Player Matchup

Gilgamesh
Gilgamesh
FusingEnd
Gilgamesh
Level 5
God Stats
2W - 2L
1,729 SR
Queue Stats
4W - 3L
1,728 Elo+
Party 1
Rama
Rama
Fuzotl
Rama
Level 92
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 3L
1,728 Elo+
Party 1
Cthulhu
Cthulhu
HALOFAZBEAR
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,811 Elo+
Party 1
Team Averages
Level 62
1,646 SR
1,756 Elo+

VS

Team Averages
Level 41
1,669 SR
1,360 Elo+
Loki
Loki
EGtooraw
Loki
Level 84
God Stats
4W - 1L
1,912 SR
Queue Stats
47W - 37L
1,502 Elo+
Party 2
Chronos
Chronos
GoatedFL
Chronos
Level 24
God Stats
0W - 1L
1,563 SR
Queue Stats
39W - 46L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OLEHCIAMAIC202
Kumbhakarna
Level 16
God Stats
1W - 4L
1,531 SR
Queue Stats
3W - 10L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FusingEnd
Gilgamesh
14
7 / 3 / 7
10,064
719
10,646
10,603
5,831
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Fuzotl
Rama
13
8 / 0 / 6
10,043
717
12,566
5,292
4,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
HALOFAZBEAR
Cthulhu
12
2 / 2 / 15
9,724
695
12,307
16,232
9,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 5 / 2
8,806
629
10,891
15,562
7,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
GoatedFL
Chronos
10
1 / 6 / 4
8,239
589
7,404
13,373
5,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
OLEHCIAMAIC202
Kumbhakarna
10
1 / 6 / 4
8,180
584
2,752
15,544
15,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
5
5
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
2
0.8
W
Gilgamesh
FusingEnd
Gilgamesh
7
3
7
3.5
W
Rama
Fuzotl
Rama
8
0
6
11
L
Chronos
GoatedFL
Chronos
1
6
4
0.5
W
Cthulhu
HALOFAZBEAR
Cthulhu
2
2
15
4.75
L
Kumbhakarna
OLEHCIAMAIC202
Kumbhakarna
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,519
Damage
21,047
32,127
Taken
44,479
19,064
Mitigated
27,785
10,005
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,891
1,826
0
514
15,562
7,523
0
4,318
11,244
0
33,236
W
Gilgamesh
FusingEnd
Gilgamesh
10,646
5,029
0
1,455
10,603
5,831
1,121
4,006
6,597
0
30,143
W
Rama
Fuzotl
Rama
12,566
10,444
754
1,691
5,292
4,164
834
1,520
3,772
0
25,094
L
Chronos
GoatedFL
Chronos
7,404
3,475
0
1,008
13,373
5,170
76
5,018
8,355
17,077
0
W
Cthulhu
HALOFAZBEAR
Cthulhu
12,307
1,617
559
5,546
16,232
9,069
522
5,409
10,823
31,710
0
L
Kumbhakarna
OLEHCIAMAIC202
Kumbhakarna
2,752
773
0
0
15,544
15,092
14
3,682
11,862
6,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
25,225
90
Minions Killed
71
4
Camps Cleared
4
737,622
Distance Traveled
729,121
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,806
629
42
3
4
279,496
1
W
Gilgamesh
10,064
719
25
2
2
238,016
0
W
Rama
10,043
717
31
2
1
251,340
0
L
Chronos
8,239
589
23
2
0
239,028
3
W
Cthulhu
9,724
695
34
2
1
248,266
0
L
Kumbhakarna
8,180
584
6
0
0
210,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role