Player Matchup

Loki
Loki
ICoIdI
Loki
Level 49
God Stats
1W - 8L
1,543 SR
Queue Stats
42W - 37L
1,416 Elo+
Party 2
Ares
Ares
lChagol
Ares
Level 60
God Stats
2W - 3L
1,617 SR
Queue Stats
67W - 63L
1,466 Elo+
Party 2
He Bo
He Bo
lCyanI
He Bo
Level 28
God Stats
2W - 5L
1,463 SR
Queue Stats
15W - 26L
1,306 Elo+
Party 2
Team Averages
Level 46
1,541 SR
1,396 Elo+

VS

Team Averages
Level 106
1,526 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AshofSnow
Erlang Shen
Level 148
God Stats
19W - 8L
1,691 SR
Queue Stats
121W - 71L
1,727 Elo+
Party 1
Scylla
Scylla
RackedUpGothGirl
Scylla
Level 44
God Stats
9W - 9L
1,389 SR
Queue Stats
26W - 36L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ICoIdI
Loki
14
5 / 11 / 4
11,451
636
13,345
19,682
7,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
lChagol
Ares
14
2 / 4 / 8
11,521
640
9,594
22,893
29,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
lCyanI
He Bo
15
3 / 9 / 4
11,595
644
6,153
16,278
5,763
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
11 / 0 / 10
13,540
752
20,754
8,680
3,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
AshofSnow
Erlang Shen
17
8 / 4 / 14
13,091
727
21,593
19,953
15,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 6 / 9
12,597
700
7,553
11,316
4,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
24
24
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
10
16
W
Erlang Shen
AshofSnow
Erlang Shen
8
4
14
3.75
L
Loki
ICoIdI
Loki
5
11
4
0.64
W
5
6
9
1.58
L
Ares
lChagol
Ares
2
4
8
1.5
L
He Bo
lCyanI
He Bo
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
49,900
58,853
Taken
39,949
42,148
Mitigated
23,298
5,825
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,754
10,443
0
3,819
8,680
3,292
1,501
3,146
5,534
0
54,722
W
Erlang Shen
AshofSnow
Erlang Shen
21,593
12,750
0
4,458
19,953
15,100
777
9,247
10,706
0
59,489
L
Loki
ICoIdI
Loki
13,345
2,141
0
1,998
19,682
7,158
0
2,967
16,465
0
38,404
W
7,553
488
0
1,179
11,316
4,906
636
4,225
7,091
52,337
0
L
Ares
lChagol
Ares
9,594
616
0
3,827
22,893
29,227
0
2,010
20,630
29,627
0
L
He Bo
lCyanI
He Bo
6,153
435
0
0
16,278
5,763
0
2,118
13,954
18,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
39,228
117
Minions Killed
221
3
Camps Cleared
14
874,162
Distance Traveled
989,238
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,540
752
70
4
4
356,456
4
W
Erlang Shen
13,091
727
61
3
5
332,238
2
L
Loki
11,451
636
47
3
3
269,606
5
W
Scylla
12,597
700
90
5
5
300,544
2
L
Ares
11,521
640
36
2
0
315,439
3
L
He Bo
11,595
644
34
2
0
289,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role