Player Matchup

Artemis
Artemis
Morbidkarma356
Artemis
Level 21
God Stats
8W - 5L
1,574 SR
Queue Stats
20W - 12L
1,335 Elo+
Party 2
Anubis
Anubis
Silent_Soul_31
Anubis
Level 44
God Stats
19W - 6L
1,762 SR
Queue Stats
23W - 14L
1,141 Elo+
Party 2
Ymir
Ymir
little079J
Ymir
Level 28
God Stats
1W - 1L
1,587 SR
Queue Stats
9W - 7L
1,461 Elo+
Party 2
Team Averages
Level 31
1,641 SR
1,312 Elo+

VS

Team Averages
Level 52
1,535 SR
1,109 Elo+
Sol
Sol
Arcthenos
Sol
Level 116
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 9L
1,284 Elo+
Solo
Odin
Odin
GoLdEnKiDd0011
Odin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 30L
1,021 Elo+
Party 1
Medusa
Medusa
ImJust-_-Batman
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,741
672
7,774
4,301
1,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
9 / 2 / 9
10,624
817
14,888
7,437
4,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 3 / 10
10,971
844
6,453
17,404
11,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
8,337
641
9,682
7,439
2,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 10 / 1
7,807
601
4,201
15,293
5,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 5 / 1
8,598
661
10,093
12,299
3,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
1
10
1
0.15
L
4
5
1
0.9
W
2
0
11
7.5
W
9
2
9
6.75
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,115
Damage
23,976
29,142
Taken
35,031
17,263
Mitigated
11,331
11,176
Healing
550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,682
1,709
0
550
7,439
2,084
0
3,800
3,639
37,087
0
L
4,201
1,552
0
0
15,293
5,435
0
10,229
5,064
0
8,046
L
10,093
3,696
0
0
12,299
3,812
0
7,906
4,393
0
32,645
W
7,774
2,341
245
801
4,301
1,492
1,107
1,659
2,642
0
20,596
W
14,888
1,064
0
4,344
7,437
4,050
1,050
3,667
3,770
46,384
0
W
6,453
945
0
5,786
17,404
11,721
350
4,598
12,806
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
24,742
145
Minions Killed
127
3
Camps Cleared
4
580,208
Distance Traveled
571,578
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,337
641
66
5
1
186,035
1
L
Odin
7,807
601
13
1
1
184,936
0
L
Medusa
8,598
661
48
4
2
200,607
0
W
Artemis
8,741
672
37
3
0
171,107
0
W
Anubis
10,624
817
70
5
3
214,186
2
W
Ymir
10,971
844
38
3
0
194,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role