Player Matchup

Fenrir
Fenrir
CoCstuffer
Fenrir
Level 29
God Stats
19W - 21L
1,516 SR
Queue Stats
142W - 143L
1,499 Elo+
Party 1
Scylla
Scylla
TobyToxic
Scylla
Level 38
God Stats
10W - 6L
1,782 SR
Queue Stats
214W - 183L
1,606 Elo+
Party 1
Bellona
Bellona
daybeak001
Bellona
Level 8
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,535 Elo+

VS

Team Averages
Level 19
1,466 SR
1,353 Elo+
Mulan
Mulan
Crazes
Mulan
Level 21
God Stats
5W - 9L
1,519 SR
Queue Stats
53W - 77L
1,380 Elo+
Party 2
Yemoja
Yemoja
blasphemian69
Yemoja
Level 20
God Stats
3W - 4L
1,519 SR
Queue Stats
50W - 82L
1,375 Elo+
Party 2
Zeus
Zeus
leon8976
Zeus
Level 17
God Stats
3W - 5L
1,359 SR
Queue Stats
34W - 59L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoCstuffer
Fenrir
17
7 / 10 / 8
15,017
653
10,948
20,912
7,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TobyToxic
Scylla
19
13 / 9 / 8
15,994
695
34,274
22,753
6,733
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
daybeak001
Bellona
17
3 / 5 / 14
15,023
653
8,361
27,885
21,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crazes
Mulan
20
19 / 5 / 4
18,472
803
33,715
26,096
29,996
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

17
2 / 7 / 17
14,631
636
11,155
22,557
22,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
18
3 / 11 / 10
14,677
638
13,176
17,737
5,354
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
23
Kills
24
24
Deaths
23
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CoCstuffer
Fenrir
7
10
8
1.1
W
Mulan
Crazes
Mulan
19
5
4
4.2
L
Scylla
TobyToxic
Scylla
13
9
8
1.89
W
2
7
17
1.5
L
Bellona
daybeak001
Bellona
3
5
14
2
W
Zeus
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,583
Damage
58,046
71,550
Taken
66,390
35,578
Mitigated
57,754
19,344
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CoCstuffer
Fenrir
10,948
2,332
335
4,238
20,912
7,038
0
6,862
14,050
0
27,988
W
Mulan
Crazes
Mulan
33,715
7,847
0
4,434
26,096
29,996
1,036
9,827
15,818
0
69,238
L
Scylla
TobyToxic
Scylla
34,274
1,132
388
4,869
22,753
6,733
523
5,995
16,598
82,715
0
W
11,155
871
888
1,383
22,557
22,404
413
12,931
9,282
44,428
0
L
Bellona
daybeak001
Bellona
8,361
2,510
0
9,514
27,885
21,807
62
12,103
15,782
0
26,912
W
Zeus
13,176
2,059
144
1,489
17,737
5,354
1,224
11,403
6,076
54,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
47,780
197
Minions Killed
209
6
Camps Cleared
11
1,134,877
Distance Traveled
1,157,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,017
653
35
2
4
365,066
3
W
Mulan
18,472
803
69
3
6
411,338
4
L
Scylla
15,994
695
126
5
2
376,702
0
W
Yemoja
14,631
636
56
2
3
401,183
2
L
Bellona
15,023
653
36
2
0
393,109
1
W
Zeus
14,677
638
84
4
2
344,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role