Player Matchup

Fafnir
Fafnir
CodenameDragon
Fafnir
Level 108
God Stats
1W - 1L
1,649 SR
Queue Stats
39W - 29L
1,553 Elo+
Party 1
Fenrir
Fenrir
Kaid313
Fenrir
Level 14
God Stats
14W - 15L
1,449 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 1
Rama
Rama
Kasem2945
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,702 Elo+
Party 1
Kukulkan
Kukulkan
Mahee
Kukulkan
Level 22
God Stats
8W - 4L
1,816 SR
Queue Stats
30W - 15L
1,674 Elo+
Party 1
Cerberus
Cerberus
MareetheeMoe
Cerberus
Level 83
God Stats
1W - 0L
1,875 SR
Queue Stats
57W - 30L
1,651 Elo+
Party 1
Team Averages
Level 58
1,658 SR
1,614 Elo+

VS

Team Averages
Level 47
1,584 SR
1,558 Elo+
Hercules
Hercules
Drilled
Hercules
Level 78
God Stats
8W - 4L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LegendOnFire
Cthulhu
Level 44
God Stats
26W - 20L
1,671 SR
Queue Stats
188W - 145L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
TTeRBy2112
Kukulkan
Level 29
God Stats
93W - 74L
1,591 SR
Queue Stats
231W - 199L
1,556 Elo+
Party 2
Neith
Neith
njayrox
Neith
Level 46
God Stats
39W - 39L
1,457 SR
Queue Stats
280W - 257L
1,535 Elo+
Party 2
Horus
Horus
xxKryptid
Horus
Level 39
God Stats
6W - 3L
1,703 SR
Queue Stats
58W - 56L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 19
14,661
977
19,052
25,388
22,653
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Kaid313
Fenrir
20
1 / 8 / 16
12,801
853
15,263
28,386
27,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
20
8 / 1 / 11
14,742
983
38,304
14,220
7,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Mahee
Kukulkan
20
7 / 1 / 14
15,050
1,003
24,330
10,153
4,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
MareetheeMoe
Cerberus
20
5 / 0 / 20
15,560
1,037
13,821
27,162
51,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

163

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drilled
Hercules
19
0 / 7 / 8
12,355
824
12,363
28,400
31,637
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
LegendOnFire
Cthulhu
19
4 / 4 / 5
13,338
889
26,417
25,671
41,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TTeRBy2112
Kukulkan
19
4 / 5 / 5
13,434
896
29,684
17,327
7,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
njayrox
Neith
19
3 / 8 / 7
13,320
888
20,575
26,023
19,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
xxKryptid
Horus
19
0 / 2 / 8
12,617
841
9,528
22,644
30,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
26
Kills
11
11
Deaths
26
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
19
14.5
L
Hercules
Drilled
Hercules
0
7
8
0.57
W
Fenrir
Kaid313
Fenrir
1
8
16
1.13
W
Rama
8
1
11
13.5
L
Cthulhu
LegendOnFire
Cthulhu
4
4
5
1.63
W
Kukulkan
Mahee
Kukulkan
7
1
14
14
W
Cerberus
MareetheeMoe
Cerberus
5
0
20
15
L
Kukulkan
TTeRBy2112
Kukulkan
4
5
5
1.3
L
Neith
njayrox
Neith
3
8
7
0.81
L
Horus
xxKryptid
Horus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,770
Damage
98,567
105,309
Taken
120,065
114,431
Mitigated
130,994
19,618
Healing
29,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,052
4,787
0
6,760
25,388
22,653
0
12,407
12,981
32,444
0
L
Hercules
Drilled
Hercules
12,363
3,094
0
7,897
28,400
31,637
0
12,508
15,052
0
25,309
W
Fenrir
Kaid313
Fenrir
15,263
3,131
0
700
28,386
27,850
0
16,297
12,089
0
20,492
W
Rama
38,304
22,690
0
3,363
14,220
7,540
0
8,842
5,378
0
62,328
L
Cthulhu
LegendOnFire
Cthulhu
26,417
1,087
2,606
305
25,671
41,908
0
8,279
17,114
49,588
0
W
Kukulkan
Mahee
Kukulkan
24,330
1,923
0
2,223
10,153
4,943
0
6,465
3,688
80,949
0
W
Cerberus
MareetheeMoe
Cerberus
13,821
1,317
0
6,572
27,162
51,445
0
12,090
15,072
29,070
0
L
Kukulkan
TTeRBy2112
Kukulkan
29,684
2,138
0
1,047
17,327
7,307
0
10,890
6,036
68,955
0
L
Neith
njayrox
Neith
20,575
12,853
0
5,152
26,023
19,980
0
15,557
9,938
0
44,483
L
Horus
xxKryptid
Horus
9,528
4,898
5,988
6,864
22,644
30,162
0
8,032
14,424
0
21,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,814
Gold Earned
65,064
300
Minions Killed
259
4
Camps Cleared
11
1,520,770
Distance Traveled
1,461,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,661
977
28
2
0
314,043
0
L
Hercules
12,355
824
26
2
0
266,079
0
W
Fenrir
12,801
853
20
1
1
309,325
0
W
Rama
14,742
983
62
4
2
295,364
0
L
Cthulhu
13,338
889
49
3
1
317,975
0
W
Kukulkan
15,050
1,003
144
10
1
306,114
2
W
Cerberus
15,560
1,037
46
3
0
295,924
0
L
Kukulkan
13,434
896
113
8
4
324,421
3
L
Neith
13,320
888
47
3
5
252,165
0
L
Horus
12,617
841
24
2
1
300,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role