Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TIGRRZ
Guan Yu
Level 160
God Stats
6W - 4L
1,825 SR
Queue Stats
110W - 71L
1,659 Elo+
Solo
Amaterasu
Amaterasu
kendrickautumn33
Amaterasu
Level 32
God Stats
3W - 2L
1,524 SR
Queue Stats
136W - 152L
1,381 Elo+
Solo
Poseidon
Poseidon
ranforrinco
Poseidon
Level 62
God Stats
4W - 4L
1,509 SR
Queue Stats
254W - 258L
1,482 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,504 Elo+

VS

Team Averages
Level 40
1,417 SR
1,374 Elo+
Set
Set
Frail_Fox64
Set
Level 48
God Stats
0W - 1L
1,282 SR
Queue Stats
18W - 23L
1,341 Elo+
Party 1
Hel
Hel
MartinBlackwood
Hel
Level 45
God Stats
18W - 23L
1,250 SR
Queue Stats
362W - 411L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rilaz865
Ah Muzen Cab
Level 41
God Stats
40W - 53L
1,507 SR
Queue Stats
239W - 302L
1,392 Elo+
Party 1
Merlin
Merlin
deTimber
Merlin
Level 4
God Stats
5W - 8L
1,478 SR
Queue Stats
9W - 23L
1,367 Elo+
Party 1
Raijin
Raijin
keyaledis
Raijin
Level 62
God Stats
1W - 2L
1,567 SR
Queue Stats
108W - 163L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
14 / 1 / 12
14,400
1,200
32,365
12,663
4,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
 
Nox
20
10 / 3 / 13
12,927
1,077
23,063
12,882
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
TIGRRZ
Guan Yu
20
13 / 1 / 26
15,290
1,274
29,986
18,073
30,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
18
3 / 2 / 14
11,709
976
5,878
13,321
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
ranforrinco
Poseidon
19
1 / 1 / 14
11,177
931
12,745
3,748
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
10,198
850
3,361
23,373
14,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 9 / 2
10,585
882
9,133
24,701
17,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Rilaz865
Ah Muzen Cab
18
0 / 6 / 5
10,861
905
9,082
22,038
12,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
deTimber
Merlin
17
2 / 5 / 5
11,081
923
15,443
13,466
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
keyaledis
Raijin
17
5 / 11 / 2
11,838
987
16,805
26,369
9,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
26
41
Kills
8
8
Deaths
41
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
1
12
20
W
Nox
 
Nox
10
3
13
5.5
L
0
10
4
0.2
L
1
9
2
0.22
L
Ah Muzen Cab
Rilaz865
Ah Muzen Cab
0
6
5
0.42
W
Guan Yu
TIGRRZ
Guan Yu
13
1
26
26
L
Merlin
deTimber
Merlin
2
5
5
0.9
W
Amaterasu
3
2
14
5
L
Raijin
keyaledis
Raijin
5
11
2
0.55
W
Poseidon
ranforrinco
Poseidon
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,037
Damage
53,824
60,687
Taken
109,947
50,223
Mitigated
58,916
25,750
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
32,365
14,095
0
5,639
12,663
4,693
0
9,956
2,707
0
65,439
W
Nox
 
Nox
23,063
1,608
0
1,256
12,882
4,911
0
9,106
3,776
45,985
0
L
3,361
998
0
0
23,373
14,795
0
9,517
13,345
0
18,295
L
9,133
1,476
10,018
7,617
24,701
17,181
0
8,513
15,723
22,496
0
L
Ah Muzen Cab
Rilaz865
Ah Muzen Cab
9,082
3,631
766
1,914
22,038
12,917
0
5,122
16,434
0
51,494
W
Guan Yu
TIGRRZ
Guan Yu
29,986
4,437
7,333
9,998
18,073
30,060
0
10,784
7,289
0
39,994
L
Merlin
deTimber
Merlin
15,443
1,240
0
115
13,466
4,865
0
4,459
8,913
29,933
0
W
Amaterasu
5,878
1,311
0
1,294
13,321
9,229
0
8,692
4,629
0
15,981
L
Raijin
keyaledis
Raijin
16,805
2,716
0
333
26,369
9,158
0
8,197
17,272
30,112
0
W
Poseidon
ranforrinco
Poseidon
12,745
265
0
230
3,748
1,330
0
2,843
905
36,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,503
Gold Earned
54,563
265
Minions Killed
201
13
Camps Cleared
5
1,166,120
Distance Traveled
1,035,405
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,400
1,200
76
6
10
228,940
2
W
Nox
12,927
1,077
56
5
0
229,915
0
L
Set
10,198
850
40
3
1
215,821
0
L
Hel
10,585
882
36
3
1
183,840
0
L
Ah Muzen Cab
10,861
905
86
7
1
205,192
0
W
Guan Yu
15,290
1,274
39
3
1
293,479
0
L
Merlin
11,081
923
14
1
0
223,262
1
W
Amaterasu
11,709
976
26
2
2
189,930
0
L
Raijin
11,838
987
25
2
2
207,290
2
W
Poseidon
11,177
931
68
6
0
223,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role