Player Matchup

Jing Wei
Jing Wei
DepressionSloth
Jing Wei
Level 124
God Stats
9W - 4L
1,749 SR
Queue Stats
151W - 104L
1,564 Elo+
Party 1
Fenrir
Fenrir
Lycan528
Fenrir
Level 149
God Stats
4W - 3L
1,961 SR
Queue Stats
174W - 126L
1,564 Elo+
Party 1
Ra
Ra
ThePaniniKing69
Ra
Level 148
God Stats
5W - 1L
1,736 SR
Queue Stats
82W - 59L
1,552 Elo+
Party 1
Team Averages
Level 140
1,815 SR
1,560 Elo+

VS

Team Averages
Level 44
1,580 SR
1,611 Elo+
Bacchus
Bacchus
Peenisgod
Bacchus
Level 6
God Stats
7W - 2L
1,887 SR
Queue Stats
7W - 3L
1,677 Elo+
Party 2
Charybdis
Charybdis
Raniee
Charybdis
Level 45
God Stats
2W - 6L
1,348 SR
Queue Stats
165W - 114L
1,578 Elo+
Party 2
Janus
Janus
TuIir
Janus
Level 82
God Stats
2W - 2L
1,505 SR
Queue Stats
577W - 472L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
4 / 0 / 11
8,211
746
7,603
5,233
1,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lycan528
Fenrir
13
7 / 0 / 8
8,644
786
9,339
9,569
8,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 2 / 8
7,902
718
5,005
6,541
2,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Peenisgod
Bacchus
9
1 / 6 / 1
6,891
626
3,716
13,326
11,578
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Raniee
Charybdis
10
1 / 5 / 1
6,754
614
5,036
8,646
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
TuIir
Janus
10
0 / 4 / 2
6,587
599
7,257
7,340
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
0
11
9.5
W
Fenrir
Lycan528
Fenrir
7
0
8
11
L
Bacchus
Peenisgod
Bacchus
1
6
1
0.25
L
Charybdis
Raniee
Charybdis
1
5
1
0.3
W
4
2
8
4
L
Janus
TuIir
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
16,009
21,343
Taken
29,312
12,267
Mitigated
16,498
5,229
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,603
4,439
0
1,256
5,233
1,712
1,596
3,626
1,607
0
27,638
W
Fenrir
Lycan528
Fenrir
9,339
1,737
0
1,739
9,569
8,412
234
4,282
5,287
5,021
10,487
L
Bacchus
Peenisgod
Bacchus
3,716
495
0
1,776
13,326
11,578
0
3,101
9,871
8,207
0
L
Charybdis
Raniee
Charybdis
5,036
2,490
0
1,859
8,646
2,700
248
3,459
4,800
0
18,521
W
5,005
877
1,185
1,049
6,541
2,143
176
3,607
2,934
27,366
0
L
Janus
TuIir
Janus
7,257
436
0
1,010
7,340
2,220
0
1,039
6,126
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
20,232
126
Minions Killed
98
5
Camps Cleared
4
632,671
Distance Traveled
566,169
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,211
746
57
5
2
209,438
2
W
Fenrir
8,644
786
12
1
2
223,247
1
L
Bacchus
6,891
626
10
1
0
198,315
1
L
Charybdis
6,754
614
37
3
3
178,839
2
W
Ra
7,902
718
57
5
1
199,986
2
L
Janus
6,587
599
51
5
1
189,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role