Player Matchup

Kukulkan
Kukulkan
Allanon91
Kukulkan
Level 10
God Stats
7W - 5L
1,500 SR
Queue Stats
43W - 72L
1,312 Elo+
Party 2
Izanami
Izanami
Goetta
Izanami
Level 18
God Stats
20W - 16L
1,514 SR
Queue Stats
46W - 57L
1,422 Elo+
Party 2
Poseidon
Poseidon
Poloris
Poseidon
Level 104
God Stats
2W - 1L
1,586 SR
Queue Stats
21W - 31L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Soldinn
Cthulhu
Level 23
God Stats
7W - 7L
1,660 SR
Queue Stats
12W - 18L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
planetTHIEF02
Tsukuyomi
Level 131
God Stats
2W - 2L
1,624 SR
Queue Stats
28W - 34L
1,473 Elo+
Party 2
Team Averages
Level 57
1,577 SR
1,421 Elo+

VS

Team Averages
Level 27
1,475 SR
1,520 Elo+
Thor
Thor
Garbear
Thor
Level 17
God Stats
4W - 6L
1,535 SR
Queue Stats
8W - 11L
1,456 Elo+
Party 1
Yemoja
Yemoja
TehGamingGuru
Yemoja
Level 6
God Stats
11W - 7L
1,219 SR
Queue Stats
18W - 12L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
carson76
Baron Samedi
Level 104
God Stats
58W - 48L
1,618 SR
Queue Stats
169W - 162L
1,519 Elo+
Party 1
Cupid
Cupid
cavemuffin
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,422 Elo+
Party 1
Sobek
Sobek
zodicus2
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Allanon91
Kukulkan
20
1 / 2 / 19
13,229
882
13,569
10,572
4,460
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Goetta
Izanami
20
5 / 2 / 25
14,294
953
26,480
17,056
6,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Poloris
Poseidon
20
18 / 4 / 17
18,082
1,205
33,253
14,689
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Soldinn
Cthulhu
20
6 / 0 / 30
14,763
984
23,580
14,501
19,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
planetTHIEF02
Tsukuyomi
20
14 / 5 / 20
16,436
1,096
46,549
24,870
13,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Garbear
Thor
20
4 / 13 / 5
13,329
889
20,106
31,680
13,762
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
0 / 5 / 11
12,864
858
5,671
24,166
30,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
carson76
Baron Samedi
20
2 / 6 / 8
13,952
930
20,220
29,762
14,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
6 / 12 / 4
14,124
942
20,227
27,998
13,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
zodicus2
Sobek
20
1 / 8 / 9
12,618
841
11,440
37,674
52,793
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
50
44
Kills
13
13
Deaths
44
111
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Allanon91
Kukulkan
1
2
19
5.25
L
Thor
Garbear
Thor
4
13
5
0.5
W
Izanami
Goetta
Izanami
5
2
25
8.75
W
Poseidon
Poloris
Poseidon
18
4
17
6.63
W
Cthulhu
Soldinn
Cthulhu
6
0
30
21
L
0
5
11
1.1
L
Baron Samedi
carson76
Baron Samedi
2
6
8
1
L
Cupid
6
12
4
0.67
W
Tsukuyomi
planetTHIEF02
Tsukuyomi
14
5
20
4.8
L
Sobek
zodicus2
Sobek
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,431
Damage
77,664
81,688
Taken
151,280
49,288
Mitigated
124,980
14,024
Healing
27,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Allanon91
Kukulkan
13,569
2,523
0
0
10,572
4,460
0
5,695
4,877
22,393
0
L
Thor
Garbear
Thor
20,106
3,231
0
70
31,680
13,762
0
15,075
16,605
0
33,566
W
Izanami
Goetta
Izanami
26,480
18,098
0
1,942
17,056
6,115
0
8,379
8,677
0
53,109
W
Poseidon
Poloris
Poseidon
33,253
5,540
0
2,549
14,689
5,861
0
6,671
8,018
62,993
0
W
Cthulhu
Soldinn
Cthulhu
23,580
1,117
461
1,229
14,501
19,220
0
5,977
8,524
40,006
0
L
5,671
631
5,192
1,506
24,166
30,529
0
11,148
13,018
23,060
0
L
Baron Samedi
carson76
Baron Samedi
20,220
909
6,842
8,222
29,762
14,558
0
11,523
18,239
55,661
0
L
Cupid
20,227
10,873
1,096
1,912
27,998
13,338
0
12,338
15,660
0
56,943
W
Tsukuyomi
planetTHIEF02
Tsukuyomi
46,549
10,421
0
7,843
24,870
13,632
0
10,609
14,261
0
76,199
L
Sobek
zodicus2
Sobek
11,440
929
0
2,641
37,674
52,793
0
20,318
17,356
25,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,804
Gold Earned
66,887
263
Minions Killed
252
12
Camps Cleared
4
1,427,207
Distance Traveled
1,431,403
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,229
882
30
2
0
236,997
0
L
Thor
13,329
889
30
2
1
294,555
0
W
Izanami
14,294
953
70
5
2
279,303
1
W
Poseidon
18,082
1,205
62
4
8
273,761
0
W
Cthulhu
14,763
984
38
3
0
309,825
0
L
Yemoja
12,864
858
37
2
0
318,100
0
L
Baron Samedi
13,952
930
88
6
2
291,738
1
L
Cupid
14,124
942
74
5
0
240,476
0
W
Tsukuyomi
16,436
1,096
63
4
2
327,321
0
L
Sobek
12,618
841
23
2
1
286,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role