Player Matchup

Cthulhu
Cthulhu
Ashinda
Cthulhu
Level 152
God Stats
4W - 1L
1,586 SR
Queue Stats
133W - 32L
1,851 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tilleyy
Morgan Le Fay
Level 160
God Stats
7W - 1L
1,725 SR
Queue Stats
144W - 20L
1,946 Elo+
Party 2
Charybdis
Charybdis
Āmön
Charybdis
Level 149
God Stats
10W - 3L
1,732 SR
Queue Stats
178W - 34L
1,936 Elo+
Party 2
Team Averages
Level 154
1,681 SR
1,911 Elo+

VS

Team Averages
Level 113
1,582 SR
1,523 Elo+
Cabrakan
Cabrakan
R0NATHAN
Cabrakan
Level 107
God Stats
88W - 59L
1,649 SR
Queue Stats
613W - 648L
1,461 Elo+
Party 1
Ganesha
Ganesha
TRexPhantom
Ganesha
Level 129
God Stats
8W - 10L
1,596 SR
Queue Stats
623W - 640L
1,458 Elo+
Party 1
Tyr
Tyr
Zurial
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 26L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ashinda
Cthulhu
12
6 / 0 / 7
8,867
887
4,918
7,640
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Tilleyy
Morgan Le Fay
12
5 / 0 / 9
8,416
842
13,619
4,091
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Āmön
Charybdis
12
3 / 1 / 11
7,970
797
14,186
5,367
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
R0NATHAN
Cabrakan
9
0 / 4 / 1
6,247
625
1,800
13,327
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
TRexPhantom
Ganesha
10
0 / 6 / 1
5,903
590
3,637
12,533
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Zurial
Tyr
9
1 / 4 / 0
6,235
624
2,311
10,992
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ashinda
Cthulhu
6
0
7
9.5
L
Cabrakan
R0NATHAN
Cabrakan
0
4
1
0.13
L
Ganesha
TRexPhantom
Ganesha
0
6
1
0.08
W
Morgan Le Fay
Tilleyy
Morgan Le Fay
5
0
9
9.5
L
Tyr
Zurial
Tyr
1
4
0
0.25
W
Charybdis
Āmön
Charybdis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
7,748
17,098
Taken
36,852
12,749
Mitigated
24,848
4,560
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ashinda
Cthulhu
4,918
299
489
1,024
7,640
9,047
0
2,081
5,485
15,811
0
L
Cabrakan
R0NATHAN
Cabrakan
1,800
198
749
2,233
13,327
11,468
0
5,263
7,658
8,117
0
L
Ganesha
TRexPhantom
Ganesha
3,637
186
0
370
12,533
5,018
0
7,049
5,225
23,803
0
W
Morgan Le Fay
Tilleyy
Morgan Le Fay
13,619
819
210
1,788
4,091
1,684
747
1,116
2,813
33,877
0
L
Tyr
Zurial
Tyr
2,311
282
0
1,225
10,992
8,362
0
5,353
5,365
0
8,111
W
Charybdis
Āmön
Charybdis
14,186
8,041
0
1,049
5,367
2,018
1,731
2,579
2,667
0
38,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
18,385
134
Minions Killed
78
9
Camps Cleared
1
563,674
Distance Traveled
544,815
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,867
887
23
2
2
185,487
6
L
Cabrakan
6,247
625
39
4
0
169,881
0
L
Ganesha
5,903
590
0
0
0
188,174
2
W
Morgan Le Fay
8,416
842
50
5
3
199,402
3
L
Tyr
6,235
624
39
4
1
186,760
2
W
Charybdis
7,970
797
61
6
4
178,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role