Player Matchup

Yemoja
Yemoja
Konanflower
Yemoja
Level 17
God Stats
6W - 3L
1,565 SR
Queue Stats
37W - 40L
1,361 Elo+
Party 3
Baba Yaga
Baba Yaga
LookitsPierre
Baba Yaga
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 64L
1,514 Elo+
Party 1
Discordia
Discordia
Stardust_551
Discordia
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 32L
1,266 Elo+
Party 3
Bellona
Bellona
eazyee1
Bellona
Level 25
God Stats
21W - 22L
1,226 SR
Queue Stats
23W - 25L
1,245 Elo+
Party 1
Serqet
Serqet
rosequartzez
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 3
Team Averages
Level 39
1,458 SR
1,370 Elo+

VS

Team Averages
Level 27
1,463 SR
1,379 Elo+
Fenrir
Fenrir
Bee05F0E3R
Fenrir
Level 20
God Stats
5W - 7L
1,520 SR
Queue Stats
36W - 64L
1,346 Elo+
Party 2
Ymir
Ymir
Dalastor
Ymir
Level 34
God Stats
3W - 4L
1,344 SR
Queue Stats
64W - 81L
1,404 Elo+
Party 2
Ra
Ra
Kurojoda0696ca
Ra
Level 27
God Stats
42W - 46L
1,398 SR
Queue Stats
88W - 99L
1,407 Elo+
Solo
Set
Set
Tewlxal6
Set
Level 28
God Stats
23W - 20L
1,552 SR
Queue Stats
434W - 499L
1,380 Elo+
Solo
Nemesis
Nemesis
ikjp1234
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 2 / 5
14,271
793
4,432
18,234
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
LookitsPierre
Baba Yaga
20
7 / 4 / 12
17,506
973
28,953
19,964
12,462
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Stardust_551
Discordia
20
0 / 4 / 10
15,161
842
11,179
11,227
9,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
eazyee1
Bellona
20
3 / 6 / 8
16,042
891
13,377
28,891
24,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
20
11 / 6 / 8
18,265
1,015
30,397
23,174
10,170
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bee05F0E3R
Fenrir
20
7 / 4 / 8
16,453
914
14,305
17,890
11,150
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
20
3 / 1 / 14
17,141
952
27,341
32,705
48,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 5 / 12
18,104
1,006
23,846
15,852
6,010
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 0 / 0
12,630
702
0
0
0
Nemesis
ikjp1234
Nemesis
20
6 / 12 / 9
16,947
942
28,427
30,595
13,974
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
22
Kills
22
22
Deaths
22
43
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bee05F0E3R
Fenrir
7
4
8
2.75
L
Ymir
3
1
14
10
W
Yemoja
1
2
5
1.75
L
6
5
12
2.4
W
Baba Yaga
LookitsPierre
Baba Yaga
7
4
12
3.25
W
Discordia
Stardust_551
Discordia
0
4
10
1.25
L
0
0
0
0
W
Bellona
eazyee1
Bellona
3
6
8
1.17
L
Nemesis
ikjp1234
Nemesis
6
12
9
0.88
W
Serqet
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,338
Damage
93,919
101,490
Taken
97,042
64,247
Mitigated
79,307
15,530
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bee05F0E3R
Fenrir
14,305
3,114
0
765
17,890
11,150
0
9,597
8,042
0
26,179
L
Ymir
27,341
3,617
355
2,903
32,705
48,173
0
15,014
17,157
71,143
0
W
Yemoja
4,432
1,029
4,821
1,883
18,234
8,034
0
10,265
7,969
18,817
0
L
23,846
281
4,651
1,559
15,852
6,010
0
8,176
6,990
72,555
0
W
Baba Yaga
LookitsPierre
Baba Yaga
28,953
2,886
0
5,499
19,964
12,462
0
9,640
10,324
60,264
0
W
Discordia
Stardust_551
Discordia
11,179
1,760
19
162
11,227
9,412
0
3,413
7,814
39,161
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
eazyee1
Bellona
13,377
1,934
0
287
28,891
24,169
0
17,994
10,897
311
69,795
L
Nemesis
ikjp1234
Nemesis
28,427
17,848
0
3,672
30,595
13,974
0
12,078
17,107
0
58,995
W
Serqet
30,397
15,068
0
2,859
23,174
10,170
0
9,875
13,299
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,245
Gold Earned
81,275
334
Minions Killed
322
5
Camps Cleared
9
1,594,389
Distance Traveled
1,450,932
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,453
914
23
1
0
426,400
0
L
Ymir
17,141
952
108
6
2
327,343
0
W
Yemoja
14,271
793
27
2
0
257,889
2
L
Ra
18,104
1,006
136
8
2
372,546
0
W
Baba Yaga
17,506
973
67
4
3
321,443
0
W
Discordia
15,161
842
78
4
0
313,156
0
L
Set
12,630
702
0
0
0
0
0
W
Bellona
16,042
891
119
7
0
375,059
2
L
Nemesis
16,947
942
55
3
5
324,643
0
W
Serqet
18,265
1,015
43
2
2
326,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role