Player Matchup

Cthulhu
Cthulhu
Black baron4008
Cthulhu
Level 4
God Stats
2W - 8L
1,500 SR
Queue Stats
330W - 407L
1,633 Elo+
Party 1
Chang'e
Chang'e
DipsyCube
Chang'e
Level 27
God Stats
0W - 4L
1,527 SR
Queue Stats
185W - 231L
1,336 Elo+
Party 1
Geb
Geb
IHS_20
Geb
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,716 Elo+
Solo
Da Ji
Da Ji
JenLaDiabla
Da Ji
Level 9
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Apollo
Apollo
SAUDELOR
Apollo
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
13W - 18L
1,496 Elo+
Solo
Team Averages
Level 12
1,419 SR
1,569 Elo+

VS

Team Averages
Level 22
1,566 SR
1,596 Elo+
Charybdis
Charybdis
JHayes1232
Charybdis
Level 18
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 0L
1,730 Elo+
Solo
Persephone
Persephone
Meatysoup
Persephone
Level 25
God Stats
7W - 3L
1,196 SR
Queue Stats
37W - 30L
1,612 Elo+
Solo
Skadi
Skadi
Nnasuke
Skadi
Level 29
God Stats
6W - 7L
1,595 SR
Queue Stats
178W - 175L
1,518 Elo+
Solo
Nemesis
Nemesis
TheSlimeRimuru
Nemesis
Level 8
God Stats
2W - 0L
1,701 SR
Queue Stats
10W - 2L
1,704 Elo+
Solo
Cu Chulainn
Cu Chulainn
smacckxzz
Cu Chulainn
Level 29
God Stats
8W - 5L
1,601 SR
Queue Stats
90W - 87L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,987
357
8,670
24,132
18,020
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
DipsyCube
Chang'e
17
5 / 6 / 10
12,553
448
9,382
21,624
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
IHS_20
Geb
20
9 / 10 / 5
14,147
505
18,000
33,423
14,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 9 / 3
11,820
422
4,827
18,427
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
SAUDELOR
Apollo
17
8 / 10 / 12
12,418
444
20,340
30,931
13,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JHayes1232
Charybdis
16
1 / 11 / 3
12,033
430
4,729
15,855
5,723
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Meatysoup
Persephone
20
17 / 4 / 5
17,827
637
30,004
16,685
6,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Nnasuke
Skadi
19
2 / 8 / 14
13,809
493
14,090
19,778
6,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 1 / 14
17,874
638
26,370
26,564
12,709
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
smacckxzz
Cu Chulainn
20
7 / 4 / 20
15,517
554
27,483
30,803
39,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
26
Kills
42
42
Deaths
28
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Chang'e
DipsyCube
Chang'e
5
6
10
1.67
L
Geb
IHS_20
Geb
9
10
5
1.15
W
Charybdis
JHayes1232
Charybdis
1
11
3
0.23
L
3
9
3
0.5
W
Persephone
Meatysoup
Persephone
17
4
5
4.88
W
Skadi
Nnasuke
Skadi
2
8
14
1.13
L
Apollo
SAUDELOR
Apollo
8
10
12
1.4
W
15
1
14
22
W
Cu Chulainn
smacckxzz
Cu Chulainn
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,219
Damage
102,676
128,537
Taken
109,685
68,875
Mitigated
70,982
23,275
Healing
27,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,670
979
167
541
24,132
18,020
517
5,343
18,789
42,215
0
L
Chang'e
DipsyCube
Chang'e
9,382
869
2,069
4,844
21,624
13,304
430
5,969
15,655
34,081
0
L
Geb
IHS_20
Geb
18,000
3,042
158
8,802
33,423
14,756
0
12,004
21,419
102,692
0
W
Charybdis
JHayes1232
Charybdis
4,729
2,727
0
722
15,855
5,723
720
6,971
8,884
0
38,751
L
4,827
876
0
223
18,427
8,834
0
7,354
11,073
0
35,015
W
Persephone
Meatysoup
Persephone
30,004
1,113
0
3,693
16,685
6,639
1,069
7,452
9,229
126,709
0
W
Skadi
Nnasuke
Skadi
14,090
6,515
0
5,159
19,778
6,801
618
7,154
12,624
0
89,871
L
Apollo
SAUDELOR
Apollo
20,340
10,380
0
6,471
30,931
13,961
798
6,328
24,603
0
78,437
W
26,370
16,996
311
13,990
26,564
12,709
3,312
6,183
20,381
0
178,906
W
Cu Chulainn
smacckxzz
Cu Chulainn
27,483
3,989
0
3,951
30,803
39,110
583
12,148
18,655
24,212
67,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,925
Gold Earned
77,060
438
Minions Killed
637
0
Camps Cleared
0
2,302,871
Distance Traveled
2,518,822
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,987
357
78
3
0
434,969
1
L
Chang'e
12,553
448
49
2
0
457,999
3
L
Geb
14,147
505
145
5
0
507,272
2
W
Charybdis
12,033
430
53
2
0
388,262
0
L
Da Ji
11,820
422
66
2
0
463,773
0
W
Persephone
17,827
637
179
6
0
526,204
1
W
Skadi
13,809
493
111
4
0
493,530
1
L
Apollo
12,418
444
100
4
0
438,858
0
W
Nemesis
17,874
638
179
6
0
645,257
0
W
Cu Chulainn
15,517
554
115
4
0
465,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role