Player Matchup

Athena
Athena
Awbii
Athena
Level 98
God Stats
11W - 8L
1,666 SR
Queue Stats
88W - 94L
1,528 Elo+
Party 2
Charybdis
Charybdis
Azuceo
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 98L
1,450 Elo+
Party 2
Anubis
Anubis
Vincey336
Anubis
Level 97
God Stats
4W - 9L
1,477 SR
Queue Stats
150W - 143L
1,426 Elo+
Party 3
Mulan
Mulan
townsbest253
Mulan
Level 155
God Stats
11W - 9L
1,471 SR
Queue Stats
208W - 187L
1,501 Elo+
Party 3
Ymir
Ymir
xDCx TH3 J0KER
Ymir
Level 136
God Stats
5W - 3L
1,513 SR
Queue Stats
152W - 130L
1,442 Elo+
Party 3
Team Averages
Level 111
1,525 SR
1,469 Elo+

VS

Team Averages
Level 98
1,483 SR
1,469 Elo+
Fenrir
Fenrir
GetEmMute
Fenrir
Level 142
God Stats
11W - 12L
1,443 SR
Queue Stats
421W - 407L
1,470 Elo+
Party 1
Chronos
Chronos
I_Tyo_I
Chronos
Level 45
God Stats
5W - 9L
1,417 SR
Queue Stats
306W - 248L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Rabinovski
Sylvanus
Level 123
God Stats
1W - 6L
1,700 SR
Queue Stats
184W - 189L
1,456 Elo+
Party 1
Bellona
Bellona
YutoliotheGreat
Bellona
Level 35
God Stats
9W - 9L
1,493 SR
Queue Stats
86W - 98L
1,482 Elo+
Party 1
Charybdis
Charybdis
dbHeadShotzdb
Charybdis
Level 143
God Stats
9W - 15L
1,361 SR
Queue Stats
153W - 132L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Awbii
Athena
13
0 / 2 / 11
7,919
440
7,882
14,254
10,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Azuceo
Charybdis
16
2 / 4 / 3
9,464
526
8,003
8,808
3,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Vincey336
Anubis
15
2 / 4 / 10
8,936
496
10,221
12,874
7,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 2 / 10
10,373
576
20,472
16,665
16,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
10 / 3 / 6
10,625
590
14,838
15,546
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GetEmMute
Fenrir
14
3 / 5 / 4
8,938
497
8,292
15,968
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
I_Tyo_I
Chronos
16
2 / 3 / 3
9,336
519
9,985
17,343
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Rabinovski
Sylvanus
13
4 / 3 / 3
9,013
501
8,149
19,202
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 8 / 2
8,079
449
8,044
16,192
12,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
dbHeadShotzdb
Charybdis
15
4 / 4 / 2
9,672
537
8,859
13,235
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
15
15
Deaths
23
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Awbii
Athena
0
2
11
2.75
W
Charybdis
Azuceo
Charybdis
2
4
3
0.88
L
Fenrir
GetEmMute
Fenrir
3
5
4
1
L
Chronos
I_Tyo_I
Chronos
2
3
3
1.17
L
Sylvanus
Rabinovski
Sylvanus
4
3
3
1.83
W
Anubis
Vincey336
Anubis
2
4
10
1.75
L
2
8
2
0.38
L
Charybdis
dbHeadShotzdb
Charybdis
4
4
2
1.25
W
8
2
10
6.5
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
43,329
68,147
Taken
81,940
45,804
Mitigated
55,010
20,604
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Awbii
Athena
7,882
1,930
0
1,108
14,254
10,669
62
3,555
10,699
27,441
0
W
Charybdis
Azuceo
Charybdis
8,003
4,891
0
2,165
8,808
3,177
519
1,969
6,839
0
70,500
L
Fenrir
GetEmMute
Fenrir
8,292
1,526
0
4,414
15,968
6,788
0
6,256
9,326
0
52,484
L
Chronos
I_Tyo_I
Chronos
9,985
4,104
0
4,958
17,343
6,489
951
7,988
9,253
63,136
0
L
Sylvanus
Rabinovski
Sylvanus
8,149
2,080
2,351
6,100
19,202
22,525
583
9,392
9,249
32,063
0
W
Anubis
Vincey336
Anubis
10,221
347
0
6,748
12,874
7,207
528
4,349
8,525
54,124
0
L
8,044
1,464
0
308
16,192
12,701
602
6,171
9,565
0
32,603
L
Charybdis
dbHeadShotzdb
Charybdis
8,859
4,751
13
2,437
13,235
6,507
2,216
5,178
7,913
0
64,120
W
20,472
3,284
0
8,488
16,665
16,086
0
3,904
12,761
11,611
55,295
W
14,838
3,939
0
2,095
15,546
8,665
408
4,647
10,899
64,669
7,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
45,038
486
Minions Killed
473
0
Camps Cleared
0
1,630,973
Distance Traveled
1,534,827
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,919
440
27
2
0
379,951
1
W
Charybdis
9,464
526
124
7
0
318,571
1
L
Fenrir
8,938
497
93
5
0
353,280
0
L
Chronos
9,336
519
121
7
0
341,055
7
L
Sylvanus
9,013
501
52
3
0
273,067
3
W
Anubis
8,936
496
103
6
0
292,217
3
L
Bellona
8,079
449
69
4
0
324,666
0
L
Charybdis
9,672
537
138
8
0
242,759
2
W
Mulan
10,373
576
118
7
0
317,719
4
W
Ymir
10,625
590
114
6
0
322,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role