Player Matchup

Neith
Neith
Ebeeyt
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Hercules
Hercules
Hackdolf
Hercules
Level 27
God Stats
0W - 5L
1,382 SR
Queue Stats
9W - 15L
1,391 Elo+
Solo
Hel
Hel
ViePoG
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo
Team Averages
Level 15
1,461 SR
1,273 Elo+

VS

Team Averages
Level 109
1,879 SR
2,082 Elo+
Agni
Agni
Rignite
Agni
Level 160
God Stats
64W - 3L
2,150 SR
Queue Stats
2,671W - 120L
2,511 Elo+
Party 1
Guan Yu
Guan Yu
Smоl
Guan Yu
Level 160
God Stats
288W - 8L
2,323 SR
Queue Stats
3,070W - 142L
2,511 Elo+
Party 1
Ymir
Ymir
SubaruTheVroom
Ymir
Level 8
God Stats
8W - 6L
1,164 SR
Queue Stats
16W - 21L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ebeeyt
Neith
8
0 / 8 / 0
6,225
566
5,475
10,292
2,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Hackdolf
Hercules
8
0 / 8 / 0
6,131
557
4,656
23,350
10,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
ViePoG
Hel
9
0 / 10 / 0
6,290
572
1,792
13,123
8,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Rignite
Agni
13
8 / 0 / 18
9,627
875
17,492
9,188
4,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Smоl
Guan Yu
13
15 / 0 / 11
10,242
931
13,538
12,128
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 15
8,237
749
5,980
7,433
6,142
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
26
26
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
Ebeeyt
Neith
0
8
0
0
L
Hercules
Hackdolf
Hercules
0
8
0
0
W
Agni
Rignite
Agni
8
0
18
17
W
Guan Yu
Smоl
Guan Yu
15
0
11
20.5
W
3
0
15
10.5
L
Hel
ViePoG
Hel
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,923
Damage
37,010
46,765
Taken
28,749
22,011
Mitigated
20,564
9,775
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ebeeyt
Neith
5,475
2,167
0
1,513
10,292
2,402
0
4,455
5,536
0
19,380
L
Hercules
Hackdolf
Hercules
4,656
1,263
0
5,911
23,350
10,794
0
12,240
10,723
0
12,851
W
Agni
Rignite
Agni
17,492
2,869
0
3,695
9,188
4,202
973
638
8,550
49,990
0
W
Guan Yu
Smоl
Guan Yu
13,538
2,298
2,114
5,457
12,128
10,220
1,036
1,389
10,739
284
23,652
W
5,980
1,507
0
0
7,433
6,142
564
359
7,074
12,143
0
L
Hel
ViePoG
Hel
1,792
97
1,118
1,233
13,123
8,815
0
7,239
5,581
13,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
28,106
63
Minions Killed
103
1
Camps Cleared
6
501,708
Distance Traveled
651,522
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,225
566
32
3
1
161,386
0
L
Hercules
6,131
557
10
1
0
173,029
4
W
Agni
9,627
875
75
7
4
213,267
4
W
Guan Yu
10,242
931
20
2
2
234,032
0
W
Ymir
8,237
749
8
1
0
204,223
0
L
Hel
6,290
572
21
2
0
167,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role