Player Matchup

Chang'e
Chang'e
HartSodher
Chang'e
Level 102
God Stats
1W - 4L
1,103 SR
Queue Stats
47W - 40L
1,474 Elo+
Party 1
Kali
Kali
LythergicLion
Kali
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 165L
1,415 Elo+
Solo
Bacchus
Bacchus
MonoDelAiden
Bacchus
Level 18
God Stats
11W - 9L
1,367 SR
Queue Stats
28W - 29L
1,447 Elo+
Party 1
Team Averages
Level 45
1,323 SR
1,445 Elo+

VS

Team Averages
Level 20
1,317 SR
1,397 Elo+
Vamana
Vamana
darskull20
Vamana
Level 8
God Stats
0W - 1L
1,150 SR
Queue Stats
5W - 16L
1,208 Elo+
Solo
Mercury
Mercury
gabriel9001
Mercury
Level 48
God Stats
19W - 29L
1,301 SR
Queue Stats
193W - 240L
1,421 Elo+
Solo
Zeus
Zeus
xMakune
Zeus
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 8L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HartSodher
Chang'e
16
8 / 0 / 13
11,024
787
14,406
12,395
6,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 4 / 9
11,359
811
11,799
14,991
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
MonoDelAiden
Bacchus
14
5 / 0 / 15
11,208
801
7,858
8,708
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
darskull20
Vamana
11
1 / 7 / 3
8,993
642
3,341
15,544
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
gabriel9001
Mercury
12
3 / 7 / 1
9,088
649
11,584
12,783
4,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
xMakune
Zeus
11
0 / 8 / 3
7,999
571
10,558
12,066
3,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
4
4
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HartSodher
Chang'e
8
0
13
14.5
W
9
4
9
3.38
W
Bacchus
MonoDelAiden
Bacchus
5
0
15
12.5
L
Vamana
darskull20
Vamana
1
7
3
0.36
L
Mercury
gabriel9001
Mercury
3
7
1
0.5
L
Zeus
xMakune
Zeus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
25,483
36,094
Taken
40,393
25,094
Mitigated
18,009
18,396
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HartSodher
Chang'e
14,406
1,355
2,560
6,352
12,395
6,207
1,119
3,175
9,220
58,693
0
W
11,799
6,567
0
7,599
14,991
7,009
886
4,869
10,122
0
40,131
W
Bacchus
MonoDelAiden
Bacchus
7,858
1,003
0
1,885
8,708
11,878
439
3,919
4,789
13,657
0
L
Vamana
darskull20
Vamana
3,341
833
200
3,126
15,544
9,520
298
8,134
7,410
0
12,860
L
Mercury
gabriel9001
Mercury
11,584
5,220
331
1,061
12,783
4,549
131
8,093
4,690
0
26,885
L
Zeus
xMakune
Zeus
10,558
2,840
0
2,098
12,066
3,940
168
6,037
6,029
30,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
26,080
162
Minions Killed
116
9
Camps Cleared
2
810,746
Distance Traveled
670,126
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,024
787
107
8
2
275,480
1
W
Kali
11,359
811
48
3
7
252,045
0
W
Bacchus
11,208
801
7
1
0
283,221
1
L
Vamana
8,993
642
16
1
0
205,523
0
L
Mercury
9,088
649
35
3
2
287,875
3
L
Zeus
7,999
571
65
5
0
176,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role