
Tsukuyomi
5,784
482
42
4
0
249,906
4
L
Ares
5,598
467
16
1
0
219,346
1
W
Tiamat
8,230
686
75
6
0
237,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role