Player Matchup

Baron Samedi
Baron Samedi
CoveringGnu04
Baron Samedi
Level 15
God Stats
93W - 124L
1,404 SR
Queue Stats
130W - 189L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
Eupeptic
Jing Wei
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 22L
1,627 Elo+
Solo
Fenrir
Fenrir
GartyGame
Fenrir
Level 7
God Stats
15W - 8L
1,116 SR
Queue Stats
33W - 24L
1,237 Elo+
Party 1
Izanami
Izanami
ShowTimeJay1
Izanami
Level 17
God Stats
4W - 2L
1,722 SR
Queue Stats
32W - 28L
1,454 Elo+
Solo
Chaac
Chaac
Zolaris-28
Chaac
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 219L
1,304 Elo+
Party 1
Team Averages
Level 31
1,448 SR
1,381 Elo+

VS

Team Averages
Level 14
1,403 SR
1,222 Elo+
Ares
Ares
Asdmovie202037
Ares
Level 4
God Stats
3W - 5L
1,290 SR
Queue Stats
3W - 5L
1,114 Elo+
Solo
Neith
Neith
Excel7899
Neith
Level 8
God Stats
0W - 3L
1,138 SR
Queue Stats
0W - 5L
1,001 Elo+
Solo
Osiris
Osiris
Ichisuke
Osiris
Level 21
God Stats
17W - 18L
1,478 SR
Queue Stats
57W - 41L
1,381 Elo+
Solo
Fenrir
Fenrir
Oreomist12
Fenrir
Level 6
God Stats
1W - 3L
1,286 SR
Queue Stats
3W - 6L
1,150 Elo+
Solo
Anubis
Anubis
cisco6ixx
Anubis
Level 29
God Stats
1W - 1L
1,824 SR
Queue Stats
95W - 89L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoveringGnu04
Baron Samedi
20
3 / 2 / 31
13,351
1,027
15,128
16,693
6,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Eupeptic
Jing Wei
20
11 / 7 / 25
14,733
1,133
24,664
24,188
7,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GartyGame
Fenrir
20
7 / 6 / 17
13,319
1,025
19,135
24,134
12,972
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ShowTimeJay1
Izanami
20
23 / 3 / 15
17,168
1,321
37,065
18,936
7,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
7 / 9 / 27
14,445
1,111
24,801
33,617
38,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 14
12,741
980
13,332
29,353
23,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Excel7899
Neith
19
2 / 12 / 8
12,262
943
13,280
18,777
7,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Ichisuke
Osiris
20
6 / 16 / 13
14,904
1,146
29,507
37,030
26,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Oreomist12
Fenrir
20
3 / 13 / 9
12,481
960
10,955
26,134
13,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
cisco6ixx
Anubis
20
15 / 2 / 9
18,068
1,390
43,574
18,435
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
80
51
Kills
27
27
Deaths
51
115
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
8
14
1
W
Baron Samedi
CoveringGnu04
Baron Samedi
3
2
31
9.25
W
Jing Wei
Eupeptic
Jing Wei
11
7
25
3.36
L
Neith
Excel7899
Neith
2
12
8
0.5
W
Fenrir
GartyGame
Fenrir
7
6
17
2.58
L
Osiris
Ichisuke
Osiris
6
16
13
0.78
L
Fenrir
Oreomist12
Fenrir
3
13
9
0.58
W
Izanami
ShowTimeJay1
Izanami
23
3
15
10.17
W
Chaac
7
9
27
2.28
L
Anubis
cisco6ixx
Anubis
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,793
Damage
110,648
117,568
Taken
129,729
72,721
Mitigated
80,723
19,027
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,332
1,218
0
557
29,353
23,835
0
5,569
23,270
38,412
0
W
Baron Samedi
CoveringGnu04
Baron Samedi
15,128
2,205
3,119
1,749
16,693
6,471
0
10,010
6,683
32,129
0
W
Jing Wei
Eupeptic
Jing Wei
24,664
23,057
0
3,308
24,188
7,882
0
12,304
11,884
0
42,343
L
Neith
Excel7899
Neith
13,280
6,838
0
1,132
18,777
7,468
0
2,423
16,354
449
26,322
W
Fenrir
GartyGame
Fenrir
19,135
4,190
0
371
24,134
12,972
0
6,528
17,606
0
26,668
L
Osiris
Ichisuke
Osiris
29,507
18,302
37
5,022
37,030
26,682
0
7,828
29,202
0
44,435
L
Fenrir
Oreomist12
Fenrir
10,955
3,854
0
511
26,134
13,837
0
2,741
23,393
0
22,656
W
Izanami
ShowTimeJay1
Izanami
37,065
30,494
0
3,190
18,936
7,125
0
9,775
9,161
0
58,088
W
Chaac
24,801
3,902
275
7,015
33,617
38,271
0
18,738
14,879
19,423
42,244
L
Anubis
cisco6ixx
Anubis
43,574
1,930
1,769
11,412
18,435
8,901
0
3,485
14,950
97,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,016
Gold Earned
70,456
213
Minions Killed
248
1
Camps Cleared
8
1,145,564
Distance Traveled
1,128,329
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,741
980
24
2
1
221,901
1
W
Baron Samedi
13,351
1,027
41
3
1
239,122
2
W
Jing Wei
14,733
1,133
45
3
0
219,713
0
L
Neith
12,262
943
26
2
0
201,151
0
W
Fenrir
13,319
1,025
18
1
0
256,293
1
L
Osiris
14,904
1,146
35
3
1
247,996
0
L
Fenrir
12,481
960
14
1
5
226,102
0
W
Izanami
17,168
1,321
32
2
0
213,676
0
W
Chaac
14,445
1,111
77
6
0
216,760
1
L
Anubis
18,068
1,390
149
11
1
231,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role