Player Matchup

Thor
Thor
Devthegodalt
Thor
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
44W - 24L
1,642 Elo+
Party 1
Horus
Horus
FlatKitten25475
Horus
Level 26
God Stats
1W - 0L
1,752 SR
Queue Stats
16W - 6L
1,694 Elo+
Party 1
Sol
Sol
IBRsolobro
Sol
Level 17
God Stats
2W - 1L
1,606 SR
Queue Stats
26W - 7L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
TG_Legacies
Gilgamesh
Level 29
God Stats
6W - 9L
1,491 SR
Queue Stats
63W - 46L
1,584 Elo+
Solo
Ra
Ra
Vlla_27
Ra
Level 23
God Stats
4W - 1L
1,748 SR
Queue Stats
53W - 40L
1,586 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,640 Elo+

VS

Team Averages
Level 15
1,434 SR
1,576 Elo+
Anhur
Anhur
Crimson_Korbra
Anhur
Level 26
God Stats
1W - 3L
1,296 SR
Queue Stats
100W - 83L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
FatDabs7104409
Tsukuyomi
Level 17
God Stats
29W - 20L
1,654 SR
Queue Stats
87W - 79L
1,710 Elo+
Solo
Cthulhu
Cthulhu
LilOuugii08
Cthulhu
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Scylla
Scylla
OvMarco
Scylla
Level 22
God Stats
2W - 7L
1,451 SR
Queue Stats
109W - 130L
1,436 Elo+
Solo
Nemesis
Nemesis
thebehindZ
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,419
561
3,213
6,774
3,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 1 / 9
7,838
523
4,927
10,435
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 1 / 4
8,109
541
5,921
10,542
2,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TG_Legacies
Gilgamesh
15
8 / 1 / 3
9,169
611
5,890
10,978
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
3 / 3 / 3
8,478
565
6,068
6,325
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,174
412
3,487
7,707
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
FatDabs7104409
Tsukuyomi
11
3 / 5 / 3
7,406
494
8,657
11,213
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LilOuugii08
Cthulhu
10
0 / 0 / 0
5,721
381
1,205
5,767
2,477
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Scylla
OvMarco
Scylla
12
3 / 6 / 1
7,281
485
4,505
10,490
3,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
thebehindZ
Nemesis
5
0 / 4 / 0
4,886
326
406
5,210
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
6
6
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
2
3
L
Tsukuyomi
FatDabs7104409
Tsukuyomi
3
5
3
0.9
W
3
1
9
7.5
W
1
1
4
3
L
Cthulhu
LilOuugii08
Cthulhu
0
0
0
0
L
Scylla
OvMarco
Scylla
3
6
1
0.58
W
Gilgamesh
TG_Legacies
Gilgamesh
8
1
3
9.5
W
3
3
3
1.5
L
Nemesis
thebehindZ
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
18,260
45,054
Taken
40,387
18,905
Mitigated
13,098
20,603
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,487
1,236
0
2,146
7,707
2,023
0
3,810
3,735
0
32,180
W
3,213
916
0
2,108
6,774
3,485
720
1,122
5,652
0
49,200
L
Tsukuyomi
FatDabs7104409
Tsukuyomi
8,657
1,799
0
3,174
11,213
3,469
0
3,898
7,076
0
32,657
W
4,927
1,677
458
3,660
10,435
5,606
0
1,561
8,874
0
26,399
W
5,921
2,269
0
7,027
10,542
2,798
3,531
1,064
9,478
67,746
0
L
Cthulhu
LilOuugii08
Cthulhu
1,205
32
0
289
5,767
2,477
0
114
5,620
17,847
0
L
Scylla
OvMarco
Scylla
4,505
1,411
0
2,029
10,490
3,618
0
3,256
7,066
25,495
0
W
Gilgamesh
TG_Legacies
Gilgamesh
5,890
1,679
0
4,603
10,978
4,463
0
1,135
9,843
0
57,896
W
6,068
799
819
1,928
6,325
2,553
248
1,142
5,183
49,693
0
L
Nemesis
thebehindZ
Nemesis
406
80
0
341
5,210
1,511
0
911
4,299
0
15,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
31,468
467
Minions Killed
214
0
Camps Cleared
0
1,424,481
Distance Traveled
1,242,285
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,174
412
57
4
0
254,280
4
W
Thor
8,419
561
119
8
0
274,429
3
L
Tsukuyomi
7,406
494
44
3
0
262,042
0
W
Horus
7,838
523
42
3
0
258,840
6
W
Sol
8,109
541
104
7
0
268,872
3
L
Cthulhu
5,721
381
34
2
0
246,665
1
L
Scylla
7,281
485
51
3
0
248,564
4
W
Gilgamesh
9,169
611
107
7
0
325,287
0
W
Ra
8,478
565
95
6
0
297,053
2
L
Nemesis
4,886
326
28
2
0
230,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role