Player Matchup

Artemis
Artemis
JReaps
Artemis
Level 69
God Stats
13W - 16L
1,532 SR
Queue Stats
221W - 252L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
ekila13
Ao Kuang
Level 16
God Stats
19W - 15L
1,646 SR
Queue Stats
95W - 98L
1,482 Elo+
Party 1
Charybdis
Charybdis
madkilla11
Charybdis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 161L
1,489 Elo+
Party 1
Ymir
Ymir
ozzykong
Ymir
Level 14
God Stats
25W - 21L
1,479 SR
Queue Stats
33W - 29L
1,484 Elo+
Party 1
Odin
Odin
xlivedonnodevilx
Odin
Level 18
God Stats
8W - 11L
1,548 SR
Queue Stats
92W - 112L
1,525 Elo+
Party 1
Team Averages
Level 29
1,541 SR
1,491 Elo+

VS

Team Averages
Level 21
1,589 SR
1,517 Elo+
Ares
Ares
Ekström
Ares
Level 27
God Stats
1W - 1L
1,482 SR
Queue Stats
41W - 37L
1,487 Elo+
Solo
Bellona
Bellona
ProvokedOrphan3
Bellona
Level 28
God Stats
2W - 1L
1,795 SR
Queue Stats
98W - 80L
1,533 Elo+
Solo
Janus
Janus
Sunderlund
Janus
Level 18
God Stats
8W - 17L
1,537 SR
Queue Stats
255W - 217L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
WIndsOfOsiris
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,523 Elo+
Solo
Izanami
Izanami
ledPaladin
Izanami
Level 17
God Stats
52W - 25L
1,631 SR
Queue Stats
267W - 248L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JReaps
Artemis
10
3 / 2 / 3
6,046
550
7,298
6,485
1,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ekila13
Ao Kuang
11
5 / 1 / 3
6,715
610
3,400
5,493
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
madkilla11
Charybdis
12
6 / 0 / 1
7,089
644
3,883
4,943
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 4 / 4
5,578
507
4,088
6,312
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 4
6,347
577
4,783
8,498
3,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 3 / 6
5,545
504
2,566
9,699
4,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 1 / 2
6,398
582
2,632
6,699
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
9
4 / 2 / 1
5,992
545
4,134
5,605
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
WIndsOfOsiris
Tsukuyomi
8
2 / 6 / 4
5,333
485
5,021
6,370
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ledPaladin
Izanami
9
2 / 3 / 2
5,657
514
3,199
4,839
1,512
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
9
9
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
6
1.33
W
Artemis
JReaps
Artemis
3
2
3
2.25
L
0
1
2
1
L
Janus
4
2
1
2.25
L
Tsukuyomi
WIndsOfOsiris
Tsukuyomi
2
6
4
0.67
W
Ao Kuang
ekila13
Ao Kuang
5
1
3
6.5
L
Izanami
ledPaladin
Izanami
2
3
2
1
W
Charybdis
madkilla11
Charybdis
6
0
1
6.5
W
Ymir
0
4
4
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,452
Damage
17,552
31,731
Taken
33,212
11,126
Mitigated
13,805
10,093
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,566
465
0
250
9,699
4,497
0
2,566
7,133
13,640
0
W
Artemis
JReaps
Artemis
7,298
3,390
0
3,065
6,485
1,607
1,361
1,992
4,493
0
29,316
L
2,632
1,786
0
4,121
6,699
3,840
950
0
6,699
0
31,728
L
Janus
4,134
305
0
1,444
5,605
1,495
0
1,434
4,171
27,035
0
L
Tsukuyomi
WIndsOfOsiris
Tsukuyomi
5,021
1,716
0
578
6,370
2,461
0
2,277
4,093
0
14,268
W
Ao Kuang
ekila13
Ao Kuang
3,400
1,067
0
2,848
5,493
2,038
0
1,300
4,193
25,908
9,812
L
Izanami
ledPaladin
Izanami
3,199
2,341
0
204
4,839
1,512
1,088
896
3,943
0
23,813
W
Charybdis
madkilla11
Charybdis
3,883
1,635
0
1,763
4,943
2,055
822
767
4,176
0
37,231
W
Ymir
4,088
987
165
1,509
6,312
2,289
382
1,331
4,981
21,503
0
W
4,783
1,117
0
743
8,498
3,137
0
1,310
7,188
0
30,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
28,925
314
Minions Killed
222
0
Camps Cleared
0
1,044,094
Distance Traveled
1,049,978
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,545
504
18
2
0
211,804
0
W
Artemis
6,046
550
58
5
0
189,975
1
L
Bellona
6,398
582
78
7
0
204,168
2
L
Janus
5,992
545
53
5
0
239,407
2
L
Tsukuyomi
5,333
485
21
2
0
194,771
0
W
Ao Kuang
6,715
610
62
6
0
211,993
1
L
Izanami
5,657
514
52
5
0
199,828
0
W
Charybdis
7,089
644
84
8
0
211,855
2
W
Ymir
5,578
507
39
4
0
203,281
3
W
Odin
6,347
577
71
6
0
226,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role