Player Matchup

Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond II
Joeldazeloth
Odin
Diamond II
Level 160
God Stats
12W - 1L
2,105 SR
Queue Stats
281W - 121L
2,207 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,702 SR
1,736 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,461 SR
1,645 MMR
Ah Puch
Ah Puch
Platinum III
 
Ah Puch
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Denelo
Ah Muzen Cab
Platinum V
Level 157
God Stats
2W - 3L
1,573 SR
Queue Stats
93W - 74L
1,757 MMR
Party 2
Khepri
Khepri
Platinum V
Themitsake
Khepri
Platinum V
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
295W - 397L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 1 / 8
9,305
775
6,839
10,815
9,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
 
Chronos
13
6 / 0 / 7
9,184
765
17,286
11,491
6,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 11
8,284
690
8,326
10,282
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayPersephoneThothFenrir

VS

Bans
GilgameshAthenaCupidSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 4 / 1
6,936
578
8,975
9,957
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Denelo
Ah Muzen Cab
9
0 / 5 / 1
6,813
568
5,903
9,894
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Themitsake
Khepri
10
1 / 4 / 0
7,765
647
3,453
14,218
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
8
9
W
Chronos
 
Chronos
6
0
7
9.5
L
Ah Puch
 
Ah Puch
0
4
1
0.13
L
Ah Muzen Cab
Denelo
Ah Muzen Cab
0
5
1
0.1
W
2
0
11
7.5
L
Khepri
Themitsake
Khepri
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
18,331
32,588
Taken
34,069
25,463
Mitigated
22,068
13,452
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,839
3,626
653
4,529
10,815
9,763
468
4,188
6,254
0
19,400
W
Chronos
 
Chronos
17,286
7,487
0
5,864
11,491
6,088
1,337
5,549
5,699
52,909
0
L
Ah Puch
 
Ah Puch
8,975
576
0
1,692
9,957
5,812
0
4,185
5,593
28,779
0
L
Ah Muzen Cab
Denelo
Ah Muzen Cab
5,903
1,065
0
1,898
9,894
4,679
0
4,430
5,331
0
25,817
W
8,326
1,694
0
2,406
10,282
9,612
506
3,418
6,390
0
24,751
L
Khepri
Themitsake
Khepri
3,453
252
0
1,558
14,218
11,577
0
8,671
5,138
13,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
21,514
156
Minions Killed
133
5
Camps Cleared
4
684,444
Distance Traveled
579,436
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,305
775
35
3
1
225,708
1
W
Chronos
9,184
765
100
8
2
219,178
1
L
Ah Puch
6,936
578
55
5
3
185,482
0
L
Ah Muzen Cab
6,813
568
60
5
0
173,844
4
W
Odin
8,284
690
21
2
2
239,558
2
L
Khepri
7,765
647
18
2
1
220,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role