Player Matchup

Danzaburou
Danzaburou
DDSubie
Danzaburou
Level 61
God Stats
30W - 25L
1,641 SR
Queue Stats
225W - 237L
1,484 Elo+
Party 2
Ullr
Ullr
YorikuYui
Ullr
Level 123
God Stats
13W - 14L
1,539 SR
Queue Stats
318W - 274L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
Youtube_S1mplex
Sun Wukong
Level 108
God Stats
2W - 3L
1,687 SR
Queue Stats
187W - 171L
1,596 Elo+
Party 2
Ymir
Ymir
myst3ry23
Ymir
Level 39
God Stats
11W - 12L
1,591 SR
Queue Stats
71W - 98L
1,469 Elo+
Party 2
Raijin
Raijin
sWeEtBaYbeH
Raijin
Level 140
God Stats
28W - 22L
1,600 SR
Queue Stats
219W - 227L
1,523 Elo+
Party 2
Team Averages
Level 94
1,611 SR
1,525 Elo+

VS

Team Averages
Level 104
1,551 SR
1,557 Elo+
Olorun
Olorun
Day1isthename
Olorun
Level 60
God Stats
12W - 6L
1,430 SR
Queue Stats
214W - 242L
1,370 Elo+
Solo
Set
Set
JonathanVduh
Set
Level 149
God Stats
8W - 6L
1,574 SR
Queue Stats
416W - 369L
1,589 Elo+
Party 1
Charybdis
Charybdis
Kreate310
Charybdis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 16L
1,728 Elo+
Party 1
Athena
Athena
ScorchedEye
Athena
Level 157
God Stats
8W - 5L
1,460 SR
Queue Stats
220W - 201L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
UnbornFroggy
Ratatoskr
Level 126
God Stats
3W - 0L
1,792 SR
Queue Stats
141W - 138L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DDSubie
Danzaburou
13
1 / 3 / 4
8,186
512
8,751
10,273
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
13
7 / 7 / 2
8,785
549
9,908
13,051
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Youtube_S1mplex
Sun Wukong
11
2 / 5 / 3
7,578
474
8,084
13,340
9,302
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ymir
10
2 / 5 / 2
7,075
442
4,619
12,530
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
13
1 / 6 / 4
7,810
488
5,471
11,309
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,255
516
8,328
9,973
5,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 1 / 3
9,532
596
11,581
11,702
8,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Kreate310
Charybdis
15
4 / 2 / 4
9,103
569
9,230
8,580
2,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
13
8 / 5 / 12
9,332
583
6,442
15,333
15,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
UnbornFroggy
Ratatoskr
14
4 / 2 / 6
8,704
544
10,073
11,239
10,690
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
26
26
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DDSubie
Danzaburou
1
3
4
1
W
2
3
6
1.67
W
8
1
3
9.5
W
Charybdis
Kreate310
Charybdis
4
2
4
3
W
Athena
8
5
12
2.8
W
Ratatoskr
UnbornFroggy
Ratatoskr
4
2
6
3.5
L
Ullr
7
7
2
1.14
L
Sun Wukong
Youtube_S1mplex
Sun Wukong
2
5
3
0.7
L
Ymir
2
5
2
0.6
L
Raijin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
45,654
60,503
Taken
56,827
28,945
Mitigated
42,194
8,900
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DDSubie
Danzaburou
8,751
3,608
0
3,099
10,273
3,149
0
3,623
6,650
0
54,928
W
8,328
4,469
937
3,767
9,973
5,234
555
2,233
7,740
43,960
0
W
11,581
7,191
0
1,105
11,702
8,064
0
1,032
10,670
0
77,412
W
Charybdis
Kreate310
Charybdis
9,230
5,873
0
3,407
8,580
2,955
914
1,399
7,181
0
57,257
W
Athena
6,442
2,108
0
750
15,333
15,251
24
4,210
11,123
20,331
0
W
Ratatoskr
UnbornFroggy
Ratatoskr
10,073
2,544
0
2,396
11,239
10,690
0
1,287
9,952
0
46,439
L
Ullr
9,908
4,961
0
820
13,051
4,265
0
1,858
11,193
0
55,074
L
Sun Wukong
Youtube_S1mplex
Sun Wukong
8,084
2,578
0
1,706
13,340
9,302
110
1,814
11,526
0
31,967
L
Ymir
4,619
1,360
0
600
12,530
8,810
0
3,117
9,413
12,206
0
L
Raijin
5,471
880
0
2,675
11,309
3,419
698
4,516
6,793
41,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
44,926
307
Minions Killed
398
0
Camps Cleared
0
1,453,159
Distance Traveled
1,634,551
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,186
512
96
6
0
299,579
3
W
Olorun
8,255
516
70
4
0
328,799
4
W
Set
9,532
596
114
7
0
353,971
6
W
Charybdis
9,103
569
103
6
0
287,325
5
W
Athena
9,332
583
25
2
0
299,049
6
W
Ratatoskr
8,704
544
86
5
0
365,407
3
L
Ullr
8,785
549
72
5
0
283,450
2
L
Sun Wukong
7,578
474
52
3
0
293,801
1
L
Ymir
7,075
442
12
1
0
302,437
3
L
Raijin
7,810
488
75
5
0
273,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role