Player Matchup

Achilles
Achilles
Arsenico343
Achilles
Level 104
God Stats
2W - 0L
1,215 SR
Queue Stats
266W - 293L
1,322 Elo+
Party 4
Ymir
Ymir
DMS72
Ymir
Level 66
God Stats
75W - 60L
1,567 SR
Queue Stats
516W - 507L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuperWafles
Morgan Le Fay
Level 105
God Stats
57W - 58L
1,549 SR
Queue Stats
366W - 424L
1,351 Elo+
Party 4
Bellona
Bellona
UncleRuggles
Bellona
Level 80
God Stats
38W - 30L
1,532 SR
Queue Stats
558W - 552L
1,481 Elo+
Party 2
Medusa
Medusa
endebolt
Medusa
Level 72
God Stats
29W - 27L
1,487 SR
Queue Stats
525W - 546L
1,470 Elo+
Party 2
Team Averages
Level 85
1,470 SR
1,422 Elo+

VS

Team Averages
Level 88
1,428 SR
1,372 Elo+
Cupid
Cupid
ATL4L
Cupid
Level 87
God Stats
257W - 265L
1,520 SR
Queue Stats
480W - 530L
1,392 Elo+
Party 1
Yemoja
Yemoja
Mitch370z
Yemoja
Level 66
God Stats
15W - 16L
1,308 SR
Queue Stats
93W - 90L
1,386 Elo+
Party 1
Medusa
Medusa
ShyVibes-xoxo
Medusa
Level 75
God Stats
56W - 67L
1,415 SR
Queue Stats
283W - 372L
1,366 Elo+
Party 3
Nemesis
Nemesis
X-BOXisWACK
Nemesis
Level 107
God Stats
8W - 10L
1,438 SR
Queue Stats
91W - 141L
1,354 Elo+
Party 3
Tiamat
Tiamat
chuggyboytan26
Tiamat
Level 104
God Stats
3W - 5L
1,458 SR
Queue Stats
115W - 116L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arsenico343
Achilles
20
1 / 1 / 2
14,219
547
8,908
12,702
18,063
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
DMS72
Ymir
20
3 / 1 / 13
13,843
532
7,356
16,464
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SuperWafles
Morgan Le Fay
20
2 / 5 / 5
14,053
541
10,599
17,979
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
UncleRuggles
Bellona
20
13 / 0 / 6
15,358
591
17,217
19,070
17,203
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
endebolt
Medusa
20
3 / 4 / 3
14,487
557
10,983
14,470
6,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ATL4L
Cupid
18
6 / 6 / 1
11,297
435
8,996
16,213
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Mitch370z
Yemoja
14
1 / 5 / 2
9,867
380
3,912
15,527
11,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 3 / 1
10,537
405
3,074
13,012
4,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
X-BOXisWACK
Nemesis
20
2 / 1 / 4
11,950
460
6,619
13,389
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 7 / 4
11,712
450
14,250
17,486
9,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
11
11
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
ATL4L
Cupid
6
6
1
1.08
W
Achilles
Arsenico343
Achilles
1
1
2
2
W
Ymir
DMS72
Ymir
3
1
13
9.5
L
Yemoja
Mitch370z
Yemoja
1
5
2
0.4
L
0
3
1
0.17
W
Morgan Le Fay
SuperWafles
Morgan Le Fay
2
5
5
0.9
W
Bellona
UncleRuggles
Bellona
13
0
6
16
L
Nemesis
X-BOXisWACK
Nemesis
2
1
4
4
L
2
7
4
0.57
W
Medusa
endebolt
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,063
Damage
36,851
80,685
Taken
75,627
66,645
Mitigated
41,930
29,654
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ATL4L
Cupid
8,996
4,288
385
3,014
16,213
6,736
0
2,529
13,684
0
71,205
W
Achilles
Arsenico343
Achilles
8,908
1,732
0
4,572
12,702
18,063
0
779
11,917
0
79,431
W
Ymir
DMS72
Ymir
7,356
382
128
4,450
16,464
17,169
415
4,935
11,183
45,136
0
L
Yemoja
Mitch370z
Yemoja
3,912
840
1,120
1,987
15,527
11,678
0
3,175
12,352
32,036
0
L
3,074
858
0
3,912
13,012
4,740
1,159
635
12,377
0
51,524
W
Morgan Le Fay
SuperWafles
Morgan Le Fay
10,599
667
27
6,796
17,979
7,532
664
7,989
9,550
96,563
0
W
Bellona
UncleRuggles
Bellona
17,217
7,823
0
8,519
19,070
17,203
3,676
3,557
15,305
0
135,403
L
Nemesis
X-BOXisWACK
Nemesis
6,619
2,396
0
4,655
13,389
9,351
0
3,149
10,240
0
97,660
L
14,250
1,397
0
3,595
17,486
9,425
955
8,467
9,019
75,637
0
W
Medusa
endebolt
Medusa
10,983
4,795
0
5,162
14,470
6,678
4,003
2,550
11,769
0
156,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,960
Gold Earned
55,363
742
Minions Killed
561
0
Camps Cleared
0
2,397,337
Distance Traveled
2,067,896
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,297
435
135
5
0
390,405
2
W
Achilles
14,219
547
152
6
0
470,819
3
W
Ymir
13,843
532
63
2
0
473,595
7
L
Yemoja
9,867
380
49
2
0
315,565
3
L
Medusa
10,537
405
104
4
0
406,100
3
W
Morgan Le Fay
14,053
541
161
6
0
428,739
1
W
Bellona
15,358
591
155
6
0
543,613
3
L
Nemesis
11,950
460
136
5
0
520,144
2
L
Tiamat
11,712
450
137
5
0
435,682
3
W
Medusa
14,487
557
211
8
0
480,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role