Player Matchup

Nox
Nox
ColumbaAO
Nox
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
HavSchwartzvald
Sun Wukong
Level 29
God Stats
8W - 3L
1,720 SR
Queue Stats
33W - 37L
1,430 Elo+
Party 3
Ra
Ra
PhukRito
Ra
Level 4
God Stats
5W - 7L
1,289 SR
Queue Stats
12W - 20L
1,049 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shiwwi
Morgan Le Fay
Level 11
God Stats
17W - 17L
1,428 SR
Queue Stats
26W - 31L
1,422 Elo+
Party 3
Artemis
Artemis
阳祭廿捌
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,448 Elo+
Party 2
Team Averages
Level 12
1,487 SR
1,344 Elo+

VS

Team Averages
Level 22
1,460 SR
1,394 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
LordAlucard58
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,401 Elo+
Solo
Nemesis
Nemesis
Orohedoro
Nemesis
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
256W - 242L
1,420 Elo+
Party 1
Fenrir
Fenrir
Qweylan
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,209 Elo+
Solo
Ra
Ra
greytrackpants
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 26
11,217
1,020
11,136
9,758
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
HavSchwartzvald
Sun Wukong
19
6 / 1 / 30
11,846
1,077
13,983
17,315
13,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 3 / 26
12,191
1,108
19,296
11,685
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Shiwwi
Morgan Le Fay
20
26 / 2 / 20
15,800
1,436
39,007
18,101
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
阳祭廿捌
Artemis
19
7 / 3 / 25
12,265
1,115
20,954
13,030
4,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 8 / 7
10,623
966
8,771
24,829
12,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 11 / 7
10,879
989
18,944
17,828
5,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Orohedoro
Nemesis
16
0 / 13 / 8
9,702
882
16,917
31,153
11,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Qweylan
Fenrir
16
6 / 11 / 3
11,849
1,077
16,111
26,000
9,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 8 / 5
9,302
846
5,009
11,934
4,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
41
51
Kills
11
11
Deaths
51
127
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
8
7
0.69
W
3
2
26
8
W
Sun Wukong
HavSchwartzvald
Sun Wukong
6
1
30
21
L
3
11
7
0.59
L
Nemesis
Orohedoro
Nemesis
0
13
8
0.31
W
9
3
26
7.33
L
Fenrir
Qweylan
Fenrir
6
11
3
0.68
W
Morgan Le Fay
Shiwwi
Morgan Le Fay
26
2
20
18
L
0
8
5
0.31
W
Artemis
阳祭廿捌
Artemis
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,376
Damage
65,752
69,889
Taken
111,744
31,738
Mitigated
43,141
19,790
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,771
3,219
0
490
24,829
12,125
0
16,383
8,446
0
13,539
W
11,136
658
0
82
9,758
3,751
0
2,157
7,601
24,296
0
W
Sun Wukong
HavSchwartzvald
Sun Wukong
13,983
2,514
2,265
1,354
17,315
13,043
0
6,826
10,489
0
19,729
L
18,944
5,799
0
1,928
17,828
5,883
0
12,004
5,824
48,550
0
L
Nemesis
Orohedoro
Nemesis
16,917
4,648
0
4,009
31,153
11,504
0
17,028
14,125
669
25,175
W
19,296
4,151
4,215
3,602
11,685
4,187
0
3,940
7,745
34,822
0
L
Fenrir
Qweylan
Fenrir
16,111
5,156
0
946
26,000
9,561
0
15,398
10,602
0
39,871
W
Morgan Le Fay
Shiwwi
Morgan Le Fay
39,007
3,139
1,117
4,884
18,101
6,164
0
7,650
10,451
56,287
0
L
5,009
670
477
483
11,934
4,068
0
8,626
3,308
19,703
0
W
Artemis
阳祭廿捌
Artemis
20,954
12,480
0
2,271
13,030
4,593
0
4,049
8,981
0
43,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,319
Gold Earned
52,355
189
Minions Killed
171
0
Camps Cleared
6
1,064,226
Distance Traveled
971,033
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,623
966
7
1
0
206,222
1
W
Nox
11,217
1,020
35
3
0
209,775
0
W
Sun Wukong
11,846
1,077
6
1
0
234,587
0
L
Vulcan
10,879
989
90
8
0
187,227
0
L
Nemesis
9,702
882
6
1
1
241,907
0
W
Ra
12,191
1,108
43
4
0
210,247
2
L
Fenrir
11,849
1,077
42
4
5
200,028
0
W
Morgan Le Fay
15,800
1,436
30
3
0
234,120
0
L
Ra
9,302
846
26
2
0
135,649
0
W
Artemis
12,265
1,115
75
7
0
175,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role