Player Matchup

Sylvanus
Sylvanus
GrunMaster3286
Sylvanus
Level 16
God Stats
24W - 11L
1,693 SR
Queue Stats
32W - 24L
1,503 Elo+
Party 2
Arachne
Arachne
Lublubb420
Arachne
Level 67
God Stats
12W - 18L
1,436 SR
Queue Stats
257W - 239L
1,490 Elo+
Party 2
Sol
Sol
OGeez man
Sol
Level 94
God Stats
35W - 19L
1,606 SR
Queue Stats
300W - 273L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Obeezious
Guan Yu
Level 19
God Stats
8W - 3L
1,645 SR
Queue Stats
37W - 38L
1,464 Elo+
Party 2
Charybdis
Charybdis
TheUnspokenEvil
Charybdis
Level 15
God Stats
3W - 3L
1,510 SR
Queue Stats
8W - 10L
1,566 Elo+
Party 2
Team Averages
Level 42
1,578 SR
1,500 Elo+

VS

Team Averages
Level 34
1,584 SR
1,426 Elo+
Bellona
Bellona
Chochepete
Bellona
Level 5
God Stats
1W - 2L
1,717 SR
Queue Stats
4W - 16L
1,429 Elo+
Party 1
Hachiman
Hachiman
OnePunMans
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,429 Elo+
Solo
Tiamat
Tiamat
PsychoRealm96
Tiamat
Level 14
God Stats
2W - 3L
1,749 SR
Queue Stats
21W - 34L
1,411 Elo+
Solo
Ymir
Ymir
Shando44
Ymir
Level 97
God Stats
1W - 3L
1,456 SR
Queue Stats
36W - 61L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
fineapple21
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 7
5,778
482
2,722
8,659
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Lublubb420
Arachne
12
6 / 0 / 3
7,195
600
5,584
6,766
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 3
7,677
640
6,409
5,389
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Obeezious
Guan Yu
12
7 / 0 / 2
7,516
626
6,746
8,205
6,300
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
TheUnspokenEvil
Charybdis
10
2 / 2 / 4
5,948
496
3,814
7,149
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chochepete
Bellona
10
0 / 4 / 0
5,620
468
2,753
8,044
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
OnePunMans
Hachiman
10
2 / 5 / 1
5,813
484
8,287
8,658
1,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,240
437
2,340
6,708
3,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
1 / 4 / 1
5,110
426
2,913
7,858
3,980
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
fineapple21
Gilgamesh
8
1 / 4 / 0
5,337
445
2,081
8,731
3,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
4
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chochepete
Bellona
0
4
0
0
W
Sylvanus
0
1
7
3.5
W
Arachne
Lublubb420
Arachne
6
0
3
7.5
W
5
1
3
6.5
W
Guan Yu
Obeezious
Guan Yu
7
0
2
8
L
Hachiman
OnePunMans
Hachiman
2
5
1
0.5
L
0
4
0
0
L
Ymir
1
4
1
0.38
W
Charybdis
TheUnspokenEvil
Charybdis
2
2
4
2
L
Gilgamesh
fineapple21
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
18,374
36,168
Taken
39,999
16,010
Mitigated
17,679
13,477
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chochepete
Bellona
2,753
922
0
1,544
8,044
4,819
388
662
7,382
0
24,668
W
Sylvanus
2,722
919
1,694
2,446
8,659
3,358
437
1,479
7,180
14,443
0
W
Arachne
Lublubb420
Arachne
5,584
4,224
0
2,044
6,766
2,841
60
481
6,285
0
44,724
W
6,409
1,966
0
2,894
5,389
1,615
1,130
390
4,999
51,263
0
W
Guan Yu
Obeezious
Guan Yu
6,746
857
489
2,303
8,205
6,300
0
1,797
6,408
0
40,116
L
Hachiman
OnePunMans
Hachiman
8,287
4,518
0
2,266
8,658
1,953
970
1,966
6,624
0
33,919
L
2,340
749
0
815
6,708
3,083
111
2,521
4,049
23,884
0
L
Ymir
2,913
922
0
1,270
7,858
3,980
0
2,374
5,398
12,485
0
W
Charybdis
TheUnspokenEvil
Charybdis
3,814
1,963
0
1,607
7,149
1,896
636
1,442
5,707
0
20,628
L
Gilgamesh
fineapple21
Gilgamesh
2,081
336
0
1,585
8,731
3,844
0
1,252
7,415
2,908
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
27,120
298
Minions Killed
225
0
Camps Cleared
0
1,232,780
Distance Traveled
1,046,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,620
468
59
5
0
222,501
0
W
Sylvanus
5,778
482
40
3
0
216,740
0
W
Arachne
7,195
600
80
7
0
305,799
0
W
Sol
7,677
640
93
8
0
224,714
4
W
Guan Yu
7,516
626
56
5
0
250,146
1
L
Hachiman
5,813
484
65
5
0
194,986
0
L
Tiamat
5,240
437
51
4
0
194,025
3
L
Ymir
5,110
426
14
1
0
212,618
1
W
Charybdis
5,948
496
29
2
0
235,381
0
L
Gilgamesh
5,337
445
36
3
0
222,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role