Player Matchup

The Morrigan
The Morrigan
Giotto
The Morrigan
Level 160
God Stats
6W - 1L
1,709 SR
Queue Stats
556W - 207L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
INU6
Cthulhu
Level 155
God Stats
3W - 1L
1,939 SR
Queue Stats
390W - 150L
1,742 Elo+
Party 1
Hachiman
Hachiman
MagaOscuraPonja
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,698 Elo+
Party 1
Team Averages
Level 111
1,716 SR
1,736 Elo+

VS

Team Averages
Level 111
1,628 SR
1,449 Elo+
Jing Wei
Jing Wei
AlephL
Jing Wei
Level 157
God Stats
5W - 7L
1,627 SR
Queue Stats
546W - 741L
1,414 Elo+
Solo
He Bo
He Bo
KillingYouBR
He Bo
Level 155
God Stats
2W - 1L
1,632 SR
Queue Stats
217W - 245L
1,499 Elo+
Solo
Ravana
Ravana
Ph4nter4
Ravana
Level 20
God Stats
1W - 2L
1,624 SR
Queue Stats
29W - 33L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Giotto
The Morrigan
12
3 / 0 / 9
7,453
745
5,640
5,684
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
INU6
Cthulhu
11
4 / 0 / 5
7,590
759
6,680
11,990
9,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
12
6 / 1 / 7
8,174
817
11,515
4,565
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlephL
Jing Wei
9
0 / 2 / 1
5,950
595
3,823
7,407
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 5 / 0
5,893
589
4,341
8,336
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Ph4nter4
Ravana
8
0 / 6 / 0
5,655
566
4,742
12,333
5,631
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlephL
Jing Wei
0
2
1
0.25
W
The Morrigan
Giotto
The Morrigan
3
0
9
7.5
W
Cthulhu
INU6
Cthulhu
4
0
5
6.5
L
1
5
0
0.2
W
Hachiman
6
1
7
9.5
L
Ravana
Ph4nter4
Ravana
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
12,906
22,239
Taken
28,076
13,634
Mitigated
10,429
9,033
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlephL
Jing Wei
3,823
2,192
0
2,473
7,407
2,449
324
2,866
4,541
0
17,317
W
The Morrigan
Giotto
The Morrigan
5,640
652
0
2,659
5,684
2,522
234
1,408
4,276
30,894
1,292
W
Cthulhu
INU6
Cthulhu
6,680
524
382
4,788
11,990
9,185
163
2,245
9,745
13,180
0
L
4,341
149
0
975
8,336
2,349
0
2,143
6,193
15,334
0
W
Hachiman
11,515
6,246
0
1,204
4,565
1,927
2,218
1,190
3,375
0
34,149
L
Ravana
Ph4nter4
Ravana
4,742
955
0
371
12,333
5,631
0
6,243
6,090
0
13,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
17,498
110
Minions Killed
76
7
Camps Cleared
1
567,771
Distance Traveled
513,146
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,950
595
34
3
0
198,905
2
W
The Morrigan
7,453
745
45
5
6
197,875
3
W
Cthulhu
7,590
759
5
1
0
205,024
2
L
He Bo
5,893
589
23
2
1
141,358
1
W
Hachiman
8,174
817
60
6
1
164,872
4
L
Ravana
5,655
566
19
2
0
172,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role