Player Matchup

Aphrodite
Aphrodite
Cyberpunk6
Aphrodite
Level 28
God Stats
2W - 4L
1,449 SR
Queue Stats
58W - 55L
1,572 Elo+
Solo
Chiron
Chiron
DaisukiDobby
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
MimiQu-T
King Arthur
Level 7
God Stats
3W - 3L
1,388 SR
Queue Stats
17W - 9L
1,671 Elo+
Party 2
Cabrakan
Cabrakan
Quavo on go
Cabrakan
Level 28
God Stats
20W - 11L
1,709 SR
Queue Stats
144W - 133L
1,583 Elo+
Solo
Loki
Loki
Yeeeeezyz
Loki
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 3L
1,584 Elo+
Solo
Team Averages
Level 38
1,546 SR
1,582 Elo+

VS

Team Averages
Level 21
1,579 SR
1,730 Elo+
Janus
Janus
Bunkies
Janus
Level 28
God Stats
129W - 77L
1,605 SR
Queue Stats
155W - 100L
1,608 Elo+
Solo
Izanami
Izanami
ChairmanMeow419
Izanami
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 6L
1,879 Elo+
Party 1
Tiamat
Tiamat
FidelCatstro279
Tiamat
Level 29
God Stats
14W - 10L
1,617 SR
Queue Stats
140W - 93L
1,682 Elo+
Party 1
Charybdis
Charybdis
IQforLIFE
Charybdis
Level 18
God Stats
12W - 8L
1,672 SR
Queue Stats
65W - 38L
1,600 Elo+
Solo
Chronos
Chronos
KarllBarxx
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,881 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cyberpunk6
Aphrodite
13
1 / 7 / 1
8,971
408
2,897
14,728
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
0 / 9 / 5
10,222
465
6,848
17,606
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MimiQu-T
King Arthur
18
6 / 5 / 1
11,387
518
17,237
20,205
22,910
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Quavo on go
Cabrakan
15
3 / 4 / 4
10,235
465
8,821
16,290
14,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
20
7 / 2 / 3
12,638
574
16,541
12,645
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
19
9 / 4 / 11
13,191
600
14,715
12,897
4,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 4 / 6
12,935
588
8,845
16,238
6,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 13
12,628
574
9,950
18,999
26,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
IQforLIFE
Charybdis
19
5 / 4 / 7
13,141
597
9,111
17,905
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
KarllBarxx
Chronos
20
8 / 1 / 9
13,355
607
13,541
17,262
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
17
Kills
27
27
Deaths
17
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
Bunkies
Janus
9
4
11
3.63
W
4
4
6
1.75
L
Aphrodite
Cyberpunk6
Aphrodite
1
7
1
0.21
L
Chiron
0
9
5
0.28
W
1
4
13
1.88
W
Charybdis
IQforLIFE
Charybdis
5
4
7
2.13
W
Chronos
KarllBarxx
Chronos
8
1
9
12.5
L
King Arthur
MimiQu-T
King Arthur
6
5
1
1.3
L
Cabrakan
Quavo on go
Cabrakan
3
4
4
1.25
L
Loki
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,344
Damage
56,162
81,474
Taken
83,301
60,209
Mitigated
50,710
15,198
Healing
29,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bunkies
Janus
14,715
955
168
3,168
12,897
4,585
478
950
11,947
74,677
0
W
8,845
5,222
0
5,040
16,238
6,286
2,607
2,973
13,265
0
91,210
L
Aphrodite
Cyberpunk6
Aphrodite
2,897
555
641
3,656
14,728
11,405
64
8,370
5,964
26,178
0
L
Chiron
6,848
1,700
482
3,536
17,606
5,809
0
6,514
10,895
0
73,504
W
9,950
931
0
6,202
18,999
26,219
34
2,300
16,699
72,699
0
W
Charybdis
IQforLIFE
Charybdis
9,111
4,668
0
6,792
17,905
6,568
2,785
3,857
14,048
0
87,475
W
Chronos
KarllBarxx
Chronos
13,541
4,432
0
7,923
17,262
7,052
1,551
4,047
13,215
116,991
0
L
King Arthur
MimiQu-T
King Arthur
17,237
3,638
0
3,433
20,205
22,910
0
11,815
8,274
0
78,775
L
Cabrakan
Quavo on go
Cabrakan
8,821
787
0
1,497
16,290
14,064
0
6,778
9,427
46,681
0
L
Loki
16,541
2,286
0
1,953
12,645
6,021
0
3,881
8,708
0
100,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
65,250
553
Minions Killed
722
0
Camps Cleared
0
2,071,178
Distance Traveled
2,084,772
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,191
600
129
6
0
458,421
9
W
Izanami
12,935
588
147
7
0
405,802
10
L
Aphrodite
8,971
408
49
2
0
401,106
5
L
Chiron
10,222
465
134
6
0
418,847
4
W
Tiamat
12,628
574
140
6
0
381,553
2
W
Charybdis
13,141
597
145
7
0
372,968
4
W
Chronos
13,355
607
161
7
0
466,028
3
L
King Arthur
11,387
518
134
6
0
361,064
2
L
Cabrakan
10,235
465
73
3
0
420,215
6
L
Loki
12,638
574
163
7
0
469,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role