Player Matchup

Cupid
Cupid
Bloody-_Zeuz_BR
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,633 Elo+
Party 4
Sun Wukong
Sun Wukong
Devoted_Waffle
Sun Wukong
Level 25
God Stats
27W - 30L
1,465 SR
Queue Stats
45W - 48L
1,415 Elo+
Party 2
Ymir
Ymir
S_o_S_NewPlayH
Ymir
Level 27
God Stats
23W - 20L
1,517 SR
Queue Stats
116W - 135L
1,448 Elo+
Party 4
Izanami
Izanami
oGxSmokezZ--
Izanami
Level 27
God Stats
23W - 19L
1,272 SR
Queue Stats
68W - 69L
1,260 Elo+
Solo
Fenrir
Fenrir
xYOYOx28x
Fenrir
Level 28
God Stats
19W - 39L
1,327 SR
Queue Stats
55W - 79L
1,392 Elo+
Party 2
Team Averages
Level 22
1,416 SR
1,430 Elo+

VS

Team Averages
Level 26
1,536 SR
1,477 Elo+
Sun Wukong
Sun Wukong
DizzyDwarfz
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 64L
1,591 Elo+
Party 1
Ganesha
Ganesha
EvilTaco6950
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,658 Elo+
Party 1
Ares
Ares
ReaperofHaze666
Ares
Level 16
God Stats
2W - 0L
1,698 SR
Queue Stats
26W - 27L
1,285 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The T Reks
Tsukuyomi
Level 32
God Stats
3W - 5L
1,735 SR
Queue Stats
41W - 50L
1,315 Elo+
Party 3
Skadi
Skadi
fartsuckerberg
Skadi
Level 43
God Stats
1W - 1L
1,246 SR
Queue Stats
145W - 137L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 5
9,826
351
1,234
12,783
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Devoted_Waffle
Sun Wukong
18
1 / 6 / 0
11,742
419
12,208
25,375
20,829
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 5 / 11
11,931
426
12,692
36,786
26,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
oGxSmokezZ--
Izanami
18
7 / 8 / 3
12,417
443
15,533
14,976
5,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
xYOYOx28x
Fenrir
20
7 / 3 / 2
13,922
497
13,962
21,865
20,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DizzyDwarfz
Sun Wukong
20
4 / 2 / 8
14,731
526
18,990
19,519
25,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
EvilTaco6950
Ganesha
19
0 / 5 / 20
14,262
509
5,195
21,053
33,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 1
8,969
320
115
3,581
1,391
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
The T Reks
Tsukuyomi
19
8 / 5 / 4
13,610
486
11,854
20,940
8,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
21 / 5 / 3
17,264
617
45,838
18,151
8,147
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
19
Kills
33
33
Deaths
20
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
L
Sun Wukong
Devoted_Waffle
Sun Wukong
1
6
0
0.17
W
Sun Wukong
DizzyDwarfz
Sun Wukong
4
2
8
4
W
Ganesha
EvilTaco6950
Ganesha
0
5
20
2
W
0
3
1
0.17
L
3
5
11
1.7
W
Tsukuyomi
The T Reks
Tsukuyomi
8
5
4
2
W
21
5
3
4.5
L
Izanami
oGxSmokezZ--
Izanami
7
8
3
1.06
L
Fenrir
xYOYOx28x
Fenrir
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,629
Damage
81,992
111,785
Taken
83,244
77,709
Mitigated
77,387
24,888
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,234
1,114
555
183
12,783
4,610
0
855
11,928
0
10,361
L
Sun Wukong
Devoted_Waffle
Sun Wukong
12,208
3,542
0
3,382
25,375
20,829
206
327
25,048
0
82,778
W
Sun Wukong
DizzyDwarfz
Sun Wukong
18,990
4,214
0
3,691
19,519
25,930
1,194
2,580
16,939
0
90,929
W
Ganesha
EvilTaco6950
Ganesha
5,195
711
1,290
3,232
21,053
33,030
1,334
4,818
16,235
16,657
0
W
115
32
0
310
3,581
1,391
0
349
3,232
5,828
0
L
12,692
1,886
713
11,795
36,786
26,796
72
3,017
33,769
53,973
0
W
Tsukuyomi
The T Reks
Tsukuyomi
11,854
5,088
0
7,268
20,940
8,889
6,228
1,670
19,270
0
78,577
W
45,838
29,638
0
1,538
18,151
8,147
9,436
3,275
14,876
0
175,299
L
Izanami
oGxSmokezZ--
Izanami
15,533
8,819
171
1,221
14,976
5,462
1,508
553
14,423
0
87,307
L
Fenrir
xYOYOx28x
Fenrir
13,962
3,623
0
6,868
21,865
20,012
0
558
21,307
0
106,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
68,836
516
Minions Killed
516
0
Camps Cleared
0
2,291,029
Distance Traveled
2,088,965
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,826
351
23
1
0
343,087
1
L
Sun Wukong
11,742
419
130
5
0
444,337
0
W
Sun Wukong
14,731
526
166
6
0
508,686
5
W
Ganesha
14,262
509
6
0
0
483,355
0
W
Ares
8,969
320
13
0
0
128,265
0
L
Ymir
11,931
426
84
3
0
480,312
7
W
Tsukuyomi
13,610
486
104
4
0
511,924
2
W
Skadi
17,264
617
227
8
0
456,735
3
L
Izanami
12,417
443
136
5
0
478,773
0
L
Fenrir
13,922
497
143
5
0
544,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role