Player Matchup

Cerberus
Cerberus
Exesal_Gamer
Cerberus
Level 35
God Stats
24W - 27L
1,438 SR
Queue Stats
168W - 240L
1,328 Elo+
Party 3
Sol
Sol
I Settzer I
Sol
Level 87
God Stats
31W - 20L
1,705 SR
Queue Stats
297W - 261L
1,431 Elo+
Party 2
Fenrir
Fenrir
Jurimpe
Fenrir
Level 76
God Stats
12W - 11L
1,503 SR
Queue Stats
528W - 730L
1,334 Elo+
Party 3
Neith
Neith
Senpai_Mestre
Neith
Level 66
God Stats
98W - 144L
1,314 SR
Queue Stats
516W - 738L
1,319 Elo+
Party 3
Achilles
Achilles
XNachoxsX
Achilles
Level 109
God Stats
25W - 24L
1,469 SR
Queue Stats
507W - 444L
1,475 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,377 Elo+

VS

Team Averages
Level 60
1,433 SR
1,291 Elo+
Cthulhu
Cthulhu
Kris Krxss
Cthulhu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,176 Elo+
Party 1
Erlang Shen
Erlang Shen
Mr Yuza
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,277 Elo+
Party 1
Loki
Loki
SwathedGalaxy30
Loki
Level 67
God Stats
0W - 1L
1,395 SR
Queue Stats
19W - 34L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
TPVCHOPS
Danzaburou
Level 27
God Stats
0W - 2L
1,131 SR
Queue Stats
18W - 32L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
razoredge251
Zhong Kui
Level 146
God Stats
7W - 6L
1,637 SR
Queue Stats
967W - 899L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exesal_Gamer
Cerberus
7
0 / 1 / 2
4,563
456
506
4,323
1,517
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 0 / 1
6,495
650
6,438
5,147
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Jurimpe
Fenrir
9
3 / 1 / 3
5,970
597
3,149
6,179
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 6
5,697
570
2,282
2,853
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
XNachoxsX
Achilles
12
1 / 0 / 0
6,342
634
2,000
3,331
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kris Krxss
Cthulhu
6
0 / 1 / 1
4,157
416
488
2,222
865
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Mr Yuza
Erlang Shen
10
0 / 0 / 0
5,009
501
745
2,675
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 4 / 1
4,536
454
2,471
5,682
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TPVCHOPS
Danzaburou
7
1 / 1 / 0
4,679
468
1,838
4,136
939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
razoredge251
Zhong Kui
9
1 / 4 / 1
5,449
545
5,215
9,415
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Exesal_Gamer
Cerberus
0
1
2
1
W
6
0
1
6.5
W
Fenrir
Jurimpe
Fenrir
3
1
3
4.5
L
Cthulhu
Kris Krxss
Cthulhu
0
1
1
0.5
L
Erlang Shen
Mr Yuza
Erlang Shen
0
0
0
0
W
0
0
6
3
L
0
4
1
0.13
L
Danzaburou
TPVCHOPS
Danzaburou
1
1
0
1
W
Achilles
XNachoxsX
Achilles
1
0
0
1
L
Zhong Kui
razoredge251
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,375
Damage
10,757
21,833
Taken
24,130
9,149
Mitigated
10,173
7,556
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Exesal_Gamer
Cerberus
506
0
0
1,594
4,323
1,517
560
953
3,370
6,741
0
W
6,438
3,014
0
1,933
5,147
1,920
760
2,545
2,602
29,757
3,731
W
Fenrir
Jurimpe
Fenrir
3,149
835
0
1,188
6,179
2,003
441
1,736
4,443
0
27,290
L
Cthulhu
Kris Krxss
Cthulhu
488
0
0
0
2,222
865
0
841
1,381
7,273
0
L
Erlang Shen
Mr Yuza
Erlang Shen
745
132
0
1,314
2,675
1,258
0
28
2,278
0
15,310
W
2,282
711
0
1,253
2,853
1,001
849
469
2,384
0
28,412
L
2,471
1,048
53
1,954
5,682
1,170
0
1,063
4,501
0
13,804
L
Danzaburou
TPVCHOPS
Danzaburou
1,838
685
0
1,728
4,136
939
0
470
3,666
0
18,101
W
Achilles
XNachoxsX
Achilles
2,000
214
0
1,588
3,331
2,708
170
0
3,331
4,282
26,265
L
Zhong Kui
razoredge251
Zhong Kui
5,215
0
0
3,953
9,415
5,941
0
3,873
5,542
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
23,830
252
Minions Killed
181
0
Camps Cleared
0
969,791
Distance Traveled
969,078
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,563
456
18
2
0
187,309
1
W
Sol
6,495
650
61
6
0
206,795
1
W
Fenrir
5,970
597
53
5
0
200,165
2
L
Cthulhu
4,157
416
12
1
0
184,557
0
L
Erlang Shen
5,009
501
49
5
0
198,348
0
W
Neith
5,697
570
60
6
0
198,377
0
L
Loki
4,536
454
33
3
0
215,475
0
L
Danzaburou
4,679
468
34
3
0
197,249
2
W
Achilles
6,342
634
60
6
0
177,145
3
L
Zhong Kui
5,449
545
53
5
0
173,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role