Player Matchup

King Arthur
King Arthur
MuricaMan1783
King Arthur
Level 44
God Stats
5W - 1L
1,932 SR
Queue Stats
136W - 175L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
dj12123
Ne Zha
Level 105
God Stats
5W - 0L
1,580 SR
Queue Stats
60W - 33L
1,667 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zingbingding
Kumbhakarna
Level 100
God Stats
4W - 2L
1,451 SR
Queue Stats
91W - 78L
1,596 Elo+
Party 1
Team Averages
Level 83
1,654 SR
1,559 Elo+

VS

Team Averages
Level 62
1,510 SR
1,424 Elo+
Anubis
Anubis
Kyluum
Anubis
Level 59
God Stats
3W - 2L
1,577 SR
Queue Stats
133W - 148L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Megilder
Danzaburou
Level 124
God Stats
10W - 4L
1,651 SR
Queue Stats
222W - 230L
1,544 Elo+
Party 2
Ymir
Ymir
Zap1997
Ymir
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 7L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MuricaMan1783
King Arthur
14
8 / 2 / 15
10,810
721
7,403
13,556
9,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
dj12123
Ne Zha
17
18 / 2 / 11
12,736
849
23,055
17,915
15,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
zingbingding
Kumbhakarna
15
4 / 2 / 23
11,755
784
9,320
18,499
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kyluum
Anubis
12
1 / 12 / 5
9,167
611
14,389
14,850
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Megilder
Danzaburou
13
3 / 9 / 3
10,147
676
12,027
13,710
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Zap1997
Ymir
12
2 / 10 / 4
9,545
636
7,313
18,470
13,573
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
30
Kills
6
6
Deaths
31
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Kyluum
Anubis
1
12
5
0.29
L
Danzaburou
Megilder
Danzaburou
3
9
3
0.5
W
King Arthur
MuricaMan1783
King Arthur
8
2
15
7.75
L
Ymir
Zap1997
Ymir
2
10
4
0.4
W
Ne Zha
dj12123
Ne Zha
18
2
11
11.75
W
Kumbhakarna
zingbingding
Kumbhakarna
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
33,729
49,970
Taken
47,030
42,358
Mitigated
24,937
9,314
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Kyluum
Anubis
14,389
700
0
2,994
14,850
5,880
335
3,506
11,344
38,160
0
L
Danzaburou
Megilder
Danzaburou
12,027
4,240
0
1,044
13,710
5,484
956
2,154
11,556
0
28,612
W
King Arthur
MuricaMan1783
King Arthur
7,403
1,479
0
0
13,556
9,887
958
7,375
6,181
0
16,649
L
Ymir
Zap1997
Ymir
7,313
2,784
0
184
18,470
13,573
101
3,892
14,578
16,238
0
W
Ne Zha
dj12123
Ne Zha
23,055
9,743
0
2,664
17,915
15,859
377
7,872
10,043
0
55,382
W
Kumbhakarna
zingbingding
Kumbhakarna
9,320
902
0
6,650
18,499
16,612
766
7,101
11,398
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
28,859
145
Minions Killed
123
7
Camps Cleared
4
833,126
Distance Traveled
638,405
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,167
611
63
4
2
187,190
0
L
Danzaburou
10,147
676
37
2
2
239,619
5
W
King Arthur
10,810
721
31
2
2
273,691
0
L
Ymir
9,545
636
23
2
0
211,596
1
W
Ne Zha
12,736
849
67
4
4
272,301
2
W
Kumbhakarna
11,755
784
47
3
1
287,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role