Player Matchup

Cabrakan
Cabrakan
Crym3ariver
Cabrakan
Level 23
God Stats
22W - 14L
1,512 SR
Queue Stats
112W - 116L
1,431 Elo+
Party 1
Discordia
Discordia
Jodjee
Discordia
Level 7
God Stats
2W - 9L
1,456 SR
Queue Stats
31W - 36L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pr0br0h0e
Morgan Le Fay
Level 29
God Stats
2W - 8L
1,342 SR
Queue Stats
96W - 96L
1,443 Elo+
Party 1
Fenrir
Fenrir
pugwug
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Bellona
Bellona
xAwxp
Bellona
Level 8
God Stats
0W - 4L
1,162 SR
Queue Stats
11W - 15L
1,163 Elo+
Party 2
Team Averages
Level 14
1,394 SR
1,374 Elo+

VS

Team Averages
Level 19
1,550 SR
1,437 Elo+
Chaac
Chaac
DecentCrawdad73
Chaac
Level 28
God Stats
23W - 27L
1,436 SR
Queue Stats
92W - 85L
1,423 Elo+
Solo
Hun Batz
Hun Batz
JellyChicken
Hun Batz
Level 24
God Stats
4W - 3L
1,515 SR
Queue Stats
38W - 36L
1,507 Elo+
Solo
Neith
Neith
Mhoop
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,342 Elo+
Solo
Bellona
Bellona
WARLOCKKING11
Bellona
Level 6
God Stats
3W - 1L
1,727 SR
Queue Stats
6W - 3L
1,441 Elo+
Solo
Olorun
Olorun
ZP90X
Olorun
Level 28
God Stats
13W - 14L
1,572 SR
Queue Stats
69W - 76L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crym3ariver
Cabrakan
20
8 / 15 / 12
15,458
1,031
23,789
41,903
66,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Jodjee
Discordia
20
5 / 2 / 15
14,999
1,000
24,523
12,435
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
pr0br0h0e
Morgan Le Fay
20
5 / 4 / 18
15,754
1,050
27,897
20,269
9,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
pugwug
Fenrir
20
1 / 9 / 15
13,655
910
11,034
23,064
15,757
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
xAwxp
Bellona
20
10 / 6 / 10
15,078
1,005
20,441
31,245
32,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 32
14,579
972
14,069
29,818
37,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
JellyChicken
Hun Batz
20
7 / 5 / 19
15,635
1,042
26,395
21,840
11,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Mhoop
Neith
20
16 / 4 / 17
18,046
1,203
37,235
15,001
5,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
20
7 / 6 / 22
15,344
1,023
22,274
27,715
21,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
ZP90X
Olorun
20
6 / 5 / 19
15,026
1,002
21,426
21,885
8,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
145
29
Kills
36
36
Deaths
29
70
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Crym3ariver
Cabrakan
8
15
12
0.93
W
0
9
32
1.78
W
Hun Batz
JellyChicken
Hun Batz
7
5
19
3.3
L
Discordia
Jodjee
Discordia
5
2
15
6.25
W
Neith
Mhoop
Neith
16
4
17
6.13
W
Bellona
7
6
22
3
W
Olorun
ZP90X
Olorun
6
5
19
3.1
L
Morgan Le Fay
pr0br0h0e
Morgan Le Fay
5
4
18
3.5
L
Fenrir
pugwug
Fenrir
1
9
15
0.94
L
Bellona
xAwxp
Bellona
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,684
Damage
121,399
128,916
Taken
116,259
129,174
Mitigated
84,953
8,765
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Crym3ariver
Cabrakan
23,789
1,402
0
1,364
41,903
66,861
0
8,266
33,637
39,010
0
W
14,069
2,195
0
5,398
29,818
37,044
0
15,433
11,660
0
35,720
W
Hun Batz
JellyChicken
Hun Batz
26,395
8,224
0
145
21,840
11,924
0
14,871
6,969
0
42,655
L
Discordia
Jodjee
Discordia
24,523
234
512
2,121
12,435
4,749
0
1,283
11,152
57,020
0
W
Neith
Mhoop
Neith
37,235
19,520
0
3,232
15,001
5,772
0
10,129
4,872
0
86,923
W
Bellona
22,274
5,475
0
684
27,715
21,564
0
17,877
9,838
0
39,640
W
Olorun
ZP90X
Olorun
21,426
12,034
3,573
8,786
21,885
8,649
0
18,235
3,650
47,551
0
L
Morgan Le Fay
pr0br0h0e
Morgan Le Fay
27,897
2,680
163
3,659
20,269
9,665
0
1,294
18,975
70,593
0
L
Fenrir
pugwug
Fenrir
11,034
3,240
0
676
23,064
15,757
0
3,740
19,324
0
31,221
L
Bellona
xAwxp
Bellona
20,441
4,592
0
270
31,245
32,142
0
6,843
24,402
336
34,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,944
Gold Earned
78,630
265
Minions Killed
295
8
Camps Cleared
7
1,363,585
Distance Traveled
1,415,361
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,458
1,031
29
2
1
260,901
0
W
Chaac
14,579
972
41
3
0
291,903
0
W
Hun Batz
15,635
1,042
38
3
2
296,817
3
L
Discordia
14,999
1,000
77
5
2
292,130
0
W
Neith
18,046
1,203
113
8
3
255,022
0
W
Bellona
15,344
1,023
32
2
2
312,651
0
W
Olorun
15,026
1,002
71
5
0
258,968
2
L
Morgan Le Fay
15,754
1,050
87
6
2
268,898
0
L
Fenrir
13,655
910
45
3
3
248,166
0
L
Bellona
15,078
1,005
27
2
0
293,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role