Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bovr
Cthulhu
Level 102
God Stats
1W - 0L
1,535 SR
Queue Stats
22W - 7L
1,845 Elo+
Party 1
Ah Puch
Ah Puch
PlsNoMom
Ah Puch
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,848 Elo+
Party 1
Scylla
Scylla
TastyWaffIes
Scylla
Level 160
God Stats
6W - 3L
1,801 SR
Queue Stats
115W - 86L
1,703 Elo+
Party 1
Merlin
Merlin
lúne
Merlin
Level 143
God Stats
1W - 0L
1,899 SR
Queue Stats
55W - 34L
1,697 Elo+
Party 1
Team Averages
Level 135
1,647 SR
1,719 Elo+

VS

Team Averages
Level 133
1,410 SR
1,613 Elo+
King Arthur
King Arthur
AIucardGaming
King Arthur
Level 145
God Stats
0W - 1L
1,597 SR
Queue Stats
21W - 12L
1,649 Elo+
Party 2
Yemoja
Yemoja
Adrianrex777
Yemoja
Level 147
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 12L
1,700 Elo+
Party 3
He Bo
He Bo
CarnageByTurk
He Bo
Level 139
God Stats
0W - 5L
1,079 SR
Queue Stats
146W - 125L
1,615 Elo+
Party 2
Hercules
Hercules
DedeDaiya__
Hercules
Level 145
God Stats
3W - 3L
1,564 SR
Queue Stats
639W - 645L
1,599 Elo+
Solo
Charybdis
Charybdis
powercherry
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 18
8,849
804
6,146
9,178
5,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Bovr
Cthulhu
14
0 / 1 / 16
8,746
795
8,796
15,159
16,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
PlsNoMom
Ah Puch
15
6 / 2 / 15
9,571
870
12,918
8,117
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
17
9 / 1 / 13
10,346
941
16,592
11,371
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
lúne
Merlin
18
10 / 3 / 14
10,658
969
15,775
8,829
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AIucardGaming
King Arthur
13
0 / 7 / 6
7,456
678
9,028
17,637
21,155
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
14
0 / 6 / 5
7,894
718
4,747
13,583
9,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 8 / 1
8,422
766
8,161
13,094
5,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DedeDaiya__
Hercules
15
0 / 3 / 6
7,662
697
6,961
14,235
13,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
powercherry
Charybdis
14
0 / 3 / 7
7,480
680
6,004
10,769
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
27
Kills
6
8
Deaths
27
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
18
11
L
King Arthur
AIucardGaming
King Arthur
0
7
6
0.43
L
Yemoja
0
6
5
0.42
W
Cthulhu
Bovr
Cthulhu
0
1
16
8
L
6
8
1
0.81
L
Hercules
DedeDaiya__
Hercules
0
3
6
1
W
Ah Puch
PlsNoMom
Ah Puch
6
2
15
6.75
W
Scylla
9
1
13
15.5
W
Merlin
lúne
Merlin
10
3
14
5.67
L
Charybdis
powercherry
Charybdis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,227
Damage
34,901
52,654
Taken
69,318
36,455
Mitigated
54,751
31,799
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,146
1,171
17,011
5,425
9,178
5,413
717
2,808
6,370
9,441
0
L
King Arthur
AIucardGaming
King Arthur
9,028
511
758
3,248
17,637
21,155
195
15,330
2,307
263
14,704
L
Yemoja
4,747
695
8,997
2,108
13,583
9,829
0
12,018
1,565
13,666
0
W
Cthulhu
Bovr
Cthulhu
8,796
417
1,377
857
15,159
16,640
591
3,695
11,464
16,856
0
L
8,161
784
814
1,091
13,094
5,785
499
12,291
803
10,481
0
L
Hercules
DedeDaiya__
Hercules
6,961
928
425
3,472
14,235
13,343
157
11,136
3,099
0
16,674
W
Ah Puch
PlsNoMom
Ah Puch
12,918
975
687
2,099
8,117
4,019
820
2,026
6,091
22,074
0
W
Scylla
16,592
1,321
707
842
11,371
5,498
1,665
2,678
8,693
27,013
0
W
Merlin
lúne
Merlin
15,775
1,821
1,588
1,206
8,829
4,885
1,153
1,898
6,931
39,492
0
L
Charybdis
powercherry
Charybdis
6,004
1,922
1,202
1,995
10,769
4,639
162
9,452
1,317
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,170
Gold Earned
38,914
112
Minions Killed
107
0
Camps Cleared
0
1,112,637
Distance Traveled
916,580
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,849
804
7
1
0
218,335
1
L
King Arthur
7,456
678
11
1
0
186,243
0
L
Yemoja
7,894
718
25
2
0
167,652
0
W
Cthulhu
8,746
795
19
2
0
256,016
0
L
He Bo
8,422
766
7
1
0
149,174
0
L
Hercules
7,662
697
25
2
0
219,570
0
W
Ah Puch
9,571
870
7
1
0
225,082
4
W
Scylla
10,346
941
28
3
0
225,433
0
W
Merlin
10,658
969
51
5
0
187,771
1
L
Charybdis
7,480
680
39
4
0
193,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role