Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BadBearIV
Fenrir
Level 3
God Stats
8W - 9L
1,786 SR
Queue Stats
11W - 12L
1,744 Elo+
Party 1
Thor
Thor
HewiE-3
Thor
Level 25
God Stats
117W - 111L
1,594 SR
Queue Stats
556W - 562L
1,542 Elo+
Solo
Danzaburou
Danzaburou
killerpingaso
Danzaburou
Level 95
God Stats
1W - 2L
1,240 SR
Queue Stats
57W - 55L
1,544 Elo+
Party 1
Ares
Ares
sushi_bruh_
Ares
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,575 Elo+

VS

Team Averages
Level 13
1,547 SR
1,558 Elo+
Izanami
Izanami
Brandon9815
Izanami
Level 8
God Stats
9W - 5L
1,629 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 2
Merlin
Merlin
FatherTGreat
Merlin
Level 11
God Stats
2W - 2L
1,612 SR
Queue Stats
15W - 20L
1,471 Elo+
Solo
Charybdis
Charybdis
Neekomie
Charybdis
Level 18
God Stats
1W - 11L
1,219 SR
Queue Stats
367W - 354L
1,530 Elo+
Solo
Poseidon
Poseidon
TheBlcksmith
Poseidon
Level 13
God Stats
0W - 1L
1,777 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 2
Hera
Hera
monke9756
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
18 / 1 / 5
13,383
1,338
25,259
6,986
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
BadBearIV
Fenrir
17
1 / 2 / 13
9,895
990
6,913
12,147
6,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
HewiE-3
Thor
17
5 / 1 / 4
10,658
1,066
12,028
8,412
3,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
killerpingaso
Danzaburou
18
4 / 1 / 13
11,251
1,125
12,110
9,095
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 1 / 13
9,715
972
3,496
14,057
9,963
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

260

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brandon9815
Izanami
15
1 / 4 / 1
9,262
926
4,130
10,922
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
2 / 6 / 1
10,372
1,037
11,767
17,825
6,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Neekomie
Charybdis
15
1 / 4 / 2
9,152
915
5,587
9,496
3,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
TheBlcksmith
Poseidon
16
1 / 9 / 4
9,777
978
10,434
15,133
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
15
1 / 5 / 2
9,474
947
9,596
8,973
3,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
28
Kills
6
6
Deaths
28
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
18
1
5
20.5
W
Fenrir
BadBearIV
Fenrir
1
2
13
3.75
L
Izanami
Brandon9815
Izanami
1
4
1
0.38
L
Merlin
2
6
1
0.42
W
Thor
HewiE-3
Thor
5
1
4
7
L
Charybdis
Neekomie
Charybdis
1
4
2
0.5
L
Poseidon
TheBlcksmith
Poseidon
1
9
4
0.33
W
Danzaburou
killerpingaso
Danzaburou
4
1
13
10.5
L
Hera
1
5
2
0.4
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,806
Damage
41,514
50,697
Taken
62,349
25,048
Mitigated
23,585
1,755
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,259
2,424
0
190
6,986
2,212
0
3,864
3,122
39,950
0
W
Fenrir
BadBearIV
Fenrir
6,913
1,098
0
153
12,147
6,450
0
8,491
3,525
0
9,941
L
Izanami
Brandon9815
Izanami
4,130
3,379
0
371
10,922
4,376
0
4,325
6,475
0
12,680
L
Merlin
11,767
898
0
722
17,825
6,996
0
7,986
9,653
44,887
0
W
Thor
HewiE-3
Thor
12,028
1,776
0
100
8,412
3,108
0
5,003
3,409
0
44,030
L
Charybdis
Neekomie
Charybdis
5,587
2,254
0
580
9,496
3,410
0
5,022
4,320
0
11,504
L
Poseidon
TheBlcksmith
Poseidon
10,434
1,473
0
170
15,133
5,401
0
6,105
8,890
24,613
0
W
Danzaburou
killerpingaso
Danzaburou
12,110
4,546
0
1,312
9,095
3,315
0
5,173
3,922
0
34,069
L
Hera
9,596
2,131
0
431
8,973
3,402
0
4,487
4,256
27,999
0
W
3,496
195
0
0
14,057
9,963
0
9,266
4,791
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
48,037
191
Minions Killed
201
5
Camps Cleared
9
1,056,485
Distance Traveled
841,693
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,383
1,338
47
5
0
194,133
0
W
Fenrir
9,895
990
6
1
0
248,652
0
L
Izanami
9,262
926
25
3
2
170,941
0
L
Merlin
10,372
1,037
61
6
4
190,268
3
W
Thor
10,658
1,066
70
7
2
201,004
4
L
Charybdis
9,152
915
13
1
1
132,221
0
L
Poseidon
9,777
978
44
4
2
171,846
7
W
Danzaburou
11,251
1,125
50
5
3
183,413
0
L
Hera
9,474
947
58
6
0
176,417
0
W
Ares
9,715
972
18
2
0
229,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role