Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bardtech
Bakasura
Level 72
God Stats
4W - 6L
1,571 SR
Queue Stats
158W - 163L
1,535 Elo+
Party 1
Fafnir
Fafnir
Lasting560
Fafnir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 133L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
idtbagificould
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,654 Elo+
Party 1
Charybdis
Charybdis
nadallama
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,730 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,567 Elo+

VS

Team Averages
Level 21
1,615 SR
1,534 Elo+
Cerberus
Cerberus
Kanvlin
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,595 Elo+
Solo
Fenrir
Fenrir
Reclexx
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 94L
1,296 Elo+
Solo
Bellona
Bellona
nick11800
Bellona
Level 29
God Stats
160W - 121L
1,637 SR
Queue Stats
326W - 342L
1,541 Elo+
Solo
Artemis
Artemis
sPeeedbOaT
Artemis
Level 24
God Stats
13W - 3L
1,861 SR
Queue Stats
144W - 92L
1,718 Elo+
Solo
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 28
God Stats
257W - 207L
1,580 SR
Queue Stats
463W - 413L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 7 / 0
7,471
393
6,734
15,364
8,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Bardtech
Bakasura
12
3 / 6 / 3
8,028
423
8,861
17,753
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Lasting560
Fafnir
11
0 / 10 / 0
7,601
400
2,427
13,693
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
idtbagificould
Morgan Le Fay
13
4 / 7 / 1
8,584
452
15,255
14,510
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
nadallama
Charybdis
9
0 / 10 / 0
6,097
321
2,866
11,969
7,071
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kanvlin
Cerberus
14
4 / 1 / 17
10,027
528
8,424
14,349
10,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Reclexx
Fenrir
14
4 / 1 / 6
9,708
511
3,230
10,006
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
nick11800
Bellona
17
4 / 2 / 6
10,985
578
9,832
13,102
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
sPeeedbOaT
Artemis
20
21 / 0 / 4
13,054
687
22,928
12,746
5,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 5 / 12
10,764
567
15,487
13,451
5,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
9
Kills
40
40
Deaths
9
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
7
0
0.29
L
Bakasura
Bardtech
Bakasura
3
6
3
0.75
W
Cerberus
Kanvlin
Cerberus
4
1
17
12.5
L
Fafnir
Lasting560
Fafnir
0
10
0
0
W
Fenrir
Reclexx
Fenrir
4
1
6
7
L
Morgan Le Fay
idtbagificould
Morgan Le Fay
4
7
1
0.64
L
Charybdis
nadallama
Charybdis
0
10
0
0
W
Bellona
nick11800
Bellona
4
2
6
3.5
W
Artemis
sPeeedbOaT
Artemis
21
0
4
23
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
59,901
73,289
Taken
63,654
39,763
Mitigated
34,383
11,353
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,734
1,941
0
1,740
15,364
8,982
0
5,207
10,157
0
31,568
L
Bakasura
Bardtech
Bakasura
8,861
6,210
0
5,753
17,753
3,833
0
7,623
10,130
0
32,580
W
Cerberus
Kanvlin
Cerberus
8,424
882
0
1,702
14,349
10,323
34
4,298
9,211
24,291
0
L
Fafnir
Lasting560
Fafnir
2,427
731
0
808
13,693
16,195
148
2,178
11,515
25,128
0
W
Fenrir
Reclexx
Fenrir
3,230
1,224
0
1,408
10,006
3,278
688
1,464
8,002
0
46,576
L
Morgan Le Fay
idtbagificould
Morgan Le Fay
15,255
1,036
0
3,052
14,510
3,682
0
6,389
8,121
56,148
0
L
Charybdis
nadallama
Charybdis
2,866
1,066
0
0
11,969
7,071
0
2,514
9,455
0
13,218
W
Bellona
nick11800
Bellona
9,832
5,278
0
6,378
13,102
9,916
1,370
1,690
11,187
0
72,312
W
Artemis
sPeeedbOaT
Artemis
22,928
14,500
0
5,375
12,746
5,188
4,298
3,808
8,938
0
124,332
W
15,487
740
0
3,603
13,451
5,678
424
6,481
6,169
53,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
54,538
280
Minions Killed
477
0
Camps Cleared
0
1,615,581
Distance Traveled
1,791,714
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,471
393
63
3
0
310,714
5
L
Bakasura
8,028
423
73
4
0
383,283
2
W
Cerberus
10,027
528
43
2
0
389,662
6
L
Fafnir
7,601
400
40
2
0
301,834
5
W
Fenrir
9,708
511
78
4
0
357,021
2
L
Morgan Le Fay
8,584
452
88
5
0
313,318
6
L
Charybdis
6,097
321
16
1
0
306,432
0
W
Bellona
10,985
578
127
7
0
364,910
6
W
Artemis
13,054
687
147
8
0
349,321
2
W
Anubis
10,764
567
82
4
0
330,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role