Player Matchup

Yemoja
Yemoja
CynicalBrad
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
LivvyMorningstar
Baron Samedi
Level 25
God Stats
20W - 17L
1,748 SR
Queue Stats
35W - 43L
1,480 Elo+
Party 2
Neith
Neith
ThePrevailing
Neith
Level 12
God Stats
13W - 15L
1,431 SR
Queue Stats
23W - 28L
1,407 Elo+
Solo
Jing Wei
Jing Wei
YEET4242
Jing Wei
Level 29
God Stats
26W - 21L
1,563 SR
Queue Stats
39W - 38L
1,509 Elo+
Party 2
Ra
Ra
hotdogstand
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,509 Elo+

VS

Team Averages
Level 22
1,373 SR
1,398 Elo+
Chang'e
Chang'e
Arwei
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Elzahab
Nu Wa
Level 24
God Stats
1W - 1L
1,495 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Mulan
Mulan
GingerJesus421
Mulan
Level 28
God Stats
1W - 2L
1,114 SR
Queue Stats
91W - 70L
1,613 Elo+
Solo
Ymir
Ymir
MrlHabib
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Neith
Neith
Terrible59rus
Neith
Level 5
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
4 / 6 / 6
11,074
1,007
6,864
18,092
16,267
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LivvyMorningstar
Baron Samedi
16
2 / 5 / 4
10,101
918
14,324
12,803
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 5 / 6
11,112
1,010
13,876
20,810
7,650
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
YEET4242
Jing Wei
17
4 / 15 / 7
11,205
1,019
13,120
27,924
8,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 7
9,510
865
4,707
7,150
4,671
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arwei
Chang'e
18
10 / 3 / 20
12,502
1,137
24,569
13,181
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Elzahab
Nu Wa
18
7 / 2 / 19
12,339
1,122
18,307
7,433
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 23
12,548
1,141
17,330
16,228
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
7 / 4 / 23
11,561
1,051
13,858
17,024
22,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 0 / 19
10,557
960
6,933
5,051
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
138
12
Kills
34
34
Deaths
12
30
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arwei
Chang'e
10
3
20
6.67
L
Yemoja
4
6
6
1.17
W
Nu Wa
Elzahab
Nu Wa
7
2
19
8.25
W
8
3
23
6.5
L
Baron Samedi
LivvyMorningstar
Baron Samedi
2
5
4
0.8
W
Ymir
7
4
23
4.63
W
2
0
19
11.5
L
2
5
6
1
L
Jing Wei
YEET4242
Jing Wei
4
15
7
0.5
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
80,997
86,779
Taken
58,917
42,828
Mitigated
42,387
10,924
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arwei
Chang'e
24,569
1,644
5,536
4,761
13,181
5,346
0
4,258
8,923
40,235
0
L
Yemoja
6,864
997
1,564
56
18,092
16,267
0
12,500
5,592
19,294
0
W
Nu Wa
Elzahab
Nu Wa
18,307
4,398
0
318
7,433
2,976
0
4,782
2,651
50,487
0
W
17,330
5,026
0
4,957
16,228
9,070
0
7,165
9,063
0
39,130
L
Baron Samedi
LivvyMorningstar
Baron Samedi
14,324
1,396
3,172
2,215
12,803
5,455
0
9,139
3,664
53,637
0
W
Ymir
13,858
1,518
0
0
17,024
22,735
0
8,092
8,932
23,278
0
W
6,933
2,043
0
1,224
5,051
2,260
0
1,598
3,453
0
32,081
L
13,876
8,396
0
2,968
20,810
7,650
0
12,822
7,988
0
38,784
L
Jing Wei
YEET4242
Jing Wei
13,120
12,628
0
0
27,924
8,785
0
16,903
11,021
0
28,977
L
4,707
750
538
411
7,150
4,671
0
5,370
1,780
19,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,002
Gold Earned
59,507
213
Minions Killed
238
3
Camps Cleared
10
886,214
Distance Traveled
935,183
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,502
1,137
38
3
2
203,206
0
L
Yemoja
11,074
1,007
19
2
1
176,130
3
W
Nu Wa
12,339
1,122
74
7
3
165,983
2
W
Mulan
12,548
1,141
48
4
0
217,248
0
L
Baron Samedi
10,101
918
89
8
0
180,508
0
W
Ymir
11,561
1,051
17
2
3
179,325
2
W
Neith
10,557
960
61
6
2
169,421
0
L
Neith
11,112
1,010
38
3
2
187,115
0
L
Jing Wei
11,205
1,019
39
4
0
191,745
0
L
Ra
9,510
865
28
3
0
150,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role