Player Matchup

Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BIG-JUN004
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 2
Hera
Hera
JimDunIop_Re
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,545 Elo+
Party 2
Neith
Neith
bnbn111222
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 2
Hades
Hades
sako20413
Hades
Level 6
God Stats
9W - 5L
1,668 SR
Queue Stats
18W - 18L
1,541 Elo+
Party 2
Team Averages
Level 12
1,534 SR
1,505 Elo+

VS

Team Averages
Level 19
1,455 SR
1,413 Elo+
Apollo
Apollo
Dachiha
Apollo
Level 14
God Stats
2W - 2L
1,458 SR
Queue Stats
12W - 13L
1,331 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deja15
Tsukuyomi
Level 18
God Stats
5W - 4L
1,444 SR
Queue Stats
33W - 23L
1,497 Elo+
Party 1
Chang'e
Chang'e
ForbiddenIdeas
Chang'e
Level 25
God Stats
2W - 4L
1,504 SR
Queue Stats
55W - 46L
1,449 Elo+
Party 1
Bellona
Bellona
Namakusai
Bellona
Level 11
God Stats
0W - 1L
1,359 SR
Queue Stats
6W - 9L
1,373 Elo+
Party 1
Nox
Nox
buggurl
Nox
Level 27
God Stats
14W - 10L
1,513 SR
Queue Stats
53W - 55L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 9
8,416
468
3,241
11,152
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
BIG-JUN004
Osiris
17
7 / 2 / 7
10,346
575
8,717
11,586
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 3 / 7
9,710
539
11,620
7,143
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
14
3 / 1 / 4
9,152
508
5,356
5,010
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
sako20413
Hades
15
5 / 3 / 7
9,869
548
8,991
12,751
7,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dachiha
Apollo
12
1 / 5 / 2
7,690
427
4,651
10,321
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Deja15
Tsukuyomi
15
5 / 5 / 4
9,267
515
11,810
15,059
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 3
8,174
454
4,884
13,139
4,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Namakusai
Bellona
14
2 / 3 / 3
8,614
479
5,860
11,019
8,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
10
0 / 3 / 5
6,531
363
2,495
7,089
4,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
21
Kills
9
10
Deaths
21
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
9
4.5
W
Osiris
BIG-JUN004
Osiris
7
2
7
5.25
L
Apollo
Dachiha
Apollo
1
5
2
0.4
L
Tsukuyomi
Deja15
Tsukuyomi
5
5
4
1.4
L
1
5
3
0.5
W
6
3
7
3.17
L
Bellona
Namakusai
Bellona
2
3
3
1.17
W
Neith
3
1
4
5
L
Nox
0
3
5
0.83
W
Hades
sako20413
Hades
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,925
Damage
29,700
47,642
Taken
56,627
34,013
Mitigated
25,692
17,188
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,241
425
930
3,193
11,152
13,955
32
2,110
9,042
17,267
0
W
Osiris
BIG-JUN004
Osiris
8,717
2,805
0
3,596
11,586
8,407
333
1,820
9,766
0
74,240
L
Apollo
Dachiha
Apollo
4,651
3,184
0
2,611
10,321
3,512
1,060
4,313
6,008
0
45,051
L
Tsukuyomi
Deja15
Tsukuyomi
11,810
3,682
0
2,797
15,059
5,780
0
6,379
8,680
0
51,547
L
4,884
202
879
4,807
13,139
4,338
0
4,908
8,231
52,550
0
W
11,620
2,454
84
1,162
7,143
2,521
717
989
6,154
60,291
0
L
Bellona
Namakusai
Bellona
5,860
2,153
0
2,367
11,019
8,056
0
5,262
5,757
0
39,367
W
Neith
5,356
1,855
0
1,741
5,010
1,695
2,144
1,371
3,639
0
59,989
L
Nox
2,495
363
0
1,010
7,089
4,006
338
2,990
4,099
12,388
0
W
Hades
sako20413
Hades
8,991
524
100
6,382
12,751
7,435
650
1,143
11,608
48,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
40,276
457
Minions Killed
390
0
Camps Cleared
0
1,739,683
Distance Traveled
1,620,237
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,416
468
28
2
0
354,704
8
W
Osiris
10,346
575
114
6
0
408,476
3
L
Apollo
7,690
427
93
5
0
282,786
1
L
Tsukuyomi
9,267
515
88
5
0
356,348
0
L
Chang'e
8,174
454
106
6
0
301,459
10
W
Hera
9,710
539
103
6
0
345,774
6
L
Bellona
8,614
479
83
5
0
346,883
0
W
Neith
9,152
508
111
6
0
328,234
2
L
Nox
6,531
363
20
1
0
332,761
0
W
Hades
9,869
548
101
6
0
302,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role