Player Matchup

Set
Set
DeadeyeGeneral
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,490 Elo+
Party 2
Fenrir
Fenrir
Krasxen
Fenrir
Level 17
God Stats
0W - 1L
1,179 SR
Queue Stats
12W - 5L
1,707 Elo+
Party 1
Janus
Janus
LEOhio
Janus
Level 104
God Stats
0W - 1L
1,708 SR
Queue Stats
22W - 24L
1,489 Elo+
Party 2
Mulan
Mulan
MoneyGoes1337
Mulan
Level 160
God Stats
0W - 2L
1,647 SR
Queue Stats
11W - 17L
1,428 Elo+
Party 1
He Bo
He Bo
UncleLeedle
He Bo
Level 156
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,523 Elo+

VS

Team Averages
Level 90
1,480 SR
1,571 Elo+
Cu Chulainn
Cu Chulainn
DCcreeper
Cu Chulainn
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 3L
1,596 Elo+
Solo
Hades
Hades
IxSTAYxBLAYZEDx
Hades
Level 159
God Stats
8W - 10L
1,444 SR
Queue Stats
848W - 858L
1,495 Elo+
Solo
Bacchus
Bacchus
LaP1MPIN
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,676 Elo+
Solo
Freya
Freya
PurplePetunia
Freya
Level 126
God Stats
2W - 1L
1,241 SR
Queue Stats
194W - 205L
1,537 Elo+
Solo
Ne Zha
Ne Zha
Zpigheadedrat
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 22
10,966
731
9,412
22,782
13,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Krasxen
Fenrir
18
11 / 4 / 13
11,613
774
10,365
20,386
20,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
LEOhio
Janus
17
4 / 5 / 20
10,918
728
16,541
10,441
4,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 17
11,174
745
11,243
20,464
26,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 21
11,899
793
29,685
16,859
8,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DCcreeper
Cu Chulainn
18
1 / 6 / 15
10,870
725
12,089
17,670
15,953
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 8 / 9
10,843
723
16,675
18,601
14,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LaP1MPIN
Bacchus
19
5 / 7 / 15
12,406
827
16,976
27,394
22,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 4 / 8
12,196
813
11,062
11,277
4,591
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 6 / 9
13,035
869
18,765
19,058
12,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
81
31
Kills
25
25
Deaths
31
93
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DCcreeper
Cu Chulainn
1
6
15
1.42
L
4
6
22
2.5
W
4
8
9
1.06
L
Fenrir
Krasxen
Fenrir
11
4
13
4.38
L
Janus
LEOhio
Janus
4
5
20
2.8
W
Bacchus
LaP1MPIN
Bacchus
5
7
15
1.79
L
3
6
17
1.92
W
6
4
8
2.5
L
9
4
21
4.88
W
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,246
Damage
75,567
90,932
Taken
94,000
73,996
Mitigated
69,301
27,875
Healing
33,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DCcreeper
Cu Chulainn
12,089
2,294
1,152
1,408
17,670
15,953
1,007
9,361
8,309
775
21,522
L
9,412
3,159
1,537
6,887
22,782
13,673
1,723
11,411
11,371
0
24,921
W
16,675
624
1,433
5,255
18,601
14,547
600
13,076
5,525
30,611
0
L
Fenrir
Krasxen
Fenrir
10,365
2,833
1,932
6,978
20,386
20,467
885
8,897
11,489
500
16,358
L
Janus
LEOhio
Janus
16,541
1,200
281
1,731
10,441
4,652
1,827
8,011
2,430
35,435
0
W
Bacchus
LaP1MPIN
Bacchus
16,976
2,154
2,527
8,107
27,394
22,168
280
12,130
15,264
28,311
0
L
11,243
844
929
4,385
20,464
26,919
556
7,528
12,936
849
18,687
W
11,062
3,521
1,730
3,834
11,277
4,591
1,071
4,820
6,343
22,502
0
L
29,685
1,223
107
3,108
16,859
8,285
605
9,580
7,279
42,834
0
W
18,765
5,973
1,326
7,130
19,058
12,042
2,032
7,728
11,330
0
46,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
59,350
136
Minions Killed
145
0
Camps Cleared
0
1,285,930
Distance Traveled
1,231,948
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,870
725
28
2
0
269,868
2
L
Set
10,966
731
22
1
0
238,837
0
W
Hades
10,843
723
35
2
0
232,232
0
L
Fenrir
11,613
774
11
1
0
274,840
1
L
Janus
10,918
728
42
3
0
254,871
0
W
Bacchus
12,406
827
33
2
0
254,983
0
L
Mulan
11,174
745
27
2
0
263,344
0
W
Freya
12,196
813
15
1
0
227,883
1
L
He Bo
11,899
793
34
2
0
254,038
0
W
Ne Zha
13,035
869
34
2
0
246,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role