Player Matchup

Zeus
Zeus
 
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PRM_Nichel-Sama
Ares
Level 103
God Stats
2W - 2L
1,503 SR
Queue Stats
210W - 254L
1,498 Elo+
Solo
Arachne
Arachne
Shiriarukira_1
Arachne
Level 155
God Stats
63W - 59L
1,599 SR
Queue Stats
956W - 1,087L
1,487 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,495 Elo+

VS

Team Averages
Level 60
1,653 SR
1,546 Elo+
Charybdis
Charybdis
Revolt_Andrew
Charybdis
Level 151
God Stats
12W - 14L
1,611 SR
Queue Stats
246W - 210L
1,638 Elo+
Solo
Ra
Ra
Viruskoerper238
Ra
Level 3
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
oOo__I-_-I__oOo
Nemesis
Level 26
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 1 / 8
8,085
809
9,662
6,487
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 10
8,813
881
5,598
9,736
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 5 / 7
8,194
819
6,237
8,592
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Revolt_Andrew
Charybdis
12
5 / 2 / 0
7,513
751
8,162
7,959
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 8 / 5
6,175
618
3,451
7,226
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 6 / 4
6,319
632
2,798
9,040
2,892
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
6
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
8
10
W
5
0
10
10
L
Charybdis
Revolt_Andrew
Charybdis
5
2
0
2.5
W
5
5
7
1.7
L
0
8
5
0.31
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
14,411
24,815
Taken
24,225
16,156
Mitigated
8,535
7,436
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,662
925
15
2,281
6,487
2,300
345
2,007
4,480
32,475
0
W
5,598
161
0
3,485
9,736
9,524
226
1,124
8,612
18,292
0
L
Charybdis
Revolt_Andrew
Charybdis
8,162
5,222
0
750
7,959
2,866
0
4,922
3,037
0
26,820
W
6,237
3,493
0
1,655
8,592
4,332
19
898
7,694
0
20,688
L
3,451
876
391
458
7,226
2,777
0
5,710
1,516
9,365
0
L
2,798
1,215
0
543
9,040
2,892
0
4,782
4,258
0
6,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
20,007
117
Minions Killed
85
8
Camps Cleared
1
539,881
Distance Traveled
430,910
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,085
809
61
6
2
167,504
2
W
Ares
8,813
881
25
3
2
186,700
2
L
Charybdis
7,513
751
58
6
1
142,022
3
W
Arachne
8,194
819
31
3
4
185,677
2
L
Ra
6,175
618
13
1
0
118,521
0
L
Nemesis
6,319
632
14
1
0
170,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role