Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ChaackaZulu
Cthulhu
Level 147
God Stats
6W - 3L
1,528 SR
Queue Stats
191W - 200L
1,522 Elo+
Party 3
Chaac
Chaac
GenocideJesters
Chaac
Level 129
God Stats
1W - 1L
1,830 SR
Queue Stats
20W - 15L
1,613 Elo+
Party 1
Pele
Pele
Lil Dankness
Pele
Level 138
God Stats
11W - 11L
1,551 SR
Queue Stats
174W - 179L
1,527 Elo+
Party 3
Charybdis
Charybdis
Youngfatcat
Charybdis
Level 86
God Stats
4W - 0L
1,784 SR
Queue Stats
72W - 57L
1,542 Elo+
Party 3
Team Averages
Level 129
1,639 SR
1,541 Elo+

VS

Team Averages
Level 123
1,453 SR
1,481 Elo+
Awilix
Awilix
Charzival
Awilix
Level 138
God Stats
0W - 2L
1,484 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 4
Charybdis
Charybdis
JAFYT
Charybdis
Level 147
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 4
Horus
Horus
RedDeadValkyrie
Horus
Level 122
God Stats
13W - 10L
1,650 SR
Queue Stats
143W - 159L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
Zendalucard
Ao Kuang
Level 142
God Stats
4W - 4L
1,539 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 4
Yemoja
Yemoja
crimesjonson
Yemoja
Level 68
God Stats
3W - 4L
1,356 SR
Queue Stats
127W - 146L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 4 / 2
8,112
737
5,227
6,046
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
ChaackaZulu
Cthulhu
15
3 / 1 / 11
8,907
810
10,257
8,358
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 7
9,710
883
11,355
10,182
9,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
10 / 2 / 10
10,903
991
12,810
8,608
3,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Youngfatcat
Charybdis
15
0 / 0 / 8
7,740
704
5,382
5,135
1,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Charzival
Awilix
13
1 / 7 / 1
7,283
662
6,228
13,336
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
JAFYT
Charybdis
13
0 / 4 / 0
6,586
599
3,873
10,449
3,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 1
7,002
637
2,414
8,331
6,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Zendalucard
Ao Kuang
15
6 / 7 / 1
9,372
852
12,299
13,650
5,714
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
13
0 / 1 / 2
6,760
615
3,538
9,546
7,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
21
Kills
7
7
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
4
2
0.75
W
Cthulhu
ChaackaZulu
Cthulhu
3
1
11
8.5
L
Awilix
Charzival
Awilix
1
7
1
0.21
W
6
0
7
9.5
L
Charybdis
JAFYT
Charybdis
0
4
0
0
W
10
2
10
7.5
L
0
2
1
0.25
W
Charybdis
Youngfatcat
Charybdis
0
0
8
4
L
Ao Kuang
Zendalucard
Ao Kuang
6
7
1
0.93
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
28,352
38,329
Taken
55,312
25,429
Mitigated
28,913
6,869
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,227
213
0
250
6,046
2,160
409
4,018
2,028
33,680
0
W
Cthulhu
ChaackaZulu
Cthulhu
10,257
607
229
400
8,358
7,894
0
4,665
3,693
29,174
0
L
Awilix
Charzival
Awilix
6,228
1,711
0
90
13,336
5,164
0
1,939
11,108
0
25,565
W
11,355
2,804
0
4,400
10,182
9,920
188
3,986
6,196
0
27,914
L
Charybdis
JAFYT
Charybdis
3,873
1,553
0
1,571
10,449
3,994
0
3,001
6,961
0
28,018
W
12,810
2,816
0
1,590
8,608
3,578
905
3,395
5,213
0
24,168
L
2,414
849
1,299
1,900
8,331
6,255
0
2,633
5,281
0
20,695
W
Charybdis
Youngfatcat
Charybdis
5,382
2,357
0
0
5,135
1,877
939
269
4,866
0
29,172
L
Ao Kuang
Zendalucard
Ao Kuang
12,299
2,988
0
2,819
13,650
5,714
0
3,251
10,005
27,924
0
L
Yemoja
3,538
1,173
3,266
1,309
9,546
7,786
2
3,971
5,302
15,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
37,003
283
Minions Killed
230
9
Camps Cleared
7
1,022,353
Distance Traveled
910,459
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,112
737
70
6
6
159,695
4
W
Cthulhu
8,907
810
51
5
1
194,125
1
L
Awilix
7,283
662
54
5
3
181,781
2
W
Chaac
9,710
883
55
5
1
257,798
3
L
Charybdis
6,586
599
64
6
2
164,732
2
W
Pele
10,903
991
45
4
0
224,401
1
L
Horus
7,002
637
41
4
0
193,568
4
W
Charybdis
7,740
704
62
6
1
186,334
0
L
Ao Kuang
9,372
852
49
4
2
169,672
1
L
Yemoja
6,760
615
22
2
0
200,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role