Player Matchup

Yemoja
Yemoja
Feisibuke
Yemoja
Level 18
God Stats
1W - 1L
1,437 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Morph492
Ah Puch
Level 126
God Stats
3W - 1L
1,871 SR
Queue Stats
12W - 6L
1,592 Elo+
Party 3
Arachne
Arachne
RaftAnkle
Arachne
Level 29
God Stats
4W - 2L
1,589 SR
Queue Stats
98W - 113L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Rayzhu
Cthulhu
Level 121
God Stats
3W - 2L
1,479 SR
Queue Stats
37W - 38L
1,486 Elo+
Party 3
Neith
Neith
Spirit291
Neith
Level 151
God Stats
1W - 0L
1,673 SR
Queue Stats
33W - 30L
1,576 Elo+
Party 3
Team Averages
Level 89
1,610 SR
1,506 Elo+

VS

Team Averages
Level 51
1,680 SR
1,652 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Linguineboyo
Heimdallr
Level 28
God Stats
0W - 1L
1,592 SR
Queue Stats
9W - 5L
1,740 Elo+
Party 2
Baron Samedi
Baron Samedi
Pandango24
Baron Samedi
Level 26
God Stats
0W - 1L
1,926 SR
Queue Stats
11W - 6L
1,668 Elo+
Party 2
Ymir
Ymir
Qynxc
Ymir
Level 41
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Syheda
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Feisibuke
Yemoja
15
1 / 1 / 12
9,551
682
3,636
11,541
7,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Morph492
Ah Puch
17
7 / 3 / 8
11,642
832
17,596
10,410
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
RaftAnkle
Arachne
16
1 / 6 / 11
10,210
729
4,601
13,431
6,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Rayzhu
Cthulhu
19
8 / 0 / 13
13,148
939
21,261
13,607
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Spirit291
Neith
20
10 / 1 / 8
13,464
962
21,002
11,668
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 5 / 6
8,895
635
6,197
16,951
9,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Linguineboyo
Heimdallr
17
5 / 4 / 2
10,608
758
13,932
15,875
7,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Pandango24
Baron Samedi
16
3 / 7 / 2
9,734
695
9,710
15,493
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Qynxc
Ymir
15
0 / 5 / 2
8,794
628
4,819
17,012
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Syheda
Morgan Le Fay
15
1 / 6 / 1
8,609
615
8,897
14,726
6,806
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
27
Kills
10
11
Deaths
27
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
6
0.8
W
Yemoja
Feisibuke
Yemoja
1
1
12
7
L
Heimdallr
Linguineboyo
Heimdallr
5
4
2
1.5
W
Ah Puch
Morph492
Ah Puch
7
3
8
3.67
L
Baron Samedi
Pandango24
Baron Samedi
3
7
2
0.57
L
Ymir
Qynxc
Ymir
0
5
2
0.2
W
Arachne
RaftAnkle
Arachne
1
6
11
1.08
W
Cthulhu
Rayzhu
Cthulhu
8
0
13
14.5
W
Neith
Spirit291
Neith
10
1
8
14
L
Morgan Le Fay
Syheda
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,096
Damage
43,555
60,657
Taken
80,057
42,002
Mitigated
52,887
21,058
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,197
1,172
0
3,634
16,951
9,404
0
8,384
8,567
0
16,240
W
Yemoja
Feisibuke
Yemoja
3,636
993
7,390
2,853
11,541
7,329
235
7,935
3,606
8,862
0
L
Heimdallr
Linguineboyo
Heimdallr
13,932
9,333
0
0
15,875
7,304
0
6,549
9,326
0
40,395
W
Ah Puch
Morph492
Ah Puch
17,596
604
0
2,519
10,410
4,292
600
3,787
6,623
38,115
0
L
Baron Samedi
Pandango24
Baron Samedi
9,710
1,030
1,309
1,265
15,493
8,362
1
9,246
6,247
31,993
0
L
Ymir
Qynxc
Ymir
4,819
541
0
1,151
17,012
21,011
0
9,041
7,971
30,444
0
W
Arachne
RaftAnkle
Arachne
4,601
3,210
99
1,922
13,431
6,844
1,851
2,817
10,614
0
24,746
W
Cthulhu
Rayzhu
Cthulhu
21,261
1,105
860
2,361
13,607
15,759
98
6,553
7,054
53,797
0
W
Neith
Spirit291
Neith
21,002
9,449
0
3,054
11,668
7,778
5,485
2,603
9,065
0
65,624
L
Morgan Le Fay
Syheda
Morgan Le Fay
8,897
679
0
2,746
14,726
6,806
0
9,273
5,453
38,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,015
Gold Earned
46,640
320
Minions Killed
292
7
Camps Cleared
6
1,389,950
Distance Traveled
1,133,532
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,895
635
24
2
0
219,706
0
W
Yemoja
9,551
682
12
1
0
256,722
0
L
Heimdallr
10,608
758
82
6
2
254,319
2
W
Ah Puch
11,642
832
47
3
0
282,753
3
L
Baron Samedi
9,734
695
53
4
2
210,593
1
L
Ymir
8,794
628
59
4
0
218,135
0
W
Arachne
10,210
729
58
4
2
257,736
3
W
Cthulhu
13,148
939
76
5
1
308,298
0
W
Neith
13,464
962
127
9
4
284,441
0
L
Morgan Le Fay
8,609
615
74
5
2
230,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role