Player Matchup

Kali
Kali
K41337
Kali
Level 86
God Stats
4W - 1L
1,821 SR
Queue Stats
42W - 61L
1,412 Elo+
Party 1
Athena
Athena
Selldrudd
Athena
Level 16
God Stats
11W - 9L
1,457 SR
Queue Stats
19W - 25L
1,413 Elo+
Party 1
Anhur
Anhur
Shmablo667
Anhur
Level 64
God Stats
12W - 14L
1,466 SR
Queue Stats
30W - 41L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
StormGod55
Nu Wa
Level 40
God Stats
3W - 7L
1,451 SR
Queue Stats
16W - 25L
1,362 Elo+
Party 1
Bellona
Bellona
leoultrakiller
Bellona
Level 105
God Stats
5W - 5L
1,447 SR
Queue Stats
40W - 70L
1,405 Elo+
Party 1
Team Averages
Level 62
1,528 SR
1,404 Elo+

VS

Team Averages
Level 86
1,555 SR
1,466 Elo+
Mercury
Mercury
PONYxPOUNDER
Mercury
Level 68
God Stats
4W - 2L
1,740 SR
Queue Stats
95W - 57L
1,687 Elo+
Party 2
Poseidon
Poseidon
SuperSaiyanRick
Poseidon
Level 158
God Stats
0W - 3L
1,575 SR
Queue Stats
17W - 33L
1,460 Elo+
Party 2
Hercules
Hercules
flyingpotato42
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 189L
1,467 Elo+
Party 2
Sol
Sol
iDabzillaa
Sol
Level 96
God Stats
2W - 6L
1,273 SR
Queue Stats
39W - 53L
1,197 Elo+
Party 2
Ymir
Ymir
xReckless618
Ymir
Level 84
God Stats
3W - 2L
1,685 SR
Queue Stats
170W - 132L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
K41337
Kali
14
4 / 1 / 3
8,999
643
4,777
10,991
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Selldrudd
Athena
12
2 / 1 / 7
7,644
546
2,838
9,881
6,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
14
7 / 1 / 0
8,658
618
8,043
7,570
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
13
1 / 1 / 5
7,966
569
6,194
3,741
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 3
8,902
636
11,238
10,622
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PONYxPOUNDER
Mercury
15
6 / 2 / 1
8,887
635
6,353
11,601
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
11
1 / 4 / 1
6,902
493
5,292
7,652
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
9
0 / 6 / 1
5,802
414
2,958
10,392
6,612
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 1
6,622
473
5,034
7,428
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 5 / 2
5,943
425
1,915
11,748
5,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
7
7
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
K41337
Kali
4
1
3
5.5
L
Mercury
PONYxPOUNDER
Mercury
6
2
1
3.25
W
Athena
Selldrudd
Athena
2
1
7
5.5
W
Anhur
7
1
0
7
W
Nu Wa
1
1
5
3.5
L
Poseidon
1
4
1
0.38
L
Hercules
0
6
1
0.08
L
0
3
1
0.17
W
6
3
3
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
21,552
42,805
Taken
48,821
27,099
Mitigated
19,284
13,408
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
K41337
Kali
4,777
1,659
0
5,824
10,991
5,697
33
941
9,952
0
61,826
L
Mercury
PONYxPOUNDER
Mercury
6,353
2,400
0
4,187
11,601
3,732
0
2,479
9,122
0
59,220
W
Athena
Selldrudd
Athena
2,838
862
0
800
9,881
6,659
345
5,001
4,764
17,915
0
W
Anhur
8,043
6,520
0
3,321
7,570
2,404
863
3,556
3,972
0
57,191
W
Nu Wa
6,194
711
0
539
3,741
1,111
265
702
2,889
49,296
0
L
Poseidon
5,292
521
0
1,210
7,652
2,189
70
2,284
5,368
37,154
0
L
Hercules
2,958
589
0
2,317
10,392
6,612
153
3,375
7,017
0
18,141
L
5,034
1,177
0
2,578
7,428
1,094
778
1,212
6,216
39,681
0
W
11,238
3,862
0
2,924
10,622
11,228
2,133
2,522
7,996
5,260
48,535
L
1,915
578
0
340
11,748
5,657
0
1,275
10,473
23,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
34,156
439
Minions Killed
345
0
Camps Cleared
0
1,399,249
Distance Traveled
1,332,625
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,999
643
89
6
0
285,010
1
L
Mercury
8,887
635
111
8
0
349,745
1
W
Athena
7,644
546
21
2
0
313,377
4
W
Anhur
8,658
618
110
8
0
263,705
0
W
Nu Wa
7,966
569
98
7
0
269,084
1
L
Poseidon
6,902
493
79
6
0
257,662
3
L
Hercules
5,802
414
35
3
0
254,271
0
L
Sol
6,622
473
86
6
0
245,179
1
W
Bellona
8,902
636
121
9
0
268,073
0
L
Ymir
5,943
425
34
2
0
225,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role